Player Matchup

Medusa
Medusa
ASR NZ
Medusa
Level 20
God Stats
29W - 25L
1,472 SR
Queue Stats
48W - 51L
1,204 Elo+
Solo
Zeus
Zeus
Habeebles
Zeus
Level 4
God Stats
1W - 0L
1,709 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
Romululz
King Arthur
Level 28
God Stats
10W - 18L
1,371 SR
Queue Stats
37W - 47L
1,325 Elo+
Solo
Thor
Thor
bTw FRESH24
Thor
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 22L
1,037 Elo+
Party 2
Ymir
Ymir
bTw QUZI24
Ymir
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,053 Elo+
Party 2
Team Averages
Level 13
1,510 SR
1,224 Elo+

VS

Team Averages
Level 18
1,482 SR
1,200 Elo+
Arachne
Arachne
Endomystic
Arachne
Level 29
God Stats
2W - 1L
1,681 SR
Queue Stats
10W - 13L
1,175 Elo+
Party 1
Odin
Odin
Jratwell
Odin
Level 12
God Stats
6W - 5L
1,251 SR
Queue Stats
138W - 147L
1,244 Elo+
Solo
Osiris
Osiris
LoRDE DvRKSKiN
Osiris
Level 29
God Stats
23W - 19L
1,408 SR
Queue Stats
64W - 68L
1,300 Elo+
Solo
Ymir
Ymir
THDClout_King334
Ymir
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 17L
1,045 Elo+
Solo
Cthulhu
Cthulhu
bubblerjimmy
Cthulhu
Level 14
God Stats
6W - 5L
1,568 SR
Queue Stats
18W - 18L
1,234 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ASR NZ
Medusa
20
12 / 3 / 9
17,457
1,164
33,414
20,661
9,844
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
20
3 / 6 / 16
14,307
954
18,250
11,767
4,887
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

King Arthur
Romululz
King Arthur
20
6 / 3 / 15
15,375
1,025
18,077
17,648
15,122
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
0 / 13 / 11
12,656
844
10,683
22,763
9,721
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
3 / 7 / 11
13,689
913
7,757
26,327
14,332
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Team 1 Tickets

124

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Endomystic
Arachne
14
0 / 0 / 0
9,290
619
0
0
0
Odin
20
5 / 2 / 21
16,727
1,115
15,614
26,076
44,896
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
17 / 8 / 10
16,988
1,133
47,394
31,250
29,035
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
9 / 14 / 15
14,909
994
23,006
39,319
52,785
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cthulhu
bubblerjimmy
Cthulhu
14
0 / 0 / 0
9,290
619
0
0
0

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
77
24
Kills
31
32
Deaths
24
62
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Medusa
ASR NZ
Medusa
12
3
9
5.5
L
Arachne
Endomystic
Arachne
0
0
0
0
W
Zeus
3
6
16
1.83
L
Odin
5
2
21
7.75
L
17
8
10
2.75
W
King Arthur
Romululz
King Arthur
6
3
15
4.5
L
9
14
15
1.18
W
0
13
11
0.42
W
3
7
11
1.21
L
Cthulhu
bubblerjimmy
Cthulhu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,181
Damage
86,014
99,166
Taken
96,645
53,906
Mitigated
126,716
14,054
Healing
2,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
ASR NZ
Medusa
33,414
28,543
0
8,238
20,661
9,844
0
6,172
14,343
0
75,074
L
Arachne
Endomystic
Arachne
0
0
0
0
0
0
0
0
0
0
0
W
Zeus
18,250
5,515
0
1,196
11,767
4,887
0
3,734
7,858
50,452
0
L
Odin
15,614
3,810
0
0
26,076
44,896
0
5,376
20,700
455
39,061
L
47,394
18,623
682
1,219
31,250
29,035
0
8,712
22,538
0
79,136
W
King Arthur
Romululz
King Arthur
18,077
2,307
2,322
1,096
17,648
15,122
0
3,024
14,555
117
27,348
L
23,006
4,152
0
770
39,319
52,785
0
12,036
27,283
43,890
0
W
10,683
4,085
0
0
22,763
9,721
0
5,183
16,997
0
22,995
W
7,757
3,280
530
672
26,327
14,332
0
4,510
21,616
26,359
0
L
Cthulhu
bubblerjimmy
Cthulhu
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,484
Gold Earned
67,204
259
Minions Killed
181
5
Camps Cleared
1
1,195,668
Distance Traveled
743,461
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
17,457
1,164
90
6
5
239,342
0
L
Arachne
9,290
619
0
0
0
0
0
W
Zeus
14,307
954
72
5
0
216,769
0
L
Odin
16,727
1,115
63
4
0
290,819
0
L
Osiris
16,988
1,133
69
5
1
276,917
1
W
King Arthur
15,375
1,025
21
1
0
293,862
1
L
Ymir
14,909
994
49
3
0
175,725
2
W
Thor
12,656
844
30
2
0
220,884
3
W
Ymir
13,689
913
46
3
0
224,811
2
L
Cthulhu
9,290
619
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role