Player Matchup

Chiron
Chiron
CaesarXI
Chiron
Level 39
God Stats
7W - 4L
1,684 SR
Queue Stats
29W - 26L
1,542 Elo+
Party 2
Mercury
Mercury
Fennic
Mercury
Level 54
God Stats
8W - 4L
1,275 SR
Queue Stats
119W - 118L
1,448 Elo+
Solo
Nu Wa
Nu Wa
KingKelwin
Nu Wa
Level 86
God Stats
8W - 1L
1,829 SR
Queue Stats
81W - 77L
1,488 Elo+
Solo
Ymir
Ymir
XxPwNeDuRfAcExX
Ymir
Level 137
God Stats
13W - 8L
1,595 SR
Queue Stats
103W - 88L
1,615 Elo+
Party 2
Scylla
Scylla
lordbills12
Scylla
Level 128
God Stats
2W - 3L
1,485 SR
Queue Stats
9W - 14L
1,330 Elo+
Solo
Team Averages
Level 89
1,574 SR
1,485 Elo+

VS

Team Averages
Level 80
1,487 SR
1,505 Elo+
Cu Chulainn
Cu Chulainn
Deut3russ
Cu Chulainn
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 28L
1,597 Elo+
Solo
Arachne
Arachne
GermanStarfish
Arachne
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 67L
1,459 Elo+
Party 1
Freya
Freya
Leadfoot531
Freya
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 70L
1,466 Elo+
Party 1
Baba Yaga
Baba Yaga
Leiynoht
Baba Yaga
Level 58
God Stats
3W - 2L
1,551 SR
Queue Stats
65W - 52L
1,574 Elo+
Solo
Hachiman
Hachiman
xayla
Hachiman
Level 153
God Stats
2W - 6L
1,383 SR
Queue Stats
488W - 487L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
CaesarXI
Chiron
19
4 / 2 / 21
12,056
1,005
18,375
11,424
5,059
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
Fennic
Mercury
18
7 / 6 / 11
12,547
1,046
8,709
11,628
5,821
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nu Wa
20
8 / 6 / 23
13,451
1,121
25,233
13,594
5,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
6 / 1 / 21
13,349
1,112
11,278
15,617
16,785
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
20
8 / 1 / 16
13,471
1,123
27,107
13,259
5,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

177

VS

Team 2 Tickets

92

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Deut3russ
Cu Chulainn
18
0 / 8 / 8
11,573
964
8,079
28,613
18,439
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

18
6 / 6 / 3
12,593
1,049
6,923
17,977
6,562
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
4 / 13 / 6
12,052
1,004
9,901
26,787
9,379
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baba Yaga
Leiynoht
Baba Yaga
18
3 / 5 / 8
12,184
1,015
23,883
13,432
5,017
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
xayla
Hachiman
19
2 / 2 / 8
12,100
1,008
13,294
13,237
4,010
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
48
33
Kills
15
16
Deaths
34
92
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Chiron
CaesarXI
Chiron
4
2
21
7.25
L
Cu Chulainn
Deut3russ
Cu Chulainn
0
8
8
0.5
W
Mercury
Fennic
Mercury
7
6
11
2.08
L
6
6
3
1.25
W
Nu Wa
8
6
23
3.25
L
4
13
6
0.54
L
Baba Yaga
Leiynoht
Baba Yaga
3
5
8
1.4
W
6
1
21
16.5
W
Scylla
8
1
16
16
L
Hachiman
xayla
Hachiman
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,702
Damage
62,080
65,522
Taken
100,046
38,753
Mitigated
43,407
10,367
Healing
12,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
CaesarXI
Chiron
18,375
7,213
1,891
2,440
11,424
5,059
0
7,944
3,480
0
39,369
L
Cu Chulainn
Deut3russ
Cu Chulainn
8,079
2,342
0
0
28,613
18,439
0
14,706
13,907
0
38,519
W
Mercury
Fennic
Mercury
8,709
5,186
0
864
11,628
5,821
0
3,944
7,229
0
28,316
L
6,923
4,701
0
2,626
17,977
6,562
0
10,508
7,469
0
17,408
W
Nu Wa
25,233
3,342
0
706
13,594
5,767
0
5,997
7,597
47,858
0
L
9,901
3,525
0
5,268
26,787
9,379
0
18,918
7,869
26,544
0
L
Baba Yaga
Leiynoht
Baba Yaga
23,883
592
568
1,767
13,432
5,017
0
9,638
3,794
43,636
0
W
11,278
1,911
0
1,402
15,617
16,785
0
9,039
6,578
18,021
0
W
Scylla
27,107
2,452
104
2,960
13,259
5,321
0
6,860
6,399
54,048
0
L
Hachiman
xayla
Hachiman
13,294
7,154
0
2,202
13,237
4,010
0
9,848
3,389
0
58,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,874
Gold Earned
60,502
233
Minions Killed
257
5
Camps Cleared
10
1,137,965
Distance Traveled
1,128,374
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,056
1,005
62
5
0
219,450
0
L
Cu Chulainn
11,573
964
59
5
6
245,615
0
W
Mercury
12,547
1,046
41
3
2
248,769
0
L
Arachne
12,593
1,049
29
2
2
263,107
0
W
Nu Wa
13,451
1,121
44
4
1
211,882
1
L
Freya
12,052
1,004
31
3
0
170,236
1
L
Baba Yaga
12,184
1,015
51
4
1
226,808
0
W
Ymir
13,349
1,112
16
1
0
222,032
0
W
Scylla
13,471
1,123
70
6
2
235,832
0
L
Hachiman
12,100
1,008
87
7
1
222,608
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role