Player Matchup

Serqet
Serqet
SinisterGold398
Serqet
Level 29
God Stats
2W - 0L
1,548 SR
Queue Stats
8W - 9L
1,407 Elo+
Solo
Apollo
Apollo
xApollo68
Apollo
Level 14
God Stats
11W - 9L
1,399 SR
Queue Stats
12W - 13L
1,438 Elo+
Party 1
Nemesis
Nemesis
xCerberus68
Nemesis
Level 15
God Stats
8W - 4L
1,500 SR
Queue Stats
26W - 13L
1,644 Elo+
Party 1
Merlin
Merlin
xHades68
Merlin
Level 139
God Stats
2W - 2L
1,593 SR
Queue Stats
16W - 7L
1,719 Elo+
Party 1
Fenrir
Fenrir
xPoseidon68
Fenrir
Level 18
God Stats
19W - 14L
1,476 SR
Queue Stats
28W - 23L
1,501 Elo+
Party 1
Team Averages
Level 43
1,503 SR
1,542 Elo+

VS

Team Averages
Level 14
1,510 SR
1,446 Elo+
Anhur
Anhur
Daz3nth
Anhur
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Solo
Cthulhu
Cthulhu
EPIC KYLELF
Cthulhu
Level 7
God Stats
1W - 4L
1,412 SR
Queue Stats
8W - 12L
1,390 Elo+
Solo
Baron Samedi
Baron Samedi
PiiCHiiNGO
Baron Samedi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,447 Elo+
Solo
Hel
Hel
PrettyBunny1643
Hel
Level 25
God Stats
6W - 6L
1,500 SR
Queue Stats
185W - 209L
1,448 Elo+
Solo
Ullr
Ullr
ProzacSmoothie
Ullr
Level 17
God Stats
6W - 7L
1,638 SR
Queue Stats
38W - 32L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 3 / 14
15,158
1,263
27,054
12,139
4,896
Talisman

Talisman

+75
Health
+15
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Apollo
xApollo68
Apollo
19
6 / 3 / 26
12,682
1,057
14,549
10,675
4,518
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Nemesis
xCerberus68
Nemesis
19
5 / 4 / 26
12,425
1,035
10,585
13,694
5,621
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Merlin
xHades68
Merlin
20
11 / 2 / 24
13,854
1,155
36,826
11,955
5,063
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
19
5 / 1 / 21
12,330
1,028
8,628
8,061
6,407
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

254

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Daz3nth
Anhur
18
3 / 5 / 6
12,039
1,003
9,467
22,760
8,462
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
EPIC KYLELF
Cthulhu
14
0 / 2 / 2
9,259
772
1,999
3,200
1,328
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Baron Samedi
PiiCHiiNGO
Baron Samedi
17
2 / 12 / 6
11,511
959
11,035
21,899
18,370
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 12 / 6
11,400
950
9,567
22,304
12,739
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
6 / 16 / 4
12,841
1,070
16,186
31,676
11,252
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
37
47
Kills
13
13
Deaths
47
111
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Anhur
Daz3nth
Anhur
3
5
6
1.2
L
Cthulhu
EPIC KYLELF
Cthulhu
0
2
2
0.5
L
Baron Samedi
PiiCHiiNGO
Baron Samedi
2
12
6
0.42
L
2
12
6
0.42
L
6
16
4
0.5
W
20
3
14
9
W
Apollo
xApollo68
Apollo
6
3
26
6.33
W
Nemesis
xCerberus68
Nemesis
5
4
26
4.5
W
Merlin
xHades68
Merlin
11
2
24
11.5
W
Fenrir
5
1
21
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,642
Damage
48,254
56,524
Taken
101,839
26,505
Mitigated
52,151
8,646
Healing
17,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Daz3nth
Anhur
9,467
6,274
0
1,465
22,760
8,462
0
8,000
14,420
0
35,493
L
Cthulhu
EPIC KYLELF
Cthulhu
1,999
88
0
0
3,200
1,328
0
1,253
1,947
4,094
0
L
Baron Samedi
PiiCHiiNGO
Baron Samedi
11,035
2,973
1,364
1,266
21,899
18,370
0
6,901
14,542
23,187
0
L
9,567
1,971
4,411
3,093
22,304
12,739
0
8,053
13,375
22,500
0
L
16,186
13,302
0
5,461
31,676
11,252
0
12,619
18,363
0
34,591
W
27,054
6,688
0
1,090
12,139
4,896
0
6,793
5,166
0
33,542
W
Apollo
xApollo68
Apollo
14,549
8,971
0
1,126
10,675
4,518
0
3,147
7,325
0
29,725
W
Nemesis
xCerberus68
Nemesis
10,585
3,544
0
1,140
13,694
5,621
0
4,594
9,025
0
25,829
W
Merlin
xHades68
Merlin
36,826
951
0
3,350
11,955
5,063
0
3,745
8,135
66,599
0
W
Fenrir
8,628
1,922
450
1,490
8,061
6,407
0
3,668
4,272
0
15,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,449
Gold Earned
57,050
177
Minions Killed
148
4
Camps Cleared
4
1,099,237
Distance Traveled
792,783
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,039
1,003
51
4
0
213,818
0
L
Cthulhu
9,259
772
8
1
1
49,184
0
L
Baron Samedi
11,511
959
36
3
1
184,666
0
L
Hel
11,400
950
28
2
1
159,110
0
L
Ullr
12,841
1,070
25
2
1
186,005
0
W
Serqet
15,158
1,263
30
3
2
237,126
0
W
Apollo
12,682
1,057
29
2
0
199,426
0
W
Nemesis
12,425
1,035
33
3
2
227,469
2
W
Merlin
13,854
1,155
63
5
0
224,720
0
W
Fenrir
12,330
1,028
22
2
0
210,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role