Player Matchup

Cthulhu
Cthulhu
Blacky_Cat01
Cthulhu
Level 103
God Stats
20W - 14L
1,618 SR
Queue Stats
390W - 467L
1,338 Elo+
Party 1
Ra
Ra
Mekiko_Kurosawa3
Ra
Level 95
God Stats
30W - 21L
1,557 SR
Queue Stats
362W - 433L
1,387 Elo+
Party 1
Fenrir
Fenrir
Romanianhater95
Fenrir
Level 28
God Stats
2W - 0L
1,512 SR
Queue Stats
42W - 44L
1,316 Elo+
Party 1
Team Averages
Level 75
1,562 SR
1,347 Elo+

VS

Team Averages
Level 29
1,592 SR
1,269 Elo+
Mercury
Mercury
DarkMariot123
Mercury
Level 7
God Stats
1W - 3L
1,601 SR
Queue Stats
1W - 6L
1,172 Elo+
Party 2
Cernunnos
Cernunnos
rorrito19
Cernunnos
Level 64
God Stats
1W - 3L
1,758 SR
Queue Stats
74W - 86L
1,354 Elo+
Party 2
Khepri
Khepri
webbers13
Khepri
Level 15
God Stats
5W - 9L
1,418 SR
Queue Stats
8W - 19L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Blacky_Cat01
Cthulhu
17
8 / 1 / 12
13,156
731
17,664
19,798
20,924
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
10 / 3 / 9
13,771
765
21,162
19,695
8,684
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
2 / 5 / 9
10,858
603
9,113
13,762
7,113
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
13
3 / 11 / 4
11,019
612
8,193
20,323
7,328
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cernunnos
rorrito19
Cernunnos
16
5 / 5 / 3
12,046
669
20,185
19,872
7,474
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
webbers13
Khepri
14
1 / 5 / 5
11,838
658
8,351
23,213
21,827
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
20
Kills
9
9
Deaths
21
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Blacky_Cat01
Cthulhu
8
1
12
14
L
Mercury
3
11
4
0.45
W
10
3
9
4.83
W
2
5
9
1.3
L
Cernunnos
rorrito19
Cernunnos
5
5
3
1.3
L
Khepri
webbers13
Khepri
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,939
Damage
36,729
53,255
Taken
63,408
36,721
Mitigated
36,629
17,108
Healing
12,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Blacky_Cat01
Cthulhu
17,664
1,046
2,247
1,500
19,798
20,924
887
2,759
17,039
42,750
0
L
Mercury
8,193
4,427
1,026
3,728
20,323
7,328
242
12,387
7,936
0
34,662
W
21,162
2,904
5,898
7,199
19,695
8,684
1,432
3,941
15,754
99,541
0
W
9,113
2,466
0
264
13,762
7,113
0
1,894
11,868
0
18,941
L
Cernunnos
rorrito19
Cernunnos
20,185
9,648
1,318
6,079
19,872
7,474
1,064
13,582
6,290
0
75,401
L
Khepri
webbers13
Khepri
8,351
448
0
500
23,213
21,827
120
12,887
10,326
31,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,785
Gold Earned
34,903
193
Minions Killed
164
0
Camps Cleared
0
971,760
Distance Traveled
911,083
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,156
731
37
2
0
367,895
2
L
Mercury
11,019
612
35
2
0
297,547
0
W
Ra
13,771
765
140
8
0
343,198
2
W
Fenrir
10,858
603
16
1
0
260,667
1
L
Cernunnos
12,046
669
103
6
0
296,852
2
L
Khepri
11,838
658
26
1
0
316,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role