Player Matchup

Ne Zha
Ne Zha
SapperThump
Ne Zha
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Shadow54324
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thoth
Thoth
Verisimilous
Thoth
Level 6
God Stats
0W - 2L
1,200 SR
Queue Stats
2W - 7L
1,488 Elo+
Party 2
Team Averages
Level 41
1,400 SR
1,496 Elo+

VS

Team Averages
Level 77
1,800 SR
1,578 Elo+
Anubis
Anubis
Jdcolley99
Anubis
Level 119
God Stats
4W - 3L
1,734 SR
Queue Stats
79W - 63L
1,494 Elo+
Party 1
Artemis
Artemis
Priusrangers
Artemis
Level 28
God Stats
75W - 42L
1,734 SR
Queue Stats
77W - 43L
1,565 Elo+
Party 1
Cthulhu
Cthulhu
Scoflion
Cthulhu
Level 83
God Stats
7W - 1L
1,933 SR
Queue Stats
22W - 9L
1,677 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
10
2 / 2 / 1
7,655
638
5,454
8,719
3,940
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 5 / 1
6,959
580
2,006
8,569
2,647
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

10
0 / 4 / 0
7,015
585
4,746
5,663
1,520
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Jdcolley99
Anubis
12
5 / 2 / 6
9,013
751
5,151
6,541
2,969
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
Priusrangers
Artemis
12
3 / 1 / 7
8,573
714
4,528
3,694
1,238
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Scoflion
Cthulhu
11
3 / 0 / 7
9,088
757
9,404
9,407
8,792
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
2
Kills
11
11
Deaths
3
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anubis
Jdcolley99
Anubis
5
2
6
4
W
Artemis
Priusrangers
Artemis
3
1
7
6.5
L
Ne Zha
2
2
1
1.25
W
Cthulhu
Scoflion
Cthulhu
3
0
7
6.5
L
0
5
1
0.1
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,206
Damage
19,083
22,951
Taken
19,642
8,107
Mitigated
12,999
1,256
Healing
3,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Jdcolley99
Anubis
5,151
390
0
2,525
6,541
2,969
779
2,151
4,390
45,421
0
W
Artemis
Priusrangers
Artemis
4,528
1,812
0
270
3,694
1,238
1,618
263
3,431
0
20,666
L
Ne Zha
5,454
371
0
1,067
8,719
3,940
189
5,425
3,294
0
23,652
W
Cthulhu
Scoflion
Cthulhu
9,404
528
448
750
9,407
8,792
430
2,393
7,014
26,607
0
L
2,006
299
0
189
8,569
2,647
50
5,269
3,300
0
9,691
L
4,746
328
0
0
5,663
1,520
196
3,966
1,697
30,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,629
Gold Earned
26,674
109
Minions Killed
140
0
Camps Cleared
0
629,775
Distance Traveled
631,338
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,013
751
83
7
0
194,344
4
W
Artemis
8,573
714
32
3
0
208,700
0
L
Ne Zha
7,655
638
30
3
0
241,109
0
W
Cthulhu
9,088
757
25
2
0
228,294
0
L
Thor
6,959
580
18
2
0
199,231
1
L
Thoth
7,015
585
61
5
0
189,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role