Player Matchup

Jormungandr
Jormungandr
CemDoğa
Jormungandr
Level 158
God Stats
13W - 6L
1,654 SR
Queue Stats
356W - 330L
1,670 Elo+
Solo
Chang'e
Chang'e
TheKenio
Chang'e
Level 89
God Stats
2W - 4L
1,294 SR
Queue Stats
157W - 282L
1,238 Elo+
Party 2
Neith
Neith
WhataJoke69
Neith
Level 42
God Stats
21W - 51L
1,409 SR
Queue Stats
46W - 113L
1,176 Elo+
Party 2
Team Averages
Level 96
1,452 SR
1,361 Elo+

VS

Team Averages
Level 127
1,585 SR
1,575 Elo+
Sun Wukong
Sun Wukong
DAVEKON
Sun Wukong
Level 146
God Stats
16W - 17L
1,600 SR
Queue Stats
85W - 97L
1,544 Elo+
Solo
Sol
Sol
JKStrawberry
Sol
Level 107
God Stats
0W - 2L
1,576 SR
Queue Stats
125W - 103L
1,591 Elo+
Party 1
Fenrir
Fenrir
Svanistattaren
Fenrir
Level 129
God Stats
14W - 12L
1,579 SR
Queue Stats
283W - 238L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CemDoğa
Jormungandr
20
9 / 4 / 9
16,649
694
34,892
29,001
37,424
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chang'e
TheKenio
Chang'e
19
6 / 7 / 11
15,753
656
22,292
24,299
10,071
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
6 / 13 / 6
16,885
704
13,381
21,027
7,638
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DAVEKON
Sun Wukong
19
5 / 6 / 13
15,957
665
18,778
31,515
29,111
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

17
6 / 10 / 8
15,431
643
20,225
23,133
8,127
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
13 / 5 / 6
17,653
736
23,421
34,757
18,445
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
51
21
Kills
24
24
Deaths
21
26
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
CemDoğa
Jormungandr
9
4
9
3.38
L
Sun Wukong
DAVEKON
Sun Wukong
5
6
13
1.92
L
6
10
8
1
L
13
5
6
3.2
W
Chang'e
TheKenio
Chang'e
6
7
11
1.64
W
6
13
6
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,565
Damage
62,424
74,327
Taken
89,405
55,133
Mitigated
55,683
17,725
Healing
29,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
CemDoğa
Jormungandr
34,892
4,350
0
2,361
29,001
37,424
209
11,735
16,816
102,399
0
L
Sun Wukong
DAVEKON
Sun Wukong
18,778
5,250
0
12,644
31,515
29,111
1,069
16,927
13,963
0
99,728
L
20,225
7,481
0
6,272
23,133
8,127
2,504
16,863
5,920
78,917
0
L
23,421
9,207
0
10,615
34,757
18,445
616
22,526
11,856
0
87,463
W
Chang'e
TheKenio
Chang'e
22,292
1,197
3,863
9,483
24,299
10,071
942
4,075
19,924
75,754
0
W
13,381
8,489
0
2,018
21,027
7,638
2,069
4,478
16,324
0
54,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,287
Gold Earned
49,041
256
Minions Killed
285
0
Camps Cleared
0
1,194,669
Distance Traveled
1,278,871
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
16,649
694
74
3
0
444,169
7
L
Sun Wukong
15,957
665
93
4
0
456,368
8
L
Sol
15,431
643
97
4
0
356,163
4
L
Fenrir
17,653
736
95
4
0
466,340
6
W
Chang'e
15,753
656
106
4
0
401,787
9
W
Neith
16,885
704
76
3
0
348,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role