Player Matchup

Olorun
Olorun
CooIHandLuke870
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ra
Ra
Elusivy
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Pele
Pele
LostPhantom20
Pele
Level 29
God Stats
18W - 21L
1,324 SR
Queue Stats
86W - 88L
1,261 Elo+
Solo
Set
Set
Marino123rh
Set
Level 22
God Stats
1W - 4L
1,180 SR
Queue Stats
16W - 23L
1,117 Elo+
Solo
Anubis
Anubis
Shirav101
Anubis
Level 18
God Stats
23W - 37L
1,319 SR
Queue Stats
29W - 51L
1,084 Elo+
Solo
Team Averages
Level 15
1,365 SR
1,293 Elo+

VS

Team Averages
Level 10
1,487 SR
1,335 Elo+
Heimdallr
Heimdallr
Clobster23
Heimdallr
Level 27
God Stats
9W - 11L
1,435 SR
Queue Stats
195W - 247L
1,150 Elo+
Solo
Tsukuyomi
Tsukuyomi
Iz_Bradda
Tsukuyomi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Horus
Horus
Rhea_83
Horus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zeus
Zeus
dktaylor777
Zeus
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
140W - 203L
1,023 Elo+
Solo
Xing Tian
Xing Tian
m_sedqi
Xing Tian
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 4 / 5
10,462
476
14,330
15,560
4,962
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
2 / 6 / 1
7,379
335
1,164
3,403
853
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
13 / 0 / 1
11,443
520
13,870
11,624
3,466
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
10 / 4 / 5
11,129
506
10,470
11,064
7,015
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Anubis
Shirav101
Anubis
14
2 / 1 / 5
10,034
456
3,655
5,859
2,295
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Clobster23
Heimdallr
12
3 / 5 / 2
8,419
383
7,686
9,820
3,976
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Iz_Bradda
Tsukuyomi
11
0 / 6 / 2
7,579
345
3,441
12,320
3,855
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Horus
Rhea_83
Horus
11
0 / 15 / 2
7,412
337
3,618
15,529
6,533
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
9 / 8 / 2
9,201
418
15,477
19,105
6,808
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
m_sedqi
Xing Tian
6
0 / 4 / 1
6,246
284
196
4,257
2,171
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
21
34
Kills
12
15
Deaths
38
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Clobster23
Heimdallr
3
5
2
0.8
W
7
4
5
2.38
W
2
6
1
0.42
L
Tsukuyomi
Iz_Bradda
Tsukuyomi
0
6
2
0.17
W
13
0
1
13.5
W
10
4
5
3.13
L
Horus
Rhea_83
Horus
0
15
2
0.07
W
Anubis
Shirav101
Anubis
2
1
5
4.5
L
9
8
2
1.25
L
Xing Tian
m_sedqi
Xing Tian
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,489
Damage
30,418
47,510
Taken
61,031
18,591
Mitigated
23,343
12,472
Healing
9,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Clobster23
Heimdallr
7,686
3,187
0
893
9,820
3,976
1,106
3,284
6,536
0
30,058
W
14,330
7,595
664
6,538
15,560
4,962
2,562
8,062
7,498
50,996
0
W
1,164
468
22
0
3,403
853
0
1,604
1,774
6,309
0
L
Tsukuyomi
Iz_Bradda
Tsukuyomi
3,441
1,182
0
3,370
12,320
3,855
168
3,331
8,989
0
28,482
W
13,870
6,269
171
961
11,624
3,466
0
2,488
9,136
0
55,305
W
10,470
5,401
8
1,732
11,064
7,015
3,151
2,767
8,269
0
36,265
L
Horus
Rhea_83
Horus
3,618
2,383
0
1,042
15,529
6,533
158
2,229
13,300
0
21,632
W
Anubis
Shirav101
Anubis
3,655
470
0
2,376
5,859
2,295
1,350
677
5,157
33,651
0
L
15,477
4,204
0
4,050
19,105
6,808
410
9,255
9,850
44,029
0
L
Xing Tian
m_sedqi
Xing Tian
196
61
0
226
4,257
2,171
0
1,050
3,207
4,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,447
Gold Earned
38,857
291
Minions Killed
182
0
Camps Cleared
0
1,455,803
Distance Traveled
1,202,327
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,419
383
53
2
0
287,520
1
W
Olorun
10,462
476
80
4
0
311,639
0
W
Ra
7,379
335
7
0
0
104,143
2
L
Tsukuyomi
7,579
345
39
2
0
254,264
0
W
Pele
11,443
520
80
4
0
365,602
2
W
Set
11,129
506
50
2
0
404,512
3
L
Horus
7,412
337
23
1
0
305,196
1
W
Anubis
10,034
456
74
3
0
269,907
5
L
Zeus
9,201
418
59
3
0
268,804
0
L
Xing Tian
6,246
284
8
0
0
86,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role