Player Matchup

Neith
Neith
Diamond V
Aeryth
Neith
Diamond V
Level 158
God Stats
3W - 1L
1,729 SR
Queue Stats
53W - 28L
2,224 MMR
Party 1
Nike
Nike
Gold II
N0tSalty
Nike
Gold II
Level 160
God Stats
3W - 0L
1,819 SR
Queue Stats
52W - 26L
1,637 MMR
Party 1
Discordia
Discordia
Diamond V
TheCiz
Discordia
Diamond V
Level 160
God Stats
7W - 1L
1,662 SR
Queue Stats
55W - 29L
2,225 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 159
1,737 SR
2,028 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 144
1,437 SR
1,744 MMR
Scylla
Scylla
Platinum III
Chiefhardsun1
Scylla
Platinum III
Level 146
God Stats
15W - 24L
1,482 SR
Queue Stats
303W - 346L
1,803 MMR
Solo
Ne Zha
Ne Zha
Gold II
SMITESLAYER69
Ne Zha
Gold II
Level 140
God Stats
0W - 2L
1,338 SR
Queue Stats
67W - 76L
1,698 MMR
Solo
Medusa
Medusa
Platinum V
jeffstick
Medusa
Platinum V
Level 146
God Stats
31W - 49L
1,489 SR
Queue Stats
257W - 338L
1,732 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aeryth
Neith
19
8 / 10 / 9
16,724
727
16,837
22,535
8,761
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nike
19
8 / 9 / 12
15,905
692
26,434
31,866
36,516
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Discordia
TheCiz
Discordia
19
7 / 3 / 10
15,781
686
23,764
14,416
5,117
Magic Focus

Magic Focus

+20
Magical Power

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
CthulhuAphroditeTsukuyomiPersephoneThoth

VS

Bans
SobekKuzenboBacchusYemojaCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 9 / 9
15,559
676
13,719
20,705
7,139
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
10 / 4 / 8
16,582
721
22,260
33,932
38,223
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Medusa
jeffstick
Medusa
16
7 / 10 / 4
14,857
646
20,177
21,915
7,796
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
43
23
Kills
22
22
Deaths
23
31
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Neith
Aeryth
Neith
8
10
9
1.25
L
5
9
9
1.06
W
Nike
8
9
12
1.56
L
10
4
8
3.5
W
Discordia
TheCiz
Discordia
7
3
10
4
L
Medusa
jeffstick
Medusa
7
10
4
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,035
Damage
56,156
68,817
Taken
76,552
50,394
Mitigated
53,158
13,958
Healing
17,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Aeryth
Neith
16,837
6,589
0
7,117
22,535
8,761
2,658
6,030
16,280
0
108,692
L
13,719
457
0
3,761
20,705
7,139
818
8,190
12,240
82,363
0
W
Nike
26,434
5,521
0
6,135
31,866
36,516
247
6,260
25,131
11,294
44,837
L
22,260
5,963
0
12,143
33,932
38,223
0
11,503
21,954
1,965
80,504
W
Discordia
TheCiz
Discordia
23,764
318
0
706
14,416
5,117
421
2,971
11,345
78,337
0
L
Medusa
jeffstick
Medusa
20,177
8,947
0
1,263
21,915
7,796
620
8,810
12,830
0
70,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,410
Gold Earned
46,998
275
Minions Killed
270
0
Camps Cleared
0
1,244,809
Distance Traveled
1,198,699
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
16,724
727
138
6
0
353,590
3
L
Scylla
15,559
676
131
6
0
405,335
2
W
Nike
15,905
692
48
2
0
420,817
6
L
Ne Zha
16,582
721
61
3
0
453,450
5
W
Discordia
15,781
686
89
4
0
470,402
6
L
Medusa
14,857
646
78
3
0
339,914
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role