Player Matchup

Arachne
Arachne
Bloodzila
Arachne
Level 28
God Stats
2W - 3L
1,728 SR
Queue Stats
179W - 141L
1,662 Elo+
Solo
Anubis
Anubis
GtsVash
Anubis
Level 6
God Stats
13W - 14L
1,274 SR
Queue Stats
89W - 105L
1,376 Elo+
Solo
Cthulhu
Cthulhu
KingxMeliodas
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 15L
1,430 Elo+
Party 2
Mulan
Mulan
KingxMeliodas2
Mulan
Level 19
God Stats
3W - 4L
1,586 SR
Queue Stats
48W - 38L
1,481 Elo+
Party 2
Anhur
Anhur
OMagoéinplacavel
Anhur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 22L
1,556 Elo+
Solo
Team Averages
Level 16
1,518 SR
1,501 Elo+

VS

Team Averages
Level 21
1,502 SR
1,568 Elo+
Bastet
Bastet
Arelydeb777
Bastet
Level 7
God Stats
2W - 4L
1,500 SR
Queue Stats
25W - 24L
1,539 Elo+
Solo
Xing Tian
Xing Tian
PaoloG15
Xing Tian
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
207W - 191L
1,499 Elo+
Solo
Ra
Ra
Rxty
Ra
Level 28
God Stats
6W - 4L
1,435 SR
Queue Stats
113W - 100L
1,632 Elo+
Party 1
Awilix
Awilix
Wisq
Awilix
Level 22
God Stats
2W - 3L
1,327 SR
Queue Stats
125W - 94L
1,587 Elo+
Party 1
Izanami
Izanami
ace0770
Izanami
Level 28
God Stats
11W - 11L
1,750 SR
Queue Stats
113W - 86L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bloodzila
Arachne
4
1 / 2 / 0
3,585
717
2,031
4,199
845
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Anubis
GtsVash
Anubis
5
0 / 2 / 1
3,520
704
306
1,640
468
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
4
0 / 2 / 0
3,014
603
626
2,128
628
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

4
0 / 2 / 0
3,091
618
1,251
2,818
978
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

3
0 / 1 / 0
2,709
542
49
1,270
111
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
7
3 / 1 / 0
4,388
878
1,162
2,881
706
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Xing Tian
PaoloG15
Xing Tian
5
0 / 0 / 3
3,552
710
549
1,313
762
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ra
Rxty
Ra
6
1 / 0 / 3
3,949
790
1,341
1,319
390
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Awilix
Wisq
Awilix
6
2 / 0 / 0
4,030
806
1,969
2,825
865
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
ace0770
Izanami
6
3 / 0 / 0
3,996
799
2,407
2,150
455
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
1
Kills
9
9
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bastet
3
1
0
3
L
Arachne
Bloodzila
Arachne
1
2
0
0.5
L
Anubis
GtsVash
Anubis
0
2
1
0.25
L
Cthulhu
0
2
0
0
L
0
2
0
0
L
0
1
0
0
W
Xing Tian
PaoloG15
Xing Tian
0
0
3
1.5
W
Ra
Rxty
Ra
1
0
3
2.5
W
Awilix
Wisq
Awilix
2
0
0
2
W
Izanami
ace0770
Izanami
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,263
Damage
7,428
12,055
Taken
10,488
3,030
Mitigated
3,178
3,057
Healing
5,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
1,162
655
0
1,064
2,881
706
0
110
2,771
0
13,677
L
Arachne
Bloodzila
Arachne
2,031
1,563
0
1,270
4,199
845
0
702
3,497
0
13,705
L
Anubis
GtsVash
Anubis
306
132
0
177
1,640
468
162
873
767
7,268
0
L
Cthulhu
626
0
0
210
2,128
628
0
254
1,874
6,611
0
L
1,251
231
0
900
2,818
978
0
0
2,618
0
7,869
L
49
49
0
500
1,270
111
0
61
1,209
0
3,307
W
Xing Tian
PaoloG15
Xing Tian
549
75
0
240
1,313
762
0
394
919
5,243
0
W
Ra
Rxty
Ra
1,341
402
359
1,030
1,319
390
0
196
1,123
14,168
0
W
Awilix
Wisq
Awilix
1,969
548
0
1,474
2,825
865
0
0
2,650
0
14,752
W
Izanami
ace0770
Izanami
2,407
1,957
0
1,046
2,150
455
28
232
1,918
0
23,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,919
Gold Earned
19,915
90
Minions Killed
158
0
Camps Cleared
0
376,180
Distance Traveled
507,411
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
4,388
878
30
6
0
117,864
0
L
Arachne
3,585
717
30
6
0
99,069
0
L
Anubis
3,520
704
27
5
0
102,149
1
L
Cthulhu
3,014
603
12
2
0
82,079
0
L
Mulan
3,091
618
14
3
0
60,025
1
L
Anhur
2,709
542
7
1
0
32,858
1
W
Xing Tian
3,552
710
8
2
0
98,721
0
W
Ra
3,949
790
27
5
0
93,940
0
W
Awilix
4,030
806
36
7
0
99,958
0
W
Izanami
3,996
799
57
11
0
96,928
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role