Player Matchup

Fenrir
Fenrir
Chairface3876
Fenrir
Level 13
God Stats
46W - 58L
1,391 SR
Queue Stats
518W - 767L
1,059 Elo+
Solo
Geb
Geb
Deshaun7140
Geb
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
911 Elo+
Solo
Neith
Neith
Reeasaur
Neith
Level 6
God Stats
2W - 4L
1,336 SR
Queue Stats
2W - 9L
1,167 Elo+
Solo
Cerberus
Cerberus
Spyrolu
Cerberus
Level 16
God Stats
3W - 9L
1,164 SR
Queue Stats
10W - 18L
1,144 Elo+
Solo
Ne Zha
Ne Zha
matibrizzo
Ne Zha
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 37L
1,203 Elo+
Solo
Team Averages
Level 12
1,378 SR
1,097 Elo+

VS

Team Averages
Level 18
1,400 SR
1,217 Elo+
Osiris
Osiris
 
Osiris
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Grajiujitsu
Ares
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 83L
1,146 Elo+
Solo
Fenrir
Fenrir
KILLERBEE505819
Fenrir
Level 19
God Stats
20W - 23L
1,376 SR
Queue Stats
20W - 27L
1,176 Elo+
Party 1
Zeus
Zeus
NariIronside
Zeus
Level 18
God Stats
48W - 39L
1,297 SR
Queue Stats
111W - 99L
1,121 Elo+
Solo
Agni
Agni
Swingin_L0ng8
Agni
Level 20
God Stats
73W - 69L
1,326 SR
Queue Stats
93W - 94L
1,142 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 13 / 1
10,935
841
11,448
29,435
17,200
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
0 / 5 / 1
10,121
779
868
6,346
2,519
Neith
Reeasaur
Neith
16
0 / 4 / 3
10,777
829
5,186
8,305
3,128
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Spyrolu
Cerberus
17
3 / 2 / 1
12,001
923
4,193
13,402
5,721
Ne Zha
matibrizzo
Ne Zha
18
4 / 3 / 3
13,061
1,005
11,645
26,683
18,778
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
18
8 / 2 / 10
12,778
983
11,921
11,401
8,127
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
4 / 2 / 17
13,960
1,074
9,457
14,113
20,291
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
0 / 0 / 0
9,700
746
0
0
0
20
6 / 2 / 15
13,971
1,075
28,667
9,529
4,844
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
9 / 1 / 11
13,263
1,020
21,844
6,315
2,915
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
80
7
Kills
27
27
Deaths
7
9
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
8
2
10
6.5
L
0
13
1
0.04
L
0
5
1
0.1
W
4
2
17
6.25
W
0
0
0
0
W
6
2
15
6.75
L
Neith
Reeasaur
Neith
0
4
3
0.38
L
Cerberus
Spyrolu
Cerberus
3
2
1
1.75
W
9
1
11
14.5
L
Ne Zha
matibrizzo
Ne Zha
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,340
Damage
71,889
84,171
Taken
41,358
47,346
Mitigated
36,177
5,418
Healing
2,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
11,921
7,951
0
0
11,401
8,127
0
1,591
9,429
0
21,660
L
11,448
3,900
0
1,248
29,435
17,200
0
24,794
4,641
0
25,279
L
868
315
0
0
6,346
2,519
0
2,778
3,568
4,170
0
W
9,457
2,367
0
243
14,113
20,291
0
2,482
11,631
28,522
0
W
0
0
0
0
0
0
0
0
0
0
0
W
28,667
9,080
0
913
9,529
4,844
0
539
8,990
54,339
0
L
Neith
Reeasaur
Neith
5,186
5,094
0
96
8,305
3,128
0
5,316
2,989
0
19,619
L
Cerberus
Spyrolu
Cerberus
4,193
34
0
772
13,402
5,721
0
7,475
5,927
26,120
0
W
21,844
3,593
0
1,257
6,315
2,915
0
449
5,866
54,625
0
L
Ne Zha
matibrizzo
Ne Zha
11,645
6,626
0
3,302
26,683
18,778
0
19,605
7,078
0
29,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,895
Gold Earned
63,672
165
Minions Killed
209
3
Camps Cleared
3
824,464
Distance Traveled
960,367
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
12,778
983
23
2
2
269,348
0
L
Fenrir
10,935
841
25
2
2
189,609
1
L
Geb
10,121
779
8
1
0
80,620
0
W
Ares
13,960
1,074
29
2
1
212,610
1
W
Fenrir
9,700
746
0
0
0
0
0
W
Zeus
13,971
1,075
70
5
0
216,502
0
L
Neith
10,777
829
35
3
0
126,601
0
L
Cerberus
12,001
923
67
5
1
185,642
0
W
Agni
13,263
1,020
87
7
0
261,907
4
L
Ne Zha
13,061
1,005
30
2
0
241,992
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role