Player Matchup

Anubis
Anubis
R3D Trap7244
Anubis
Level 26
God Stats
58W - 49L
1,533 SR
Queue Stats
127W - 153L
1,300 Elo+
Solo
Bellona
Bellona
deathangelkaos
Bellona
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 141L
1,261 Elo+
Solo
Neith
Neith
mojligt_odjur
Neith
Level 27
God Stats
55W - 50L
1,448 SR
Queue Stats
60W - 66L
1,265 Elo+
Solo
Team Averages
Level 39
1,494 SR
1,275 Elo+

VS

Team Averages
Level 28
1,509 SR
1,333 Elo+
Cthulhu
Cthulhu
BlavkoGotBankz
Cthulhu
Level 31
God Stats
8W - 7L
1,526 SR
Queue Stats
163W - 206L
1,309 Elo+
Party 1
Sun Wukong
Sun Wukong
SacredArrows224
Sun Wukong
Level 47
God Stats
3W - 1L
1,500 SR
Queue Stats
75W - 103L
1,189 Elo+
Party 1
Bellona
Bellona
SenpaisWolf
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
6 / 3 / 7
9,387
782
10,585
8,723
4,124
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
3 / 2 / 8
8,612
718
4,848
8,558
6,934
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
9 / 0 / 8
9,953
829
12,782
5,694
2,138
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 2
7,684
640
4,765
13,084
2,014
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
SacredArrows224
Sun Wukong
10
1 / 5 / 3
7,347
612
4,723
10,997
5,386
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
SenpaisWolf
Bellona
8
0 / 5 / 4
6,996
583
2,056
11,932
9,249
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
18
Kills
2
5
Deaths
18
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
W
Anubis
6
3
7
3.17
L
Sun Wukong
SacredArrows224
Sun Wukong
1
5
3
0.5
L
Bellona
SenpaisWolf
Bellona
0
5
4
0.4
W
3
2
8
3.5
W
9
0
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,215
Damage
11,544
22,975
Taken
36,013
13,196
Mitigated
16,649
7,889
Healing
2,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,765
189
557
417
13,084
2,014
222
4,689
8,292
26,042
0
W
Anubis
10,585
193
0
2,176
8,723
4,124
288
1,680
6,968
50,039
0
L
Sun Wukong
SacredArrows224
Sun Wukong
4,723
1,413
135
941
10,997
5,386
0
2,630
8,217
0
15,046
L
Bellona
SenpaisWolf
Bellona
2,056
731
0
785
11,932
9,249
59
3,322
8,560
0
8,175
W
4,848
2,162
140
1,146
8,558
6,934
234
926
7,607
0
17,321
W
12,782
7,941
1,145
3,282
5,694
2,138
1,987
2,231
3,388
0
48,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,952
Gold Earned
22,027
161
Minions Killed
65
0
Camps Cleared
0
614,397
Distance Traveled
530,221
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,684
640
33
3
0
165,200
1
W
Anubis
9,387
782
69
6
0
198,063
2
L
Sun Wukong
7,347
612
24
2
0
199,555
0
L
Bellona
6,996
583
8
1
0
165,466
1
W
Bellona
8,612
718
24
2
0
211,971
0
W
Neith
9,953
829
68
6
0
204,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role