Player Matchup

Kukulkan
Kukulkan
AbigailG1218
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Chang'e
Chang'e
RedNinjaChic
Chang'e
Level 13
God Stats
2W - 5L
1,500 SR
Queue Stats
73W - 58L
1,162 Elo+
Solo
Fenrir
Fenrir
khariboy
Fenrir
Level 25
God Stats
0W - 4L
1,243 SR
Queue Stats
42W - 76L
1,103 Elo+
Solo
Neith
Neith
sherbherb420
Neith
Level 28
God Stats
15W - 25L
1,277 SR
Queue Stats
49W - 69L
1,133 Elo+
Solo
Yemoja
Yemoja
teh disco
Yemoja
Level 8
God Stats
1W - 4L
1,246 SR
Queue Stats
3W - 13L
1,149 Elo+
Party 2
Team Averages
Level 15
1,353 SR
1,209 Elo+

VS

Team Averages
Level 19
1,439 SR
1,200 Elo+
Cerberus
Cerberus
AyLaGrLy
Cerberus
Level 24
God Stats
59W - 43L
1,532 SR
Queue Stats
117W - 126L
1,164 Elo+
Solo
Persephone
Persephone
BohoBruja
Persephone
Level 28
God Stats
52W - 81L
1,358 SR
Queue Stats
184W - 249L
1,236 Elo+
Solo
Ares
Ares
Dorand0
Ares
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 70L
1,063 Elo+
Party 1
Neith
Neith
Jmakn Bacon
Neith
Level 15
God Stats
20W - 25L
1,306 SR
Queue Stats
57W - 71L
1,036 Elo+
Party 1
Olorun
Olorun
strunkjuice
Olorun
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AbigailG1218
Kukulkan
20
5 / 9 / 2
15,439
908
15,868
20,206
10,078
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
RedNinjaChic
Chang'e
20
4 / 7 / 8
14,306
842
16,769
27,293
18,255
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
khariboy
Fenrir
16
0 / 1 / 1
12,039
708
436
707
190
20
3 / 1 / 12
14,257
839
14,615
5,572
2,802
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Yemoja
teh disco
Yemoja
20
4 / 7 / 8
16,666
980
20,843
40,772
63,750
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

158

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AyLaGrLy
Cerberus
17
0 / 1 / 1
12,156
715
372
1,238
529
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Persephone
BohoBruja
Persephone
20
5 / 2 / 15
17,499
1,029
28,671
16,358
8,324
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ares
Dorand0
Ares
20
4 / 2 / 17
16,918
995
14,223
27,341
34,695
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
16 / 1 / 9
18,939
1,114
43,171
19,868
8,936
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
19
0 / 12 / 5
13,135
773
1,820
16,928
6,451

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
72
16
Kills
25
25
Deaths
18
31
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AbigailG1218
Kukulkan
5
9
2
0.67
W
Cerberus
AyLaGrLy
Cerberus
0
1
1
0.5
W
Persephone
BohoBruja
Persephone
5
2
15
6.25
W
Ares
Dorand0
Ares
4
2
17
6.25
W
16
1
9
20.5
L
Chang'e
RedNinjaChic
Chang'e
4
7
8
1.14
L
Fenrir
khariboy
Fenrir
0
1
1
0.5
L
3
1
12
9
W
Olorun
0
12
5
0.21
L
Yemoja
teh disco
Yemoja
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,531
Damage
88,257
94,550
Taken
81,733
95,075
Mitigated
58,935
12,005
Healing
14,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AbigailG1218
Kukulkan
15,868
4,564
0
0
20,206
10,078
0
11,230
8,976
39,399
0
W
Cerberus
AyLaGrLy
Cerberus
372
62
0
14
1,238
529
0
585
653
462
0
W
Persephone
BohoBruja
Persephone
28,671
6,894
970
7,181
16,358
8,324
0
12,039
4,319
75,107
0
W
Ares
Dorand0
Ares
14,223
3,598
0
0
27,341
34,695
0
19,679
7,662
29,191
0
W
43,171
30,487
0
4,950
19,868
8,936
0
15,223
4,645
0
89,892
L
Chang'e
RedNinjaChic
Chang'e
16,769
4,268
3,384
5,486
27,293
18,255
0
13,902
13,391
35,989
0
L
Fenrir
khariboy
Fenrir
436
148
0
0
707
190
0
135
572
0
436
L
14,615
6,286
0
885
5,572
2,802
0
3,362
2,210
0
26,309
W
Olorun
1,820
1,699
0
1,080
16,928
6,451
0
5,954
9,854
6,487
0
L
Yemoja
teh disco
Yemoja
20,843
4,779
2,137
113
40,772
63,750
0
16,457
24,315
60,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,707
Gold Earned
78,647
219
Minions Killed
271
2
Camps Cleared
3
1,076,595
Distance Traveled
1,037,064
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
15,439
908
70
4
0
259,046
0
W
Cerberus
12,156
715
0
0
0
15,418
1
W
Persephone
17,499
1,029
120
7
2
258,778
3
W
Ares
16,918
995
20
1
1
346,428
0
W
Neith
18,939
1,114
124
7
0
213,908
0
L
Chang'e
14,306
842
41
2
0
224,115
2
L
Fenrir
12,039
708
0
0
0
12,489
0
L
Neith
14,257
839
27
2
0
308,625
4
W
Olorun
13,135
773
7
0
0
202,532
0
L
Yemoja
16,666
980
81
5
2
272,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role