Player Matchup

Achilles
Achilles
RushInSeeqZ3543
Achilles
Level 83
God Stats
1W - 0L
1,654 SR
Queue Stats
64W - 61L
1,373 Elo+
Party 2
Anhur
Anhur
baptiste65elite
Anhur
Level 29
God Stats
1W - 0L
1,539 SR
Queue Stats
2W - 2L
1,344 Elo+
Solo
Vulcan
Vulcan
dFUZEinghostage
Vulcan
Level 26
God Stats
18W - 14L
1,534 SR
Queue Stats
42W - 47L
1,379 Elo+
Party 2
Team Averages
Level 46
1,576 SR
1,365 Elo+

VS

Team Averages
Level 44
1,514 SR
1,302 Elo+
Scylla
Scylla
Eqbal012king
Scylla
Level 109
God Stats
15W - 14L
1,481 SR
Queue Stats
323W - 324L
1,484 Elo+
Party 1
Neith
Neith
RASAN_01
Neith
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 10L
1,327 Elo+
Party 1
Fenrir
Fenrir
tgmhodt
Fenrir
Level 16
God Stats
2W - 5L
1,562 SR
Queue Stats
21W - 28L
1,097 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
14
11 / 3 / 7
12,083
806
10,199
15,573
17,769
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
5 / 5 / 10
11,200
747
12,810
12,019
3,620
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
1 / 5 / 13
9,777
652
10,887
9,657
3,207
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
9 / 5 / 3
11,203
747
13,768
12,105
3,733
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
RASAN_01
Neith
11
0 / 6 / 6
8,422
561
3,913
11,110
3,614
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
tgmhodt
Fenrir
12
4 / 7 / 5
10,293
686
7,893
16,555
5,949
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
27
17
Kills
13
13
Deaths
18
30
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Scylla
9
5
3
2.1
L
Neith
RASAN_01
Neith
0
6
6
0.5
W
Achilles
11
3
7
4.83
W
5
5
10
2
W
1
5
13
1.5
L
Fenrir
tgmhodt
Fenrir
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,896
Damage
25,574
37,249
Taken
39,770
24,596
Mitigated
13,296
5,505
Healing
3,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
13,768
149
0
1,103
12,105
3,733
0
4,132
7,748
51,460
0
L
Neith
RASAN_01
Neith
3,913
1,286
0
1,340
11,110
3,614
0
4,512
6,473
0
21,936
W
Achilles
10,199
3,432
0
1,907
15,573
17,769
808
4,341
11,232
0
28,390
W
12,810
4,628
0
2,200
12,019
3,620
1,327
4,364
7,655
0
48,992
W
10,887
3,470
0
1,398
9,657
3,207
363
5,341
4,316
45,611
0
L
Fenrir
tgmhodt
Fenrir
7,893
2,365
0
878
16,555
5,949
56
2,311
14,044
0
15,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,060
Gold Earned
29,918
155
Minions Killed
111
0
Camps Cleared
0
765,858
Distance Traveled
661,080
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,203
747
73
5
0
262,082
3
L
Neith
8,422
561
28
2
0
177,209
1
W
Achilles
12,083
806
13
1
0
266,761
3
W
Anhur
11,200
747
74
5
0
245,539
1
W
Vulcan
9,777
652
68
5
0
253,558
0
L
Fenrir
10,293
686
10
1
0
221,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role