Player Matchup

Anhur
Anhur
Awingate2013
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
Dannymoonlight1
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Susano
Susano
Nexus1500
Susano
Level 17
God Stats
5W - 2L
1,723 SR
Queue Stats
32W - 31L
1,268 Elo+
Solo
Ra
Ra
ShawnLive50
Ra
Level 16
God Stats
19W - 51L
1,256 SR
Queue Stats
23W - 61L
1,160 Elo+
Solo
Ratatoskr
Ratatoskr
lI WINTER ll
Ratatoskr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 8
1,496 SR
1,386 Elo+

VS

Team Averages
Level 19
1,513 SR
1,202 Elo+
Vamana
Vamana
Eldonquecristal
Vamana
Level 13
God Stats
64W - 73L
1,426 SR
Queue Stats
147W - 217L
1,225 Elo+
Solo
Tsukuyomi
Tsukuyomi
HaiHai22_SHARP
Tsukuyomi
Level 29
God Stats
7W - 10L
1,382 SR
Queue Stats
44W - 68L
1,053 Elo+
Solo
Cerberus
Cerberus
NOTDOUBLEA
Cerberus
Level 8
God Stats
1W - 0L
1,645 SR
Queue Stats
7W - 8L
1,284 Elo+
Solo
Fenrir
Fenrir
debt-lavish901
Fenrir
Level 16
God Stats
4W - 3L
1,700 SR
Queue Stats
17W - 25L
1,172 Elo+
Solo
Serqet
Serqet
eiden477
Serqet
Level 28
God Stats
3W - 2L
1,410 SR
Queue Stats
112W - 152L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 5 / 1
5,734
287
579
4,277
683
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
7 / 8 / 0
9,046
452
12,398
16,618
19,011
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
Nexus1500
Susano
16
4 / 2 / 1
9,632
482
12,824
14,210
5,525
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 0 / 0
3,716
186
0
0
0
Ratatoskr
lI WINTER ll
Ratatoskr
7
0 / 10 / 1
6,589
329
3,841
9,050
2,152
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 6
10,000
500
3,058
12,068
5,301
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tsukuyomi
HaiHai22_SHARP
Tsukuyomi
14
2 / 5 / 6
9,819
491
6,883
11,955
3,962
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
NOTDOUBLEA
Cerberus
13
3 / 2 / 5
10,268
513
3,856
13,409
11,468
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
7 / 2 / 2
11,276
564
7,361
12,048
4,995
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Serqet
eiden477
Serqet
14
7 / 2 / 7
11,135
557
6,245
11,926
4,192
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
11
Kills
22
25
Deaths
12
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
7
8
0
0.88
W
3
1
6
6
W
Tsukuyomi
HaiHai22_SHARP
Tsukuyomi
2
5
6
1
W
Cerberus
NOTDOUBLEA
Cerberus
3
2
5
2.75
L
Susano
Nexus1500
Susano
4
2
1
2.25
L
0
0
0
0
W
7
2
2
4
W
Serqet
eiden477
Serqet
7
2
7
5.25
L
Ratatoskr
lI WINTER ll
Ratatoskr
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,642
Damage
27,403
44,155
Taken
61,406
27,371
Mitigated
29,918
8,527
Healing
15,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
579
579
0
0
4,277
683
65
452
3,651
0
1,680
L
12,398
4,664
0
1,164
16,618
19,011
766
1,476
14,965
0
39,369
W
3,058
1,424
0
4,244
12,068
5,301
4,700
0
11,993
0
37,811
W
Tsukuyomi
HaiHai22_SHARP
Tsukuyomi
6,883
2,978
182
1,377
11,955
3,962
3,026
0
11,712
0
43,315
W
Cerberus
NOTDOUBLEA
Cerberus
3,856
839
0
1,260
13,409
11,468
1,410
0
13,284
43,086
0
L
Susano
Nexus1500
Susano
12,824
2,670
231
6,721
14,210
5,525
0
1,404
12,453
0
59,964
L
0
0
0
0
0
0
0
0
0
0
0
W
7,361
1,009
0
4,713
12,048
4,995
785
0
11,898
0
41,178
W
Serqet
eiden477
Serqet
6,245
2,129
0
3,369
11,926
4,192
490
0
11,801
0
43,877
L
Ratatoskr
lI WINTER ll
Ratatoskr
3,841
1,973
0
411
9,050
2,152
330
524
8,439
0
20,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,717
Gold Earned
52,498
172
Minions Killed
404
0
Camps Cleared
0
1,012,483
Distance Traveled
1,810,029
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,734
287
4
0
0
112,775
0
L
Bellona
9,046
452
48
2
0
326,681
6
W
Vamana
10,000
500
81
4
0
354,247
0
W
Tsukuyomi
9,819
491
63
3
0
364,979
0
W
Cerberus
10,268
513
97
5
0
304,593
1
L
Susano
9,632
482
93
5
0
384,529
4
L
Ra
3,716
186
0
0
0
0
0
W
Fenrir
11,276
564
92
5
0
374,384
0
W
Serqet
11,135
557
71
4
0
411,826
0
L
Ratatoskr
6,589
329
27
1
0
188,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role