Player Matchup

Osiris
Osiris
BsE_DevilsEagle
Osiris
Level 21
God Stats
2W - 3L
1,500 SR
Queue Stats
29W - 37L
1,387 Elo+
Solo
Hel
Hel
MiKiT_BriKiT_Fr
Hel
Level 29
God Stats
8W - 9L
1,712 SR
Queue Stats
144W - 126L
1,542 Elo+
Party 1
Nemesis
Nemesis
Overdead-14
Nemesis
Level 8
God Stats
33W - 18L
1,529 SR
Queue Stats
74W - 43L
1,411 Elo+
Solo
Izanami
Izanami
Thecrym11
Izanami
Level 15
God Stats
2W - 3L
1,652 SR
Queue Stats
65W - 66L
1,500 Elo+
Party 1
Bakasura
Bakasura
Zozo_Rival
Bakasura
Level 4
God Stats
0W - 2L
1,194 SR
Queue Stats
1W - 4L
1,159 Elo+
Solo
Team Averages
Level 15
1,517 SR
1,400 Elo+

VS

Team Averages
Level 19
1,561 SR
1,406 Elo+
Sol
Sol
The Neil Moment
Sol
Level 28
God Stats
10W - 8L
1,530 SR
Queue Stats
109W - 77L
1,497 Elo+
Solo
Cthulhu
Cthulhu
Tomzzzy
Cthulhu
Level 8
God Stats
6W - 1L
1,657 SR
Queue Stats
12W - 6L
1,475 Elo+
Solo
Neith
Neith
kandilyan
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,177 Elo+
Solo
Arachne
Arachne
pipikaga
Arachne
Level 27
God Stats
43W - 33L
1,596 SR
Queue Stats
281W - 227L
1,478 Elo+
Solo
Kali
Kali
strenger-wein476
Kali
Level 24
God Stats
8W - 5L
1,522 SR
Queue Stats
86W - 83L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 12
14,109
941
13,936
24,402
31,136
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
4 / 7 / 11
13,375
892
16,593
28,756
11,464
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nemesis
Overdead-14
Nemesis
20
8 / 6 / 11
14,489
966
28,570
34,605
15,066
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
Thecrym11
Izanami
19
2 / 8 / 10
12,859
857
21,374
21,020
11,944
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
Zozo_Rival
Bakasura
18
2 / 12 / 8
12,023
802
4,149
29,172
14,495
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

128

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 0 / 17
14,364
958
40,239
9,346
4,473
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
Tomzzzy
Cthulhu
20
1 / 3 / 24
13,585
906
16,567
24,817
34,718
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
kandilyan
Neith
20
1 / 8 / 17
12,960
864
9,985
14,951
9,609
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
pipikaga
Arachne
20
19 / 2 / 8
16,871
1,125
33,522
17,196
10,126
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
8 / 8 / 14
15,810
1,054
26,101
27,378
13,793
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
115
21
Kills
35
35
Deaths
21
52
Assists
80
Player
Kills
Deaths
Assists
KDA
L
5
2
12
5.5
L
4
7
11
1.36
L
Nemesis
Overdead-14
Nemesis
8
6
11
2.25
W
6
0
17
14.5
L
Izanami
Thecrym11
Izanami
2
8
10
0.88
W
Cthulhu
Tomzzzy
Cthulhu
1
3
24
4.33
L
Bakasura
Zozo_Rival
Bakasura
2
12
8
0.5
W
Neith
kandilyan
Neith
1
8
17
1.19
W
Arachne
pipikaga
Arachne
19
2
8
11.5
W
8
8
14
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,622
Damage
126,414
137,955
Taken
93,688
84,105
Mitigated
72,719
44,489
Healing
15,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,936
4,883
0
1,622
24,402
31,136
0
12,697
11,705
0
39,603
L
16,593
3,072
20,785
9,425
28,756
11,464
0
10,469
18,287
37,386
0
L
Nemesis
Overdead-14
Nemesis
28,570
16,023
898
8,671
34,605
15,066
0
17,423
17,182
0
54,218
W
40,239
10,083
0
2,317
9,346
4,473
0
1,388
7,958
73,577
0
L
Izanami
Thecrym11
Izanami
21,374
16,241
0
1,814
21,020
11,944
0
5,250
15,770
0
63,071
W
Cthulhu
Tomzzzy
Cthulhu
16,567
1,985
1,528
960
24,817
34,718
0
3,907
20,269
38,204
0
L
Bakasura
Zozo_Rival
Bakasura
4,149
2,470
0
1,274
29,172
14,495
0
10,967
18,119
0
17,886
W
Neith
kandilyan
Neith
9,985
4,270
0
992
14,951
9,609
0
2,408
12,423
0
29,273
W
Arachne
pipikaga
Arachne
33,522
23,389
0
5,052
17,196
10,126
0
3,572
13,138
0
53,227
W
26,101
14,129
0
5,094
27,378
13,793
0
5,318
21,695
0
65,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,855
Gold Earned
73,590
282
Minions Killed
305
5
Camps Cleared
14
1,377,168
Distance Traveled
1,433,107
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
14,109
941
50
3
2
323,339
0
L
Hel
13,375
892
52
3
0
269,155
0
L
Nemesis
14,489
966
56
4
1
316,651
0
W
Sol
14,364
958
91
6
0
278,577
0
L
Izanami
12,859
857
100
7
0
238,524
0
W
Cthulhu
13,585
906
58
4
0
303,998
0
L
Bakasura
12,023
802
24
2
2
229,499
2
W
Neith
12,960
864
43
3
0
219,576
0
W
Arachne
16,871
1,125
46
3
4
336,226
1
W
Kali
15,810
1,054
67
4
10
294,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role