Player Matchup

Fenrir
Fenrir
AnchorxDown
Fenrir
Level 104
God Stats
37W - 24L
1,664 SR
Queue Stats
271W - 259L
1,592 Elo+
Party 1
Kukulkan
Kukulkan
DasShephard
Kukulkan
Level 25
God Stats
36W - 22L
1,718 SR
Queue Stats
36W - 22L
1,642 Elo+
Party 1
Nike
Nike
SoloCup69
Nike
Level 121
God Stats
17W - 13L
1,642 SR
Queue Stats
262W - 240L
1,578 Elo+
Party 1
Team Averages
Level 83
1,675 SR
1,604 Elo+

VS

Team Averages
Level 55
1,643 SR
1,590 Elo+
Ra
Ra
DarthMcRib
Ra
Level 40
God Stats
1W - 3L
1,555 SR
Queue Stats
19W - 17L
1,449 Elo+
Party 2
Artio
Artio
MrMrMrMrMr5846
Artio
Level 17
God Stats
9W - 1L
1,794 SR
Queue Stats
109W - 33L
1,770 Elo+
Party 2
Set
Set
isthatDirty
Set
Level 107
God Stats
6W - 9L
1,579 SR
Queue Stats
259W - 193L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
12 / 3 / 10
16,728
727
21,419
27,808
13,181
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
DasShephard
Kukulkan
20
6 / 3 / 13
15,879
690
21,198
14,028
4,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nike
19
11 / 4 / 8
16,075
699
29,180
27,063
22,818
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 12 / 6
12,767
555
12,651
19,569
7,622
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 6 / 4
13,087
569
17,173
35,337
53,564
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
7 / 11 / 3
15,748
685
17,289
31,113
15,792
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
22
29
Kills
9
10
Deaths
29
31
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fenrir
12
3
10
5.67
L
0
12
6
0.25
W
Kukulkan
DasShephard
Kukulkan
6
3
13
4.17
L
2
6
4
0.67
W
Nike
11
4
8
3.75
L
7
11
3
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,797
Damage
47,113
68,899
Taken
86,019
40,323
Mitigated
76,978
18,188
Healing
21,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
21,419
5,345
0
9,176
27,808
13,181
1,495
10,829
16,629
0
92,977
L
12,651
153
2,560
1,632
19,569
7,622
35
4,613
14,838
67,605
0
W
Kukulkan
DasShephard
Kukulkan
21,198
1,334
160
2,071
14,028
4,324
774
6,173
7,705
117,903
0
L
17,173
1,777
1,335
8,873
35,337
53,564
0
10,472
24,336
46,925
0
W
Nike
29,180
5,984
690
6,091
27,063
22,818
1,284
12,074
14,389
0
58,598
L
17,289
7,724
0
6,881
31,113
15,792
0
6,228
24,460
0
76,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,682
Gold Earned
41,602
254
Minions Killed
236
0
Camps Cleared
0
1,294,695
Distance Traveled
1,176,602
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
16,728
727
53
2
0
473,769
2
L
Ra
12,767
555
97
4
0
368,661
0
W
Kukulkan
15,879
690
164
7
0
422,557
0
L
Artio
13,087
569
38
2
0
436,085
1
W
Nike
16,075
699
37
2
0
398,369
1
L
Set
15,748
685
101
4
0
371,856
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role