Player Matchup

Merlin
Merlin
Chrys1ALPHA
Merlin
Level 37
God Stats
4W - 3L
1,518 SR
Queue Stats
85W - 103L
1,386 Elo+
Party 1
Izanami
Izanami
Danthemilkman69
Izanami
Level 28
God Stats
42W - 22L
1,629 SR
Queue Stats
75W - 60L
1,426 Elo+
Party 1
Nemesis
Nemesis
SlRlC
Nemesis
Level 59
God Stats
29W - 36L
1,473 SR
Queue Stats
104W - 96L
1,375 Elo+
Party 1
Chaac
Chaac
Slapshot334
Chaac
Level 12
God Stats
9W - 11L
1,524 SR
Queue Stats
11W - 12L
1,289 Elo+
Party 1
Apollo
Apollo
xx4Skin_inOzone
Apollo
Level 15
God Stats
3W - 2L
1,339 SR
Queue Stats
11W - 11L
1,359 Elo+
Party 1
Team Averages
Level 30
1,497 SR
1,367 Elo+

VS

Team Averages
Level 13
1,573 SR
1,280 Elo+
Cupid
Cupid
BearCrow
Cupid
Level 7
God Stats
20W - 21L
1,511 SR
Queue Stats
56W - 68L
1,321 Elo+
Solo
Hercules
Hercules
ExodusPusha
Hercules
Level 17
God Stats
1W - 3L
1,480 SR
Queue Stats
21W - 26L
1,314 Elo+
Solo
Osiris
Osiris
Pulsar 5289
Osiris
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 18L
1,284 Elo+
Solo
Ravana
Ravana
ghosterguy900
Ravana
Level 9
God Stats
0W - 1L
1,764 SR
Queue Stats
2W - 6L
1,229 Elo+
Solo
Mercury
Mercury
i only deny
Mercury
Level 12
God Stats
0W - 2L
1,610 SR
Queue Stats
8W - 16L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
6
0 / 0 / 0
3,862
772
1,072
1,089
224
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
0 / 0 / 1
3,818
764
1,741
1,533
311
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
SlRlC
Nemesis
6
4 / 1 / 0
4,323
865
858
2,208
565
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
1 / 1 / 0
3,571
714
860
1,540
336
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

4
0 / 1 / 0
3,169
634
570
2,116
405
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BearCrow
Cupid
3
0 / 5 / 1
3,026
605
544
3,060
463
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
ExodusPusha
Hercules
5
0 / 0 / 0
3,193
639
249
2,041
855
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
1
0 / 0 / 0
2,569
514
0
108
24
4
0 / 1 / 0
3,112
622
501
1,738
488
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
i only deny
Mercury
4
2 / 1 / 0
3,333
667
520
2,669
504
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
5
Kills
2
3
Deaths
7
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cupid
BearCrow
Cupid
0
5
1
0.1
W
Merlin
0
0
0
0
W
0
0
1
0.5
L
Hercules
ExodusPusha
Hercules
0
0
0
0
L
Osiris
0
0
0
0
W
Nemesis
SlRlC
Nemesis
4
1
0
4
W
1
1
0
1
L
0
1
0
0
L
Mercury
i only deny
Mercury
2
1
0
2
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,101
Damage
1,814
8,486
Taken
9,616
1,841
Mitigated
2,334
1,412
Healing
1,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
BearCrow
Cupid
544
424
0
125
3,060
463
0
0
3,060
0
6,758
W
Merlin
1,072
211
0
243
1,089
224
62
0
1,089
16,024
0
W
1,741
1,407
0
500
1,533
311
28
0
1,483
0
12,946
L
Hercules
ExodusPusha
Hercules
249
53
0
1,205
2,041
855
0
0
2,041
0
9,987
L
Osiris
0
0
0
0
108
24
0
0
108
0
424
W
Nemesis
SlRlC
Nemesis
858
409
0
669
2,208
565
0
0
2,208
0
11,192
W
860
192
0
0
1,540
336
269
0
1,540
0
10,555
L
501
138
0
191
1,738
488
0
573
1,165
0
8,239
L
Mercury
i only deny
Mercury
520
210
0
330
2,669
504
0
499
2,170
0
5,644
W
570
486
0
0
2,116
405
325
0
2,116
0
8,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,743
Gold Earned
15,233
116
Minions Killed
63
0
Camps Cleared
0
476,868
Distance Traveled
431,149
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
3,026
605
15
3
0
85,937
0
W
Merlin
3,862
772
34
7
0
89,958
0
W
Izanami
3,818
764
22
4
0
83,331
0
L
Hercules
3,193
639
22
4
0
107,830
1
L
Osiris
2,569
514
1
0
0
17,504
0
W
Nemesis
4,323
865
28
6
0
109,963
1
W
Chaac
3,571
714
18
4
0
89,542
0
L
Ravana
3,112
622
13
3
0
90,877
0
L
Mercury
3,333
667
12
2
0
129,001
1
W
Apollo
3,169
634
14
3
0
104,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role