Player Matchup

Ne Zha
Ne Zha
FAZE SaUcER4559
Ne Zha
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
FtBenjamin
Ymir
Level 15
God Stats
17W - 26L
1,514 SR
Queue Stats
96W - 124L
1,320 Elo+
Party 1
Nu Wa
Nu Wa
RepayablePuppet
Nu Wa
Level 22
God Stats
6W - 10L
1,504 SR
Queue Stats
14W - 28L
1,357 Elo+
Solo
Izanami
Izanami
ftSan_Pateste
Izanami
Level 34
God Stats
24W - 23L
1,543 SR
Queue Stats
262W - 284L
1,358 Elo+
Party 1
Achilles
Achilles
tamir__Xd_99
Achilles
Level 25
God Stats
22W - 18L
1,564 SR
Queue Stats
76W - 104L
1,281 Elo+
Party 1
Team Averages
Level 20
1,525 SR
1,363 Elo+

VS

Team Averages
Level 23
1,365 SR
1,364 Elo+
Chaac
Chaac
Ikki_Nissola2206
Chaac
Level 29
God Stats
1W - 1L
1,578 SR
Queue Stats
11W - 9L
1,406 Elo+
Solo
Yemoja
Yemoja
Xx_AM4ND1NHA_xX
Yemoja
Level 18
God Stats
2W - 3L
1,230 SR
Queue Stats
34W - 35L
1,333 Elo+
Solo
Hun Batz
Hun Batz
foxrok
Hun Batz
Level 26
God Stats
0W - 3L
1,097 SR
Queue Stats
39W - 35L
1,339 Elo+
Party 2
Ra
Ra
nicopro393
Ra
Level 14
God Stats
1W - 3L
1,418 SR
Queue Stats
13W - 12L
1,439 Elo+
Party 2
Cupid
Cupid
viniperry10
Cupid
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
50W - 61L
1,304 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 14 / 2
9,674
403
5,604
19,483
6,385
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
1 / 4 / 9
12,044
502
8,393
20,289
15,228
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
1 / 6 / 3
11,393
475
12,435
13,167
3,933
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
18
7 / 5 / 2
12,808
534
21,739
21,687
8,522
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
tamir__Xd_99
Achilles
15
2 / 10 / 3
11,007
459
6,409
18,703
14,586
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
21 / 3 / 3
14,812
617
25,907
26,177
32,444
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

16
3 / 2 / 10
11,650
485
9,960
11,441
11,270
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hun Batz
foxrok
Hun Batz
10
1 / 1 / 3
9,167
382
5,247
9,500
2,681
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
11 / 3 / 3
12,438
518
16,036
14,107
6,455
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

15
3 / 4 / 3
10,506
438
10,938
14,809
6,855
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
61
12
Kills
39
39
Deaths
13
19
Assists
22
Player
Kills
Deaths
Assists
KDA
W
1
14
2
0.14
W
1
4
9
1.38
L
21
3
3
7.5
W
1
6
3
0.42
L
3
2
10
4
L
Hun Batz
foxrok
Hun Batz
1
1
3
2.5
W
Izanami
7
5
2
1.6
L
11
3
3
4.17
W
Achilles
tamir__Xd_99
Achilles
2
10
3
0.35
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,580
Damage
68,088
93,329
Taken
76,034
48,654
Mitigated
59,705
19,575
Healing
33,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,604
2,226
0
1,322
19,483
6,385
1,087
7,716
11,622
0
30,195
W
8,393
1,971
695
2,531
20,289
15,228
273
8,749
11,401
19,119
0
L
25,907
6,479
0
13,953
26,177
32,444
2,113
5,077
20,749
0
95,488
W
12,435
2,563
0
1,511
13,167
3,933
3,268
3,600
9,374
71,749
0
L
9,960
984
2,397
870
11,441
11,270
162
4,171
7,195
36,034
0
L
Hun Batz
foxrok
Hun Batz
5,247
1,243
0
1,156
9,500
2,681
1,146
3,013
6,437
0
31,397
W
Izanami
21,739
16,515
1,170
8,176
21,687
8,522
3,640
4,858
16,754
0
119,951
L
16,036
1,021
1,413
7,186
14,107
6,455
2,904
3,828
10,179
75,065
0
W
Achilles
tamir__Xd_99
Achilles
6,409
2,700
993
3,177
18,703
14,586
0
5,457
13,000
0
24,461
L
10,938
5,190
810
5,917
14,809
6,855
3,084
4,739
10,020
0
51,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,926
Gold Earned
58,573
387
Minions Killed
435
0
Camps Cleared
0
1,873,505
Distance Traveled
1,717,395
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,674
403
48
2
0
388,945
0
W
Ymir
12,044
502
20
1
0
375,196
0
L
Chaac
14,812
617
153
6
0
385,744
0
W
Nu Wa
11,393
475
122
5
0
367,799
1
L
Yemoja
11,650
485
29
1
0
394,045
2
L
Hun Batz
9,167
382
39
2
0
279,234
2
W
Izanami
12,808
534
167
7
0
366,975
1
L
Ra
12,438
518
129
5
0
355,856
3
W
Achilles
11,007
459
30
1
0
374,590
2
L
Cupid
10,506
438
85
4
0
302,516
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role