Player Matchup

Artemis
Artemis
AlliKittyKat
Artemis
Level 9
God Stats
12W - 9L
1,606 SR
Queue Stats
16W - 15L
1,429 Elo+
Party 1
Jormungandr
Jormungandr
Lethanako
Jormungandr
Level 25
God Stats
2W - 2L
1,725 SR
Queue Stats
28W - 22L
1,495 Elo+
Party 1
Kuzenbo
Kuzenbo
SaintSavageRyan
Kuzenbo
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,399 Elo+
Party 1
Cthulhu
Cthulhu
TimberedBongo17
Cthulhu
Level 48
God Stats
14W - 11L
1,523 SR
Queue Stats
195W - 237L
1,366 Elo+
Party 1
Cernunnos
Cernunnos
ceaweedz90
Cernunnos
Level 26
God Stats
10W - 10L
1,548 SR
Queue Stats
217W - 279L
1,454 Elo+
Solo
Team Averages
Level 26
1,580 SR
1,429 Elo+

VS

Team Averages
Level 15
1,497 SR
1,459 Elo+
Anhur
Anhur
COJred1
Anhur
Level 7
God Stats
1W - 3L
1,416 SR
Queue Stats
26W - 32L
1,360 Elo+
Solo
Neith
Neith
PhoenixTrap1
Neith
Level 5
God Stats
2W - 5L
1,500 SR
Queue Stats
2W - 5L
1,399 Elo+
Solo
Nu Wa
Nu Wa
TheDeathwish626
Nu Wa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 146L
1,489 Elo+
Party 2
Izanami
Izanami
goosethaflrkn
Izanami
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 4L
1,555 Elo+
Solo
Fenrir
Fenrir
iHateNiceGirls
Fenrir
Level 27
God Stats
5W - 5L
1,571 SR
Queue Stats
173W - 149L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AlliKittyKat
Artemis
17
5 / 3 / 14
10,702
1,070
10,906
6,418
2,552
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jormungandr
Lethanako
Jormungandr
18
10 / 2 / 20
12,138
1,214
13,641
11,258
12,524
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
3 / 0 / 19
10,123
1,012
5,878
10,140
12,313
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
7 / 1 / 18
10,545
1,055
14,691
13,787
5,988
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cernunnos
ceaweedz90
Cernunnos
17
6 / 4 / 18
10,690
1,069
11,034
10,023
4,075
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

293

VS

Team 2 Tickets

74

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
COJred1
Anhur
16
0 / 10 / 7
9,268
927
8,415
15,217
4,522
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
0 / 5 / 2
8,338
834
2,641
7,466
2,368
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
3 / 9 / 7
10,806
1,081
19,928
14,353
4,465
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
16
4 / 3 / 4
10,303
1,030
9,067
11,942
3,871
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 4 / 2
9,662
966
5,659
13,389
4,740
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
32
31
Kills
10
10
Deaths
31
89
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Artemis
AlliKittyKat
Artemis
5
3
14
4
L
Anhur
COJred1
Anhur
0
10
7
0.35
W
Jormungandr
Lethanako
Jormungandr
10
2
20
10
L
0
5
2
0.2
W
3
0
19
12.5
L
3
9
7
0.72
W
7
1
18
16
W
Cernunnos
ceaweedz90
Cernunnos
6
4
18
3.75
L
Izanami
4
3
4
2
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,150
Damage
45,710
51,626
Taken
62,367
37,452
Mitigated
19,966
6,954
Healing
3,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AlliKittyKat
Artemis
10,906
4,540
0
0
6,418
2,552
0
2,246
4,172
0
44,885
L
Anhur
COJred1
Anhur
8,415
3,858
0
489
15,217
4,522
0
8,104
7,013
0
13,811
W
Jormungandr
Lethanako
Jormungandr
13,641
1,811
1,228
1,022
11,258
12,524
0
4,567
6,691
29,340
0
L
2,641
1,245
0
4
7,466
2,368
0
2,849
4,542
0
11,217
W
5,878
2,281
0
0
10,140
12,313
0
3,680
6,460
8,915
0
L
19,928
5,352
0
429
14,353
4,465
0
7,879
6,324
41,491
0
W
14,691
958
1,011
2,819
13,787
5,988
0
5,686
8,101
41,334
0
W
Cernunnos
ceaweedz90
Cernunnos
11,034
5,342
0
874
10,023
4,075
0
3,749
6,274
0
25,311
L
Izanami
9,067
4,879
0
1,599
11,942
3,871
0
6,826
4,966
0
31,338
L
5,659
1,132
0
1,115
13,389
4,740
0
7,852
5,312
0
15,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,198
Gold Earned
48,377
222
Minions Killed
138
4
Camps Cleared
6
884,232
Distance Traveled
751,155
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,702
1,070
98
10
0
129,352
0
L
Anhur
9,268
927
8
1
1
167,258
2
W
Jormungandr
12,138
1,214
22
2
0
192,581
0
L
Neith
8,338
834
21
2
0
108,320
0
W
Kuzenbo
10,123
1,012
4
0
0
219,815
0
L
Nu Wa
10,806
1,081
33
3
1
152,872
0
W
Cthulhu
10,545
1,055
63
6
2
196,754
0
W
Cernunnos
10,690
1,069
35
4
2
145,730
0
L
Izanami
10,303
1,030
56
6
1
145,944
0
L
Fenrir
9,662
966
20
2
3
176,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role