Player Matchup

Zeus
Zeus
AchillesFN
Zeus
Level 42
God Stats
61W - 39L
1,703 SR
Queue Stats
261W - 235L
1,571 Elo+
Party 1
Cthulhu
Cthulhu
FoxHi06
Cthulhu
Level 6
God Stats
1W - 2L
1,540 SR
Queue Stats
6W - 9L
1,731 Elo+
Solo
Olorun
Olorun
Frowsty-Wowsty
Olorun
Level 19
God Stats
5W - 5L
1,539 SR
Queue Stats
69W - 73L
1,375 Elo+
Party 1
Horus
Horus
Hitcat007
Horus
Level 24
God Stats
7W - 5L
1,663 SR
Queue Stats
46W - 35L
1,652 Elo+
Solo
Thor
Thor
faZekauann
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,823 Elo+
Solo
Team Averages
Level 19
1,589 SR
1,631 Elo+

VS

Team Averages
Level 12
1,740 SR
1,574 Elo+
He Bo
He Bo
Energyblade2832
He Bo
Level 10
God Stats
4W - 0L
1,880 SR
Queue Stats
39W - 25L
1,663 Elo+
Party 2
Arachne
Arachne
JOINTHELIGHT
Arachne
Level 12
God Stats
6W - 0L
1,894 SR
Queue Stats
38W - 16L
1,643 Elo+
Party 2
Izanami
Izanami
SlickBananaPeel-
Izanami
Level 8
God Stats
37W - 30L
1,670 SR
Queue Stats
151W - 141L
1,675 Elo+
Solo
Cthulhu
Cthulhu
SpikiHydra
Cthulhu
Level 25
God Stats
4W - 0L
1,614 SR
Queue Stats
49W - 29L
1,644 Elo+
Solo
Loki
Loki
WaitNBleed
Loki
Level 6
God Stats
2W - 1L
1,644 SR
Queue Stats
2W - 4L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 7 / 2
13,820
1,256
30,699
18,938
7,925
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
FoxHi06
Cthulhu
12
0 / 0 / 0
7,010
637
0
0
0
18
0 / 7 / 11
11,225
1,020
7,277
18,201
9,571
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
Hitcat007
Horus
18
3 / 2 / 10
12,280
1,116
13,096
17,963
17,917
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
0 / 11 / 8
10,049
914
8,266
20,531
15,772
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

95

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 11
10,768
979
9,715
8,279
3,448
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
JOINTHELIGHT
Arachne
18
11 / 5 / 9
12,990
1,181
18,237
17,777
12,025
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
2 / 2 / 10
10,587
962
13,590
9,590
3,656
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
SpikiHydra
Cthulhu
18
5 / 1 / 13
12,042
1,095
17,616
16,493
16,241
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
4 / 5 / 12
11,351
1,032
10,091
12,963
5,415
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
82
15
Kills
27
27
Deaths
15
31
Assists
55
Player
Kills
Deaths
Assists
KDA
L
12
7
2
1.86
W
5
2
11
5.25
L
Cthulhu
FoxHi06
Cthulhu
0
0
0
0
L
0
7
11
0.79
L
Horus
Hitcat007
Horus
3
2
10
4
W
Arachne
JOINTHELIGHT
Arachne
11
5
9
3.1
W
2
2
10
3.5
W
Cthulhu
SpikiHydra
Cthulhu
5
1
13
11.5
W
4
5
12
2
L
0
11
8
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,338
Damage
69,249
75,633
Taken
65,102
51,185
Mitigated
40,785
17,898
Healing
11,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
30,699
3,155
676
1,183
18,938
7,925
0
7,055
11,883
61,424
0
W
9,715
1,360
0
417
8,279
3,448
0
6,336
1,943
18,404
0
L
Cthulhu
FoxHi06
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
7,277
3,338
1,835
4,629
18,201
9,571
0
4,283
13,918
51,191
0
L
Horus
Hitcat007
Horus
13,096
5,297
3,153
6,366
17,963
17,917
0
7,573
10,390
0
22,968
W
Arachne
JOINTHELIGHT
Arachne
18,237
13,559
0
3,159
17,777
12,025
0
11,628
6,149
0
24,053
W
13,590
11,989
0
716
9,590
3,656
0
5,372
4,218
0
47,164
W
Cthulhu
SpikiHydra
Cthulhu
17,616
1,071
866
6,085
16,493
16,241
0
8,737
7,756
39,908
0
W
10,091
1,981
0
0
12,963
5,415
0
6,465
6,498
0
34,345
L
8,266
1,978
0
56
20,531
15,772
0
8,420
12,111
1,304
14,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,384
Gold Earned
57,738
213
Minions Killed
213
3
Camps Cleared
7
703,746
Distance Traveled
979,235
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
13,820
1,256
76
7
0
171,857
0
W
He Bo
10,768
979
24
2
1
204,347
0
L
Cthulhu
7,010
637
0
0
0
0
0
L
Olorun
11,225
1,020
96
9
2
171,885
0
L
Horus
12,280
1,116
24
2
0
220,760
1
W
Arachne
12,990
1,181
5
0
4
204,951
1
W
Izanami
10,587
962
89
8
1
164,153
0
W
Cthulhu
12,042
1,095
46
4
0
212,646
0
W
Loki
11,351
1,032
49
4
1
193,138
0
L
Thor
10,049
914
17
2
1
139,244
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role