Player Matchup

Artemis
Artemis
Silver I
DustieK
Artemis
Silver I
Level 128
God Stats
0W - 1L
1,263 SR
Queue Stats
24W - 26L
1,426 MMR
Party 2
Discordia
Discordia
Gold IV
MrKelly
Discordia
Gold IV
Level 149
God Stats
1W - 1L
1,592 SR
Queue Stats
49W - 36L
1,629 MMR
Party 2
Cthulhu
Cthulhu
Gold IV
MrKellysOtter
Cthulhu
Gold IV
Level 157
God Stats
1W - 1L
1,460 SR
Queue Stats
26W - 14L
1,530 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 145
1,439 SR
1,529 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 129
1,727 SR
1,590 MMR
He Bo
He Bo
Gold V
Clucknuts
He Bo
Gold V
Level 147
God Stats
2W - 0L
1,835 SR
Queue Stats
14W - 15L
1,519 MMR
Solo
Guan Yu
Guan Yu
Gold IV
Dazon
Guan Yu
Gold IV
Level 111
God Stats
11W - 10L
1,631 SR
Queue Stats
15W - 14L
1,774 MMR
Party 1
Pele
Pele
Silver III
TheVisari
Pele
Silver III
Level 128
God Stats
1W - 0L
1,716 SR
Queue Stats
17W - 17L
1,477 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DustieK
Artemis
20
3 / 12 / 12
18,007
621
17,669
26,684
5,682
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Discordia
MrKelly
Discordia
20
11 / 8 / 8
19,853
685
32,582
19,491
6,812
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
20
6 / 7 / 9
18,822
649
26,105
34,002
37,178
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
PersephoneBacchusMerlinCupidThoth

VS

Bans
MedusaAnhurHeimdallrHou YiUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Clucknuts
He Bo
20
11 / 7 / 13
20,157
695
21,556
20,761
7,314
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
Dazon
Guan Yu
20
6 / 7 / 19
19,246
664
25,147
39,299
21,957
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Pele
20
10 / 6 / 13
20,011
690
21,939
30,735
17,568
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
72
20
Kills
27
27
Deaths
20
29
Assists
45
Player
Kills
Deaths
Assists
KDA
W
He Bo
Clucknuts
He Bo
11
7
13
2.5
W
Guan Yu
Dazon
Guan Yu
6
7
19
2.21
L
Artemis
DustieK
Artemis
3
12
12
0.75
L
Discordia
MrKelly
Discordia
11
8
8
1.88
L
Cthulhu
6
7
9
1.5
W
Pele
10
6
13
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,356
Damage
68,642
80,177
Taken
90,795
49,672
Mitigated
46,839
12,183
Healing
28,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Clucknuts
He Bo
21,556
440
0
6,416
20,761
7,314
1,403
13,805
6,956
121,858
0
W
Guan Yu
Dazon
Guan Yu
25,147
2,666
3,560
8,908
39,299
21,957
1,776
22,032
17,267
0
103,418
L
Artemis
DustieK
Artemis
17,669
8,980
0
5,183
26,684
5,682
2,094
6,718
19,841
0
112,572
L
Discordia
MrKelly
Discordia
32,582
1,193
214
2,160
19,491
6,812
1,021
6,996
12,345
113,619
0
L
Cthulhu
26,105
1,267
1,342
3,284
34,002
37,178
0
8,321
25,396
115,149
0
W
Pele
21,939
4,967
0
10,023
30,735
17,568
1,827
23,739
6,996
0
142,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,682
Gold Earned
59,414
352
Minions Killed
376
0
Camps Cleared
0
1,484,784
Distance Traveled
1,633,117
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
20,157
695
134
5
0
484,011
2
W
Guan Yu
19,246
664
95
3
0
593,239
1
L
Artemis
18,007
621
117
4
0
421,412
1
L
Discordia
19,853
685
132
5
0
512,649
2
L
Cthulhu
18,822
649
103
4
0
550,723
10
W
Pele
20,011
690
147
5
0
555,867
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role