Player Matchup

Set
Set
BehnamArC
Set
Level 22
God Stats
1W - 1L
1,219 SR
Queue Stats
39W - 60L
1,227 Elo+
Party 1
Tyr
Tyr
Exiled-_-Pharaoh
Tyr
Level 29
God Stats
20W - 15L
1,463 SR
Queue Stats
220W - 262L
1,288 Elo+
Solo
Kukulkan
Kukulkan
MonSter13Dream
Kukulkan
Level 37
God Stats
2W - 1L
1,586 SR
Queue Stats
101W - 122L
1,229 Elo+
Party 1
Fenrir
Fenrir
igotskill24
Fenrir
Level 23
God Stats
12W - 12L
1,380 SR
Queue Stats
31W - 35L
1,255 Elo+
Solo
Zeus
Zeus
migmou5
Zeus
Level 18
God Stats
4W - 1L
1,474 SR
Queue Stats
34W - 34L
1,286 Elo+
Solo
Team Averages
Level 26
1,425 SR
1,257 Elo+

VS

Team Averages
Level 10
1,484 SR
1,256 Elo+
Cthulhu
Cthulhu
Drpz persons
Cthulhu
Level 14
God Stats
53W - 54L
1,516 SR
Queue Stats
116W - 144L
1,281 Elo+
Party 2
Mulan
Mulan
GemeBot4473
Mulan
Level 4
God Stats
1W - 3L
1,428 SR
Queue Stats
15W - 31L
1,143 Elo+
Solo
Olorun
Olorun
RogueSaiyan67
Olorun
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Smurfaho
Kukulkan
Level 28
God Stats
16W - 14L
1,475 SR
Queue Stats
83W - 93L
1,289 Elo+
Solo
Nemesis
Nemesis
TrippyToad1985
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 116L
1,067 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 3
7,173
552
3,778
6,226
2,504
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
4 / 0 / 2
7,069
544
2,912
5,901
3,596
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
11
2 / 1 / 7
7,057
543
2,548
2,133
628
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
9
1 / 0 / 0
6,384
491
131
8,905
2,533
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zeus
migmou5
Zeus
12
13 / 2 / 2
8,395
646
9,564
6,157
1,822
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Drpz persons
Cthulhu
8
1 / 6 / 1
5,641
434
1,677
7,978
3,565
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

5
1 / 9 / 2
5,283
406
2,890
8,510
4,825
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 7 / 0
5,121
394
972
5,762
1,563
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
Smurfaho
Kukulkan
11
2 / 1 / 0
6,809
524
5,480
4,699
1,664
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
1 / 5 / 2
5,747
442
1,386
8,174
2,200
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
24
Kills
5
5
Deaths
28
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
2
3
2.75
L
Cthulhu
Drpz persons
Cthulhu
1
6
1
0.25
W
4
0
2
5
L
1
9
2
0.22
W
Kukulkan
2
1
7
5.5
L
0
7
0
0
L
Kukulkan
Smurfaho
Kukulkan
2
1
0
2
L
1
5
2
0.4
W
Fenrir
1
0
0
1
W
Zeus
migmou5
Zeus
13
2
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,933
Damage
12,405
29,322
Taken
35,123
11,083
Mitigated
13,817
10,513
Healing
3,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,778
1,273
0
1,045
6,226
2,504
1,328
1,798
4,353
0
27,063
L
Cthulhu
Drpz persons
Cthulhu
1,677
280
123
0
7,978
3,565
248
2,997
4,956
14,118
0
W
2,912
582
0
2,252
5,901
3,596
107
2,591
3,210
0
27,320
L
2,890
434
0
240
8,510
4,825
0
4,498
3,962
0
8,093
W
Kukulkan
2,548
885
318
479
2,133
628
1,468
871
1,187
22,184
0
L
972
625
0
667
5,762
1,563
612
1,007
4,730
13,667
0
L
Kukulkan
Smurfaho
Kukulkan
5,480
480
0
0
4,699
1,664
331
1,983
2,616
38,932
0
L
1,386
326
0
2,601
8,174
2,200
0
1,627
6,472
0
22,708
W
Fenrir
131
0
0
4,389
8,905
2,533
0
0
8,880
0
28,904
W
Zeus
migmou5
Zeus
9,564
1,923
0
2,030
6,157
1,822
983
2,869
3,238
32,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,078
Gold Earned
28,601
248
Minions Killed
163
0
Camps Cleared
0
1,173,883
Distance Traveled
1,119,959
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,173
552
54
4
0
231,407
0
L
Cthulhu
5,641
434
23
2
0
197,990
0
W
Tyr
7,069
544
48
4
0
264,703
0
L
Mulan
5,283
406
6
0
0
284,888
2
W
Kukulkan
7,057
543
51
4
0
231,836
4
L
Olorun
5,121
394
23
2
0
197,473
0
L
Kukulkan
6,809
524
74
6
0
211,885
9
L
Nemesis
5,747
442
37
3
0
227,723
1
W
Fenrir
6,384
491
44
3
0
217,834
0
W
Zeus
8,395
646
51
4
0
228,103
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role