Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Deion48
Fenrir
Level 27
God Stats
19W - 21L
1,548 SR
Queue Stats
107W - 133L
1,320 Elo+
Party 2
Mulan
Mulan
KEY STONE2255
Mulan
Level 18
God Stats
11W - 20L
1,341 SR
Queue Stats
47W - 66L
1,255 Elo+
Party 2
Cthulhu
Cthulhu
XxWickedFatexX
Cthulhu
Level 29
God Stats
4W - 8L
1,500 SR
Queue Stats
227W - 255L
1,304 Elo+
Party 2
Neith
Neith
stubz_000061
Neith
Level 26
God Stats
72W - 81L
1,466 SR
Queue Stats
95W - 117L
1,283 Elo+
Party 2
Team Averages
Level 25
1,471 SR
1,332 Elo+

VS

Team Averages
Level 14
1,506 SR
1,451 Elo+
Scylla
Scylla
Allstar4057
Scylla
Level 29
God Stats
3W - 5L
1,293 SR
Queue Stats
30W - 26L
1,366 Elo+
Party 1
Ymir
Ymir
MON ESTI ROUX
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,690 Elo+
Party 3
Ares
Ares
TachankaMain691
Ares
Level 24
God Stats
2W - 4L
1,736 SR
Queue Stats
86W - 77L
1,322 Elo+
Party 1
Anhur
Anhur
custynut
Anhur
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,378 Elo+
Party 1
Nemesis
Nemesis
vengeur2100
Nemesis
Level 2
God Stats
4W - 1L
1,500 SR
Queue Stats
27W - 8L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
1 / 2 / 1
4,907
491
2,677
3,809
1,299
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
Deion48
Fenrir
9
1 / 0 / 0
5,371
537
1,061
5,307
1,511
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
0 / 3 / 1
4,971
497
1,807
6,154
2,483
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

9
7 / 0 / 2
6,142
614
5,057
8,152
4,038
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 1 / 7
5,216
522
6,018
3,089
744
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
2 / 0 / 0
5,804
580
3,206
3,561
1,063
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

6
0 / 3 / 0
4,315
432
2,132
6,966
3,181
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

1
0 / 0 / 0
1,890
189
0
206
62
Anhur
custynut
Anhur
6
0 / 6 / 1
4,273
427
3,035
6,794
1,543
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
vengeur2100
Nemesis
10
3 / 1 / 1
6,212
621
5,533
4,780
1,312
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
10
Kills
5
6
Deaths
10
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
2
1
0.75
L
Scylla
2
0
0
2
W
Fenrir
Deion48
Fenrir
1
0
0
1
W
0
3
1
0.17
L
0
3
0
0
L
0
0
0
0
W
7
0
2
8
L
Anhur
custynut
Anhur
0
6
1
0.08
W
1
1
7
4.5
L
Nemesis
vengeur2100
Nemesis
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,620
Damage
13,906
26,511
Taken
22,307
10,075
Mitigated
7,161
9,701
Healing
3,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
2,677
644
0
500
3,809
1,299
0
3,008
801
18,082
0
L
Scylla
3,206
153
0
1,411
3,561
1,063
400
2,013
1,548
29,520
0
W
Fenrir
Deion48
Fenrir
1,061
127
0
3,445
5,307
1,511
67
198
5,109
0
23,392
W
1,807
289
0
1,941
6,154
2,483
405
0
6,154
0
16,079
L
2,132
655
0
0
6,966
3,181
87
3,007
3,959
7,253
0
L
0
0
0
0
206
62
0
206
0
0
0
W
5,057
1,055
41
2,710
8,152
4,038
465
1,613
6,539
20,927
0
L
Anhur
custynut
Anhur
3,035
1,714
0
0
6,794
1,543
124
2,197
4,597
0
13,569
W
6,018
3,290
111
953
3,089
744
953
519
2,570
0
21,306
L
Nemesis
vengeur2100
Nemesis
5,533
3,148
0
1,879
4,780
1,312
0
311
4,219
0
28,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,607
Gold Earned
22,494
173
Minions Killed
153
0
Camps Cleared
0
871,361
Distance Traveled
734,336
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
4,907
491
25
3
0
156,610
0
L
Scylla
5,804
580
53
5
0
187,171
0
W
Fenrir
5,371
537
41
4
0
169,184
0
W
Mulan
4,971
497
38
4
0
181,256
1
L
Ymir
4,315
432
15
2
0
204,813
0
L
Ares
1,890
189
0
0
0
0
0
W
Cthulhu
6,142
614
33
3
0
191,856
4
L
Anhur
4,273
427
19
2
0
150,326
0
W
Neith
5,216
522
36
4
0
172,455
1
L
Nemesis
6,212
621
66
7
0
192,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role