Player Matchup

Fenrir
Fenrir
Emivia
Fenrir
Level 12
God Stats
10W - 13L
1,430 SR
Queue Stats
36W - 53L
1,281 Elo+
Solo
Jormungandr
Jormungandr
FrenchBukkake
Jormungandr
Level 69
God Stats
5W - 6L
1,524 SR
Queue Stats
40W - 42L
1,341 Elo+
Party 2
Cupid
Cupid
Nikitamereuh
Cupid
Level 6
God Stats
2W - 2L
1,793 SR
Queue Stats
11W - 17L
1,239 Elo+
Party 2
Thanatos
Thanatos
Programius
Thanatos
Level 13
God Stats
10W - 15L
1,418 SR
Queue Stats
25W - 28L
1,369 Elo+
Solo
King Arthur
King Arthur
Winterhaze6969
King Arthur
Level 4
God Stats
6W - 6L
1,523 SR
Queue Stats
9W - 8L
1,411 Elo+
Party 2
Team Averages
Level 21
1,538 SR
1,328 Elo+

VS

Team Averages
Level 28
1,492 SR
1,403 Elo+
Neith
Neith
Roupez
Neith
Level 18
God Stats
3W - 0L
1,656 SR
Queue Stats
10W - 10L
1,479 Elo+
Party 1
Anhur
Anhur
TheL0ki666
Anhur
Level 13
God Stats
1W - 0L
1,353 SR
Queue Stats
6W - 6L
1,258 Elo+
Party 1
Raijin
Raijin
painpank
Raijin
Level 28
God Stats
5W - 3L
1,560 SR
Queue Stats
107W - 104L
1,364 Elo+
Solo
Mercury
Mercury
polkg
Mercury
Level 21
God Stats
10W - 9L
1,500 SR
Queue Stats
15W - 12L
1,500 Elo+
Solo
Kukulkan
Kukulkan
сщгтеукьнчф
Kukulkan
Level 62
God Stats
12W - 11L
1,388 SR
Queue Stats
12W - 12L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Emivia
Fenrir
15
1 / 10 / 3
10,070
839
5,305
18,795
7,523
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
FrenchBukkake
Jormungandr
18
4 / 6 / 6
12,264
1,022
12,407
26,765
14,474
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
4 / 10 / 8
12,952
1,079
11,575
23,781
8,967
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
Programius
Thanatos
17
4 / 7 / 6
11,843
987
10,653
17,370
6,507
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
Winterhaze6969
King Arthur
17
1 / 6 / 4
10,801
900
7,014
33,705
22,795
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

0

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Roupez
Neith
20
6 / 1 / 24
13,369
1,114
25,988
10,410
3,873
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
18
9 / 8 / 10
12,223
1,019
15,857
14,453
5,283
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Raijin
painpank
Raijin
20
10 / 0 / 23
14,741
1,228
27,975
8,159
2,810
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
polkg
Mercury
18
2 / 4 / 14
11,583
965
4,209
9,277
3,318
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
12 / 1 / 14
14,975
1,248
37,665
10,396
4,405
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
124
14
Kills
39
39
Deaths
14
27
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Emivia
Fenrir
1
10
3
0.25
L
Jormungandr
FrenchBukkake
Jormungandr
4
6
6
1.17
L
4
10
8
0.8
L
Thanatos
Programius
Thanatos
4
7
6
1
W
Neith
Roupez
Neith
6
1
24
18
W
Anhur
9
8
10
1.75
L
King Arthur
Winterhaze6969
King Arthur
1
6
4
0.5
W
Raijin
painpank
Raijin
10
0
23
21.5
W
Mercury
polkg
Mercury
2
4
14
2.25
W
12
1
14
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,954
Damage
111,694
120,416
Taken
52,695
60,266
Mitigated
19,689
8,548
Healing
5,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Emivia
Fenrir
5,305
398
0
196
18,795
7,523
0
8,134
10,661
0
8,743
L
Jormungandr
FrenchBukkake
Jormungandr
12,407
1,818
0
0
26,765
14,474
0
13,814
12,951
50,463
0
L
11,575
5,024
817
2,630
23,781
8,967
0
14,684
9,097
0
42,578
L
Thanatos
Programius
Thanatos
10,653
1,390
0
2,795
17,370
6,507
0
9,877
7,493
0
15,258
W
Neith
Roupez
Neith
25,988
14,815
0
4,532
10,410
3,873
0
2,233
8,177
0
49,970
W
Anhur
15,857
7,184
0
590
14,453
5,283
0
4,187
10,266
0
21,935
L
King Arthur
Winterhaze6969
King Arthur
7,014
1,080
0
2,110
33,705
22,795
0
19,131
14,574
0
21,193
W
Raijin
painpank
Raijin
27,975
2,455
0
565
8,159
2,810
0
1,370
6,789
42,873
0
W
Mercury
polkg
Mercury
4,209
694
0
103
9,277
3,318
0
1,649
7,628
0
20,051
W
37,665
1,676
0
0
10,396
4,405
0
2,968
7,428
74,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,930
Gold Earned
66,891
194
Minions Killed
246
5
Camps Cleared
7
1,152,379
Distance Traveled
1,116,691
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,070
839
6
1
1
170,033
1
L
Jormungandr
12,264
1,022
91
8
1
249,309
0
L
Cupid
12,952
1,079
71
6
1
231,001
2
L
Thanatos
11,843
987
5
0
1
254,070
0
W
Neith
13,369
1,114
40
3
3
222,483
1
W
Anhur
12,223
1,019
11
1
0
175,875
1
L
King Arthur
10,801
900
21
2
1
247,966
2
W
Raijin
14,741
1,228
39
3
0
244,457
1
W
Mercury
11,583
965
45
4
2
215,908
1
W
Kukulkan
14,975
1,248
111
9
2
257,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role