Player Matchup

Nemesis
Nemesis
CaelBs_TheOne
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,620 Elo+
Solo
Osiris
Osiris
DontPeekMar
Osiris
Level 14
God Stats
1W - 2L
1,560 SR
Queue Stats
18W - 16L
1,712 Elo+
Solo
Agni
Agni
Dyl0105
Agni
Level 14
God Stats
4W - 4L
1,416 SR
Queue Stats
89W - 93L
1,502 Elo+
Solo
Da Ji
Da Ji
KillerLeg
Da Ji
Level 26
God Stats
1W - 2L
1,387 SR
Queue Stats
25W - 43L
1,512 Elo+
Solo
Merlin
Merlin
feniximortal1
Merlin
Level 15
God Stats
15W - 12L
1,559 SR
Queue Stats
38W - 33L
1,451 Elo+
Solo
Team Averages
Level 15
1,484 SR
1,559 Elo+

VS

Team Averages
Level 13
1,553 SR
1,597 Elo+
Pele
Pele
Atlow IX
Pele
Level 13
God Stats
2W - 2L
1,923 SR
Queue Stats
43W - 23L
1,826 Elo+
Solo
Persephone
Persephone
LPG_Fedeee
Persephone
Level 16
God Stats
2W - 2L
1,400 SR
Queue Stats
22W - 20L
1,410 Elo+
Solo
Cerberus
Cerberus
XJuakoA_524_
Cerberus
Level 18
God Stats
2W - 2L
1,442 SR
Queue Stats
4W - 6L
1,849 Elo+
Solo
Heimdallr
Heimdallr
Zz Pez
Heimdallr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 31L
1,436 Elo+
Solo
Susano
Susano
minihawk_13
Susano
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
14
1 / 9 / 3
9,276
403
2,545
14,834
3,803
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Osiris
17
11 / 9 / 2
11,605
505
20,434
22,065
23,490
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
Dyl0105
Agni
13
0 / 12 / 0
8,516
370
6,655
14,767
3,651
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
KillerLeg
Da Ji
12
1 / 8 / 1
7,933
345
1,418
17,049
12,290
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

14
0 / 10 / 1
8,734
380
9,788
16,349
3,430
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
28 / 0 / 2
16,592
721
30,073
23,984
11,403
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Persephone
LPG_Fedeee
Persephone
16
4 / 4 / 14
12,397
539
14,010
12,654
4,302
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
XJuakoA_524_
Cerberus
17
5 / 1 / 20
13,595
591
6,710
15,433
12,244
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
Zz Pez
Heimdallr
16
4 / 2 / 12
11,579
503
6,167
11,894
4,262
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Susano
14
6 / 8 / 5
11,061
481
7,295
14,184
5,123
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
100
13
Kills
47
48
Deaths
15
7
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Pele
28
0
2
29
L
Nemesis
1
9
3
0.28
L
Osiris
11
9
2
1.33
L
Agni
Dyl0105
Agni
0
12
0
0
L
Da Ji
KillerLeg
Da Ji
1
8
1
0.19
W
Persephone
LPG_Fedeee
Persephone
4
4
14
2.75
W
Cerberus
XJuakoA_524_
Cerberus
5
1
20
15
W
Heimdallr
Zz Pez
Heimdallr
4
2
12
5
L
0
10
1
0.05
W
Susano
6
8
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,840
Damage
64,255
85,064
Taken
78,149
46,664
Mitigated
37,334
7,725
Healing
26,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
30,073
9,984
0
16,735
23,984
11,403
10,006
3,682
20,125
0
156,401
L
Nemesis
2,545
601
0
1,437
14,834
3,803
1,026
2,278
12,556
0
36,021
L
Osiris
20,434
7,599
0
1,225
22,065
23,490
294
5,893
16,172
0
60,831
L
Agni
Dyl0105
Agni
6,655
120
318
2,628
14,767
3,651
364
3,426
11,341
41,347
0
L
Da Ji
KillerLeg
Da Ji
1,418
299
0
500
17,049
12,290
84
6,052
10,997
0
14,359
W
Persephone
LPG_Fedeee
Persephone
14,010
606
0
4,246
12,654
4,302
1,900
2,688
9,753
52,773
0
W
Cerberus
XJuakoA_524_
Cerberus
6,710
311
0
3,210
15,433
12,244
1,298
6,036
9,272
36,575
0
W
Heimdallr
Zz Pez
Heimdallr
6,167
2,415
0
1,250
11,894
4,262
3,518
6,820
5,024
0
48,363
L
9,788
62
587
1,030
16,349
3,430
880
3,071
13,278
56,419
0
W
Susano
7,295
1,424
0
1,125
14,184
5,123
239
1,133
12,576
0
34,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,064
Gold Earned
65,224
354
Minions Killed
527
0
Camps Cleared
0
1,814,426
Distance Traveled
2,227,991
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
16,592
721
224
10
0
526,100
3
L
Nemesis
9,276
403
78
3
0
448,664
0
L
Osiris
11,605
505
80
3
0
371,540
2
L
Agni
8,516
370
87
4
0
333,780
0
L
Da Ji
7,933
345
18
1
0
337,784
1
W
Persephone
12,397
539
81
4
0
396,538
4
W
Cerberus
13,595
591
94
4
0
442,536
0
W
Heimdallr
11,579
503
78
3
0
442,088
3
L
Merlin
8,734
380
91
4
0
322,658
0
W
Susano
11,061
481
50
2
0
420,729
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role