Player Matchup

Chang'e
Chang'e
DaMuse0
Chang'e
Level 17
God Stats
1W - 0L
1,417 SR
Queue Stats
6W - 7L
1,317 Elo+
Solo
Bakasura
Bakasura
Irving121416
Bakasura
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 29L
1,477 Elo+
Party 1
Nike
Nike
Mibieth
Nike
Level 23
God Stats
1W - 0L
1,273 SR
Queue Stats
21W - 28L
1,501 Elo+
Solo
Sun Wukong
Sun Wukong
toonelli
Sun Wukong
Level 29
God Stats
1W - 0L
1,241 SR
Queue Stats
13W - 12L
1,665 Elo+
Party 1
Janus
Janus
xNeysus
Janus
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 25L
1,502 Elo+
Party 1
Team Averages
Level 46
1,386 SR
1,492 Elo+

VS

Team Averages
Level 23
1,506 SR
1,492 Elo+
Xbalanque
Xbalanque
BloodyEevee1
Xbalanque
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 78L
1,562 Elo+
Solo
Hel
Hel
Moist Joyce1
Hel
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 31L
1,475 Elo+
Solo
Vulcan
Vulcan
Pragmata
Vulcan
Level 28
God Stats
0W - 1L
1,529 SR
Queue Stats
30W - 31L
1,504 Elo+
Solo
Artio
Artio
Reecefy
Artio
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,418 Elo+
Party 2
Nike
Nike
xXxANORDAxXx
Nike
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DaMuse0
Chang'e
20
8 / 1 / 21
13,823
728
17,463
20,628
7,515
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Irving121416
Bakasura
17
3 / 9 / 16
11,606
611
12,341
21,911
7,570
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
Mibieth
Nike
20
3 / 9 / 24
12,751
671
16,509
27,074
24,589
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sun Wukong
toonelli
Sun Wukong
20
8 / 4 / 27
13,990
736
22,925
21,307
20,828
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Janus
xNeysus
Janus
20
20 / 5 / 19
16,879
888
48,168
23,420
7,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BloodyEevee1
Xbalanque
20
3 / 10 / 17
13,319
701
21,628
26,095
12,951
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
5 / 11 / 11
12,220
643
18,076
28,763
23,776
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
Pragmata
Vulcan
20
9 / 6 / 9
14,785
778
32,424
18,884
10,194
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
Reecefy
Artio
18
4 / 8 / 11
11,418
601
6,951
38,251
26,171
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
6 / 7 / 12
12,028
633
17,412
22,818
30,575
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
87
42
Kills
27
28
Deaths
42
107
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
BloodyEevee1
Xbalanque
3
10
17
1.15
W
Chang'e
DaMuse0
Chang'e
8
1
21
18.5
W
Bakasura
Irving121416
Bakasura
3
9
16
1.22
W
Nike
Mibieth
Nike
3
9
24
1.67
L
5
11
11
0.95
L
Vulcan
Pragmata
Vulcan
9
6
9
2.25
L
Artio
Reecefy
Artio
4
8
11
1.19
W
Sun Wukong
toonelli
Sun Wukong
8
4
27
5.38
W
Janus
xNeysus
Janus
20
5
19
5.9
L
6
7
12
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,406
Damage
96,491
114,340
Taken
134,811
68,417
Mitigated
103,667
57,477
Healing
54,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
BloodyEevee1
Xbalanque
21,628
8,610
2,299
6,037
26,095
12,951
1,807
14,507
11,388
0
52,603
W
Chang'e
DaMuse0
Chang'e
17,463
1,299
22,011
13,066
20,628
7,515
886
11,251
9,252
36,368
0
W
Bakasura
Irving121416
Bakasura
12,341
7,897
385
4,859
21,911
7,570
1,284
11,198
8,934
0
13,890
W
Nike
Mibieth
Nike
16,509
1,652
1,330
1,048
27,074
24,589
1,064
10,263
16,586
13,048
25,930
L
18,076
848
20,090
11,923
28,763
23,776
508
15,583
12,323
32,211
0
L
Vulcan
Pragmata
Vulcan
32,424
11,541
2,033
2,018
18,884
10,194
1,170
8,723
9,678
62,939
0
L
Artio
Reecefy
Artio
6,951
1,172
1,259
8,604
38,251
26,171
72
19,472
16,650
14,663
0
W
Sun Wukong
toonelli
Sun Wukong
22,925
3,742
1,175
4,342
21,307
20,828
945
11,002
10,130
0
39,905
W
Janus
xNeysus
Janus
48,168
3,526
3,709
5,552
23,420
7,915
936
13,587
9,683
88,991
0
L
17,412
1,091
169
485
22,818
30,575
144
12,901
9,078
0
26,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,049
Gold Earned
63,770
215
Minions Killed
182
0
Camps Cleared
0
1,787,206
Distance Traveled
1,574,214
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
13,319
701
48
3
0
312,840
3
W
Chang'e
13,823
728
46
2
0
397,871
3
W
Bakasura
11,606
611
24
1
0
314,083
0
W
Nike
12,751
671
28
1
0
324,911
0
L
Hel
12,220
643
34
2
0
298,610
0
L
Vulcan
14,785
778
75
4
0
325,808
0
L
Artio
11,418
601
13
1
0
341,758
2
W
Sun Wukong
13,990
736
16
1
0
402,462
0
W
Janus
16,879
888
101
5
0
347,879
0
L
Nike
12,028
633
12
1
0
295,198
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role