Player Matchup

Ymir
Ymir
AllGodKi
Ymir
Level 29
God Stats
2W - 1L
1,809 SR
Queue Stats
63W - 49L
1,590 Elo+
Solo
Geb
Geb
GemzNX
Geb
Level 31
God Stats
18W - 15L
1,628 SR
Queue Stats
199W - 194L
1,387 Elo+
Party 1
Artemis
Artemis
Rainzzer
Artemis
Level 8
God Stats
11W - 6L
1,789 SR
Queue Stats
18W - 20L
1,517 Elo+
Party 1
Ra
Ra
SlayCDX
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,406 Elo+
Party 2
Loki
Loki
Thire
Loki
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,406 Elo+
Party 2
Team Averages
Level 24
1,645 SR
1,461 Elo+

VS

Team Averages
Level 29
1,655 SR
1,556 Elo+
Erlang Shen
Erlang Shen
Arrann
Erlang Shen
Level 28
God Stats
2W - 0L
1,947 SR
Queue Stats
18W - 10L
1,516 Elo+
Solo
Scylla
Scylla
CitedBannon
Scylla
Level 12
God Stats
7W - 2L
1,899 SR
Queue Stats
49W - 29L
1,553 Elo+
Party 3
Ymir
Ymir
IEnokI
Ymir
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 2L
1,687 Elo+
Party 3
Discordia
Discordia
M1k3K0ckurtz
Discordia
Level 66
God Stats
6W - 7L
1,484 SR
Queue Stats
301W - 263L
1,529 Elo+
Party 3
Fenrir
Fenrir
Price235
Fenrir
Level 29
God Stats
1W - 1L
1,445 SR
Queue Stats
50W - 45L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
1 / 6 / 3
4,953
450
3,113
11,042
7,732
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Geb
GemzNX
Geb
9
0 / 3 / 0
5,049
459
1,309
5,635
2,236
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Rainzzer
Artemis
8
2 / 4 / 0
5,045
459
2,585
6,600
1,336
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 8 / 2
5,000
455
1,557
6,172
1,745
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
Thire
Loki
8
2 / 5 / 1
5,470
497
3,973
8,202
2,194
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Arrann
Erlang Shen
12
5 / 0 / 0
7,433
676
5,753
4,607
3,215
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
9
0 / 1 / 4
5,374
489
2,542
3,153
840
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
IEnokI
Ymir
10
3 / 3 / 8
6,101
555
5,712
6,363
2,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Discordia
M1k3K0ckurtz
Discordia
12
6 / 1 / 8
7,475
680
7,165
3,571
1,095
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
Price235
Fenrir
12
12 / 1 / 2
7,901
718
7,876
7,793
2,843
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
5
Kills
26
26
Deaths
6
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
6
3
0.42
W
Erlang Shen
Arrann
Erlang Shen
5
0
0
5
W
Scylla
0
1
4
2
L
Geb
GemzNX
Geb
0
3
0
0
W
Ymir
IEnokI
Ymir
3
3
8
2.33
W
Discordia
M1k3K0ckurtz
Discordia
6
1
8
10
W
Fenrir
Price235
Fenrir
12
1
2
13
L
Artemis
Rainzzer
Artemis
2
4
0
0.5
L
0
8
2
0.13
L
Loki
Thire
Loki
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,537
Damage
29,048
37,651
Taken
25,487
15,243
Mitigated
10,089
5,537
Healing
8,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
3,113
387
222
869
11,042
7,732
0
7,474
3,568
13,744
0
W
Erlang Shen
Arrann
Erlang Shen
5,753
3,591
0
2,918
4,607
3,215
1,087
1,111
3,298
0
38,447
W
Scylla
2,542
778
0
0
3,153
840
873
1,134
2,019
19,484
0
L
Geb
GemzNX
Geb
1,309
152
0
1,295
5,635
2,236
0
0
5,410
22,292
0
W
Ymir
IEnokI
Ymir
5,712
1,964
138
1,933
6,363
2,096
180
2,333
4,030
21,372
0
W
Discordia
M1k3K0ckurtz
Discordia
7,165
717
0
1,160
3,571
1,095
703
549
3,022
41,508
0
W
Fenrir
Price235
Fenrir
7,876
2,776
0
2,629
7,793
2,843
66
654
7,139
0
37,476
L
Artemis
Rainzzer
Artemis
2,585
1,031
0
971
6,600
1,336
120
1,805
4,795
0
17,371
L
1,557
242
18
60
6,172
1,745
363
3,185
2,987
15,590
0
L
Loki
Thire
Loki
3,973
1,562
0
2,102
8,202
2,194
0
2,955
5,197
0
19,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,517
Gold Earned
34,284
164
Minions Killed
294
0
Camps Cleared
0
830,972
Distance Traveled
985,142
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,953
450
24
2
0
159,432
0
W
Erlang Shen
7,433
676
84
8
0
215,544
1
W
Scylla
5,374
489
35
3
0
165,661
4
L
Geb
5,049
459
50
5
0
179,568
2
W
Ymir
6,101
555
33
3
0
175,308
1
W
Discordia
7,475
680
87
8
0
197,516
3
W
Fenrir
7,901
718
55
5
0
231,113
1
L
Artemis
5,045
459
36
3
0
167,852
0
L
Ra
5,000
455
26
2
0
140,729
0
L
Loki
5,470
497
28
3
0
183,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role