Player Matchup

Cthulhu
Cthulhu
RevengeOfMarmot
Cthulhu
Level 28
God Stats
42W - 49L
1,496 SR
Queue Stats
90W - 136L
1,332 Elo+
Party 1
Raijin
Raijin
iammullett
Raijin
Level 48
God Stats
9W - 6L
1,649 SR
Queue Stats
98W - 98L
1,561 Elo+
Solo
Ymir
Ymir
maxxam48
Ymir
Level 29
God Stats
10W - 5L
1,341 SR
Queue Stats
105W - 162L
1,194 Elo+
Party 1
Ne Zha
Ne Zha
proofofdstructn
Ne Zha
Level 86
God Stats
19W - 13L
1,610 SR
Queue Stats
57W - 62L
1,439 Elo+
Party 1
Medusa
Medusa
yip14
Medusa
Level 68
God Stats
27W - 22L
1,564 SR
Queue Stats
126W - 178L
1,332 Elo+
Party 1
Team Averages
Level 52
1,532 SR
1,371 Elo+

VS

Team Averages
Level 48
1,584 SR
1,561 Elo+
Ra
Ra
Budwicks
Ra
Level 5
God Stats
1W - 1L
1,842 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
Faulkee
Nemesis
Level 61
God Stats
1W - 1L
1,512 SR
Queue Stats
6W - 7L
1,519 Elo+
Party 2
Izanami
Izanami
GoVisions
Izanami
Level 74
God Stats
1W - 1L
1,571 SR
Queue Stats
2W - 1L
1,635 Elo+
Party 2
Nox
Nox
IMightGetGood
Nox
Level 29
God Stats
1W - 1L
1,604 SR
Queue Stats
2W - 1L
1,635 Elo+
Party 2
Sobek
Sobek
haskaal
Sobek
Level 69
God Stats
6W - 9L
1,394 SR
Queue Stats
450W - 450L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,604
658
536
1,894
810
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Raijin
iammullett
Raijin
9
1 / 0 / 1
5,040
720
1,226
2,672
773
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ymir
6
0 / 0 / 0
4,225
604
666
2,582
1,254
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes

Shoes

+6%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

7
1 / 0 / 1
4,812
687
1,520
4,108
1,088
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Medusa
yip14
Medusa
6
0 / 1 / 0
3,918
560
2,301
3,506
869
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,870
553
1,142
1,204
290
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Faulkee
Nemesis
6
1 / 1 / 0
3,842
549
1,039
4,186
842
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Izanami
GoVisions
Izanami
7
0 / 0 / 0
3,972
567
2,369
3,653
829
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 1 / 0
3,647
521
1,996
1,994
605
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes

Shoes

+6%
Movement Speed

Sobek
haskaal
Sobek
1
0 / 0 / 0
2,889
413
0
0
0
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
2
Kills
1
1
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Nemesis
Faulkee
Nemesis
1
1
0
1
L
Izanami
GoVisions
Izanami
0
0
0
0
L
0
1
0
0
W
0
0
0
0
L
Sobek
haskaal
Sobek
0
0
0
0
W
Raijin
iammullett
Raijin
1
0
1
1.5
W
Ymir
0
0
0
0
W
1
0
1
1.5
W
Medusa
yip14
Medusa
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,249
Damage
6,546
14,762
Taken
11,037
4,794
Mitigated
2,566
6,842
Healing
2,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,142
326
60
344
1,204
290
0
378
726
15,062
0
L
Nemesis
Faulkee
Nemesis
1,039
401
0
802
4,186
842
0
655
3,531
0
13,059
L
Izanami
GoVisions
Izanami
2,369
1,316
0
1,640
3,653
829
288
444
3,209
0
20,710
L
1,996
192
0
0
1,994
605
0
826
1,143
14,706
0
W
536
123
0
850
1,894
810
214
1,327
567
19,718
0
L
Sobek
haskaal
Sobek
0
0
0
0
0
0
0
0
0
0
0
W
Raijin
iammullett
Raijin
1,226
44
0
1,000
2,672
773
295
1,121
1,551
23,379
0
W
Ymir
666
302
0
680
2,582
1,254
0
0
2,582
9,731
0
W
1,520
174
0
2,711
4,108
1,088
391
484
3,624
0
21,051
W
Medusa
yip14
Medusa
2,301
963
0
1,601
3,506
869
591
206
3,300
0
16,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,599
Gold Earned
18,220
178
Minions Killed
111
0
Camps Cleared
0
668,307
Distance Traveled
600,409
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
3,870
553
23
3
0
151,083
2
L
Nemesis
3,842
549
21
3
0
166,919
1
L
Izanami
3,972
567
41
6
0
147,098
1
L
Nox
3,647
521
26
4
0
133,627
0
W
Cthulhu
4,604
658
40
6
0
141,248
2
L
Sobek
2,889
413
0
0
0
1,682
0
W
Raijin
5,040
720
50
7
0
124,052
3
W
Ymir
4,225
604
20
3
0
144,691
4
W
Ne Zha
4,812
687
42
6
0
138,202
2
W
Medusa
3,918
560
26
4
0
120,114
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role