Player Matchup

Scylla
Scylla
El-Tchukel
Scylla
Level 68
God Stats
6W - 3L
1,728 SR
Queue Stats
282W - 248L
1,505 Elo+
Party 2
Camazotz
Camazotz
La-Drouillasse
Camazotz
Level 135
God Stats
3W - 4L
1,573 SR
Queue Stats
940W - 906L
1,487 Elo+
Party 2
Baron Samedi
Baron Samedi
Schmurfchou
Baron Samedi
Level 148
God Stats
86W - 73L
1,499 SR
Queue Stats
421W - 469L
1,471 Elo+
Solo
Cu Chulainn
Cu Chulainn
SmokingWithAFish
Cu Chulainn
Level 144
God Stats
0W - 1L
1,624 SR
Queue Stats
90W - 78L
1,555 Elo+
Solo
Apollo
Apollo
Zefinald
Apollo
Level 105
God Stats
0W - 1L
1,332 SR
Queue Stats
17W - 19L
1,532 Elo+
Solo
Team Averages
Level 120
1,551 SR
1,510 Elo+

VS

Team Averages
Level 142
1,750 SR
1,770 Elo+
Cernunnos
Cernunnos
Cavotic
Cernunnos
Level 156
God Stats
3W - 0L
1,723 SR
Queue Stats
1,352W - 569L
1,777 Elo+
Party 1
Discordia
Discordia
II Artemisia II
Discordia
Level 160
God Stats
85W - 51L
1,719 SR
Queue Stats
1,640W - 817L
1,803 Elo+
Party 1
Sylvanus
Sylvanus
Oisift
Sylvanus
Level 160
God Stats
128W - 23L
1,947 SR
Queue Stats
1,561W - 267L
1,919 Elo+
Party 1
King Arthur
King Arthur
Zebidezing
King Arthur
Level 155
God Stats
122W - 24L
1,855 SR
Queue Stats
1,242W - 672L
1,779 Elo+
Party 1
Agni
Agni
baronskills
Agni
Level 80
God Stats
2W - 1L
1,506 SR
Queue Stats
37W - 31L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
El-Tchukel
Scylla
18
3 / 5 / 3
12,280
945
24,637
16,972
6,434
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
18
0 / 13 / 5
11,476
883
9,790
34,822
34,393
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
Schmurfchou
Baron Samedi
18
1 / 1 / 4
11,538
888
15,585
11,727
8,633
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
SmokingWithAFish
Cu Chulainn
18
3 / 6 / 3
11,989
922
17,612
31,480
27,365
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
Zefinald
Apollo
18
1 / 8 / 4
11,970
921
19,511
22,476
9,700
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

74

VS

Team 2 Tickets

208

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Cavotic
Cernunnos
20
12 / 3 / 17
14,229
1,095
34,601
23,240
18,485
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
II Artemisia II
Discordia
19
5 / 2 / 18
12,579
968
21,355
11,885
9,887
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sylvanus
Oisift
Sylvanus
20
9 / 0 / 21
13,679
1,052
17,555
23,532
35,481
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

King Arthur
Zebidezing
King Arthur
19
6 / 1 / 18
12,978
998
27,087
23,718
29,312
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
1 / 2 / 20
11,995
923
11,604
12,268
6,183
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
127
8
Kills
33
33
Deaths
8
19
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Cavotic
Cernunnos
12
3
17
6.83
L
Scylla
El-Tchukel
Scylla
3
5
3
0.9
W
Discordia
II Artemisia II
Discordia
5
2
18
7
L
Camazotz
0
13
5
0.19
W
Sylvanus
Oisift
Sylvanus
9
0
21
19.5
L
Baron Samedi
Schmurfchou
Baron Samedi
1
1
4
3
L
Cu Chulainn
SmokingWithAFish
Cu Chulainn
3
6
3
0.75
W
King Arthur
Zebidezing
King Arthur
6
1
18
15
L
Apollo
Zefinald
Apollo
1
8
4
0.38
W
1
2
20
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,135
Damage
112,202
117,477
Taken
94,643
86,525
Mitigated
99,348
24,743
Healing
41,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Cavotic
Cernunnos
34,601
22,364
0
5,905
23,240
18,485
0
10,496
12,339
0
59,657
L
Scylla
El-Tchukel
Scylla
24,637
1,040
941
3,220
16,972
6,434
0
7,361
9,064
49,690
0
W
Discordia
II Artemisia II
Discordia
21,355
286
0
1,456
11,885
9,887
0
4,165
7,470
37,683
0
L
Camazotz
9,790
1,991
0
3,068
34,822
34,393
0
14,841
18,581
0
24,266
W
Sylvanus
Oisift
Sylvanus
17,555
2,612
11,444
13,847
23,532
35,481
0
9,589
13,413
23,222
0
L
Baron Samedi
Schmurfchou
Baron Samedi
15,585
487
5,373
3,046
11,727
8,633
0
3,656
7,671
31,341
0
L
Cu Chulainn
SmokingWithAFish
Cu Chulainn
17,612
4,177
0
6,835
31,480
27,365
0
12,191
17,951
550
32,665
W
King Arthur
Zebidezing
King Arthur
27,087
3,988
0
7,320
23,718
29,312
0
9,316
13,702
0
42,389
L
Apollo
Zefinald
Apollo
19,511
9,948
330
1,930
22,476
9,700
0
10,468
10,971
0
50,343
W
11,604
1,625
0
1,219
12,268
6,183
0
6,112
6,081
31,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,253
Gold Earned
65,460
230
Minions Killed
199
8
Camps Cleared
7
1,235,202
Distance Traveled
1,259,720
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
14,229
1,095
66
5
3
215,924
1
L
Scylla
12,280
945
63
5
1
260,172
0
W
Discordia
12,579
968
36
3
1
247,321
0
L
Camazotz
11,476
883
26
2
2
243,942
0
W
Sylvanus
13,679
1,052
8
1
0
251,027
3
L
Baron Samedi
11,538
888
34
3
2
262,705
1
L
Cu Chulainn
11,989
922
32
2
1
247,479
0
W
King Arthur
12,978
998
24
2
1
277,700
0
L
Apollo
11,970
921
75
6
2
220,904
1
W
Agni
11,995
923
65
5
2
267,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role