Player Matchup

Olorun
Olorun
COPPED_GPF_69
Olorun
Level 12
God Stats
1W - 2L
1,498 SR
Queue Stats
5W - 21L
1,128 Elo+
Solo
Arachne
Arachne
OGGrizzlyBear23
Arachne
Level 87
God Stats
17W - 19L
1,467 SR
Queue Stats
111W - 128L
1,307 Elo+
Party 1
Chaac
Chaac
WhiteHammer9769
Chaac
Level 29
God Stats
10W - 13L
1,437 SR
Queue Stats
151W - 191L
1,263 Elo+
Party 1
Team Averages
Level 43
1,467 SR
1,233 Elo+

VS

Team Averages
Level 56
1,596 SR
1,247 Elo+
Merlin
Merlin
Alexfromspace98
Merlin
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
48W - 75L
1,174 Elo+
Solo
Thor
Thor
MrSpencer134
Thor
Level 87
God Stats
2W - 2L
1,696 SR
Queue Stats
122W - 149L
1,244 Elo+
Solo
Khepri
Khepri
Pinksunshine45
Khepri
Level 63
God Stats
19W - 15L
1,591 SR
Queue Stats
243W - 258L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 3
7,028
586
936
9,371
3,142
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
5 / 5 / 2
8,529
711
4,986
11,401
4,329
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 3 / 5
8,403
700
5,873
9,202
7,503
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
10 / 3 / 5
9,760
813
10,631
6,670
2,343
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 3 / 12
8,812
734
5,044
6,156
2,416
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

11
3 / 1 / 9
8,452
704
5,156
5,848
5,324
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
6
Kills
16
16
Deaths
7
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
10
3
5
4.17
L
0
8
3
0.19
W
3
3
12
3
L
5
5
2
1.2
W
3
1
9
7.5
L
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,795
Damage
20,831
29,974
Taken
18,674
14,974
Mitigated
10,083
7,054
Healing
2,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,631
2,969
0
0
6,670
2,343
1,163
335
6,335
25,738
0
L
936
563
357
813
9,371
3,142
429
4,748
4,623
6,102
0
W
5,044
379
147
465
6,156
2,416
368
0
6,156
0
15,548
L
4,986
4,137
147
3,921
11,401
4,329
1,008
4,873
6,528
0
15,574
W
5,156
632
614
1,718
5,848
5,324
697
625
5,223
22,674
0
L
5,873
915
636
1,180
9,202
7,503
208
6,250
2,952
0
23,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,960
Gold Earned
27,024
63
Minions Killed
94
0
Camps Cleared
0
616,240
Distance Traveled
594,396
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,760
813
30
3
0
186,085
3
L
Olorun
7,028
586
9
1
0
173,764
0
W
Thor
8,812
734
33
3
0
191,918
1
L
Arachne
8,529
711
24
2
0
226,478
1
W
Khepri
8,452
704
31
3
0
216,393
3
L
Chaac
8,403
700
30
3
0
215,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role