Player Matchup

Jormungandr
Jormungandr
TheWantedSkill
Jormungandr
Level 29
God Stats
0W - 1L
1,389 SR
Queue Stats
1W - 4L
1,265 Elo+
Solo
Neith
Neith
ToxicShmeet
Neith
Level 5
God Stats
0W - 1L
1,692 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
deadlyshot67
Ra
Level 27
God Stats
1W - 1L
1,450 SR
Queue Stats
16W - 22L
1,353 Elo+
Solo
Team Averages
Level 20
1,510 SR
1,372 Elo+

VS

Team Averages
Level 46
1,413 SR
1,178 Elo+
Chaac
Chaac
BlindFox_89
Chaac
Level 104
God Stats
11W - 9L
1,572 SR
Queue Stats
383W - 447L
1,247 Elo+
Solo
Kukulkan
Kukulkan
H_Patt20
Kukulkan
Level 29
God Stats
6W - 6L
1,400 SR
Queue Stats
33W - 40L
1,324 Elo+
Solo
Anhur
Anhur
xJayCx2013
Anhur
Level 5
God Stats
1W - 0L
1,266 SR
Queue Stats
1W - 5L
964 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
TheWantedSkill
Jormungandr
16
3 / 8 / 0
13,901
695
13,061
24,555
15,263
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 9 / 0
10,267
513
5,243
16,430
5,747
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
0 / 8 / 1
11,429
571
6,468
15,500
5,587
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 15
14,373
719
20,634
22,452
28,839
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
H_Patt20
Kukulkan
20
15 / 2 / 8
15,083
754
26,270
12,186
5,410
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
3
0 / 0 / 0
9,087
454
0
550
109
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
48
3
Kills
25
25
Deaths
3
1
Assists
23
Player
Kills
Deaths
Assists
KDA
W
10
1
15
17.5
W
Kukulkan
H_Patt20
Kukulkan
15
2
8
9.5
L
Jormungandr
TheWantedSkill
Jormungandr
3
8
0
0.38
L
0
9
0
0
L
0
8
1
0.06
W
Anhur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,772
Damage
46,904
56,485
Taken
35,188
26,597
Mitigated
34,358
9,992
Healing
13,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,634
5,286
439
13,202
22,452
28,839
966
10,728
11,724
0
57,617
W
Kukulkan
H_Patt20
Kukulkan
26,270
3,190
0
0
12,186
5,410
1,438
8,833
3,353
93,093
0
L
Jormungandr
TheWantedSkill
Jormungandr
13,061
3,616
0
1,185
24,555
15,263
406
12,644
11,586
52,109
0
L
5,243
2,723
0
1,299
16,430
5,747
1,131
7,073
8,907
0
23,377
L
6,468
285
3,181
4,327
15,500
5,587
141
6,698
8,502
65,543
0
W
Anhur
0
0
0
0
550
109
11
84
466
0
972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,597
Gold Earned
38,543
198
Minions Killed
199
0
Camps Cleared
0
910,883
Distance Traveled
771,795
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,373
719
62
3
0
380,905
3
W
Kukulkan
15,083
754
137
7
0
363,975
3
L
Jormungandr
13,901
695
71
4
0
315,815
0
L
Neith
10,267
513
28
1
0
276,694
0
L
Ra
11,429
571
99
5
0
318,374
5
W
Anhur
9,087
454
0
0
0
26,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role