Player Matchup

Hel
Hel
CozyOJ
Hel
Level 29
God Stats
10W - 13L
1,405 SR
Queue Stats
157W - 168L
1,433 Elo+
Solo
Sol
Sol
LadiesluvmeIswer
Sol
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,411 Elo+
Solo
Tsukuyomi
Tsukuyomi
MulattoButt34
Tsukuyomi
Level 27
God Stats
24W - 18L
1,550 SR
Queue Stats
164W - 144L
1,422 Elo+
Solo
Kuzenbo
Kuzenbo
fgr_3
Kuzenbo
Level 25
God Stats
2W - 4L
1,464 SR
Queue Stats
135W - 133L
1,429 Elo+
Solo
Aphrodite
Aphrodite
kraze518
Aphrodite
Level 28
God Stats
32W - 47L
1,476 SR
Queue Stats
138W - 138L
1,460 Elo+
Solo
Team Averages
Level 28
1,479 SR
1,431 Elo+

VS

Team Averages
Level 19
1,510 SR
1,382 Elo+
Hun Batz
Hun Batz
Roukukaizan
Hun Batz
Level 28
God Stats
35W - 16L
1,645 SR
Queue Stats
193W - 175L
1,440 Elo+
Solo
Ymir
Ymir
TRGGRCR99
Ymir
Level 17
God Stats
3W - 7L
1,325 SR
Queue Stats
28W - 30L
1,400 Elo+
Solo
Ra
Ra
Vincygyal784
Ra
Level 11
God Stats
5W - 6L
1,495 SR
Queue Stats
17W - 17L
1,457 Elo+
Solo
Anhur
Anhur
ejm101
Anhur
Level 13
God Stats
4W - 1L
1,585 SR
Queue Stats
15W - 17L
1,188 Elo+
Solo
Chaac
Chaac
iKing_David
Chaac
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
CozyOJ
Hel
20
6 / 12 / 16
15,450
966
30,887
32,698
15,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

20
6 / 4 / 17
15,756
985
27,251
21,459
10,248
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
MulattoButt34
Tsukuyomi
20
12 / 5 / 9
17,536
1,096
38,779
21,823
10,727
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kuzenbo
fgr_3
Kuzenbo
20
6 / 4 / 22
17,040
1,065
17,956
26,400
46,263
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
kraze518
Aphrodite
20
0 / 5 / 21
14,463
904
10,484
25,235
33,380
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

1

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Roukukaizan
Hun Batz
20
9 / 4 / 12
15,737
984
25,200
18,062
16,399
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
20
1 / 3 / 25
15,643
978
18,176
29,891
41,949
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

20
14 / 8 / 14
18,543
1,159
41,684
30,956
15,340
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
ejm101
Anhur
20
1 / 12 / 11
13,570
848
5,597
20,843
8,368
20
5 / 3 / 21
16,123
1,008
27,340
32,759
34,247
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
113
30
Kills
30
30
Deaths
30
85
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Hel
CozyOJ
Hel
6
12
16
1.17
L
6
4
17
3.63
L
Tsukuyomi
MulattoButt34
Tsukuyomi
12
5
9
3.3
W
Hun Batz
Roukukaizan
Hun Batz
9
4
12
3.75
W
Ymir
1
3
25
4.5
W
14
8
14
2.63
W
Anhur
ejm101
Anhur
1
12
11
0.54
L
Kuzenbo
fgr_3
Kuzenbo
6
4
22
4.25
W
5
3
21
5.17
L
Aphrodite
kraze518
Aphrodite
0
5
21
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,357
Damage
117,997
127,615
Taken
132,511
115,865
Mitigated
116,303
44,774
Healing
40,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
CozyOJ
Hel
30,887
2,549
9,360
9,027
32,698
15,247
0
14,311
18,387
51,758
0
L
27,251
11,003
0
5,383
21,459
10,248
0
9,510
11,949
68,079
0
L
Tsukuyomi
MulattoButt34
Tsukuyomi
38,779
13,610
0
5,411
21,823
10,727
0
10,652
11,171
0
79,761
W
Hun Batz
Roukukaizan
Hun Batz
25,200
5,903
0
112
18,062
16,399
0
9,666
8,396
0
49,112
W
Ymir
18,176
2,075
0
4,070
29,891
41,949
0
16,636
13,255
36,934
0
W
41,684
3,648
8,913
13,779
30,956
15,340
0
22,343
8,613
107,687
0
W
Anhur
ejm101
Anhur
5,597
3,187
0
0
20,843
8,368
0
15,801
5,042
0
13,327
L
Kuzenbo
fgr_3
Kuzenbo
17,956
7,054
1,014
421
26,400
46,263
0
12,596
13,804
32,365
0
W
27,340
4,708
0
13,445
32,759
34,247
0
22,132
10,627
0
59,607
L
Aphrodite
kraze518
Aphrodite
10,484
518
5,734
8,424
25,235
33,380
0
12,791
12,444
25,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,245
Gold Earned
79,616
306
Minions Killed
327
5
Camps Cleared
5
1,523,553
Distance Traveled
1,340,969
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
15,450
966
64
4
0
269,049
0
L
Sol
15,756
985
101
6
1
295,715
0
L
Tsukuyomi
17,536
1,096
80
5
4
360,671
1
W
Hun Batz
15,737
984
44
3
2
285,905
1
W
Ymir
15,643
978
42
3
1
249,422
0
W
Ra
18,543
1,159
171
11
1
314,806
0
W
Anhur
13,570
848
15
1
0
188,709
0
L
Kuzenbo
17,040
1,065
22
1
0
332,718
3
W
Chaac
16,123
1,008
55
3
1
302,127
0
L
Aphrodite
14,463
904
39
2
0
265,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role