Player Matchup

Kukulkan
Kukulkan
R Moist V
Kukulkan
Level 26
God Stats
36W - 38L
1,438 SR
Queue Stats
85W - 113L
1,120 Elo+
Solo
Medusa
Medusa
ShadowKRAKA
Medusa
Level 107
God Stats
1W - 0L
1,216 SR
Queue Stats
10W - 15L
1,221 Elo+
Party 1
Jormungandr
Jormungandr
UnusedSleet9502
Jormungandr
Level 123
God Stats
10W - 9L
1,597 SR
Queue Stats
77W - 84L
1,303 Elo+
Party 1
Team Averages
Level 85
1,417 SR
1,215 Elo+

VS

Team Averages
Level 47
1,446 SR
1,217 Elo+
Heimdallr
Heimdallr
Basura3657
Heimdallr
Level 49
God Stats
27W - 24L
1,685 SR
Queue Stats
129W - 139L
1,314 Elo+
Party 2
Chaac
Chaac
XxBarreBabyxX
Chaac
Level 66
God Stats
57W - 38L
1,073 SR
Queue Stats
156W - 202L
1,215 Elo+
Party 2
Vulcan
Vulcan
adriancovelo7
Vulcan
Level 26
God Stats
15W - 14L
1,579 SR
Queue Stats
82W - 116L
1,122 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
R Moist V
Kukulkan
12
1 / 3 / 8
9,640
643
7,454
6,825
2,391
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
16
13 / 3 / 3
12,381
825
17,617
10,552
4,439
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
UnusedSleet9502
Jormungandr
15
6 / 1 / 13
12,095
806
11,851
13,654
11,702
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Basura3657
Heimdallr
11
0 / 5 / 4
8,817
588
7,572
14,470
5,881
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
3 / 6 / 2
9,373
625
5,267
15,802
12,466
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

14
4 / 9 / 1
9,945
663
6,451
12,012
5,456
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
20
Kills
7
7
Deaths
20
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Basura3657
Heimdallr
0
5
4
0.4
W
Kukulkan
R Moist V
Kukulkan
1
3
8
1.67
W
Medusa
13
3
3
4.83
W
Jormungandr
UnusedSleet9502
Jormungandr
6
1
13
12.5
L
3
6
2
0.67
L
4
9
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,922
Damage
19,290
31,031
Taken
42,284
18,532
Mitigated
23,803
5,151
Healing
7,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Basura3657
Heimdallr
7,572
3,388
318
1,326
14,470
5,881
0
7,439
7,031
0
19,543
W
Kukulkan
R Moist V
Kukulkan
7,454
876
0
0
6,825
2,391
299
1,244
5,581
43,293
0
W
Medusa
17,617
9,603
243
2,490
10,552
4,439
2,285
1,451
9,101
0
55,390
W
Jormungandr
UnusedSleet9502
Jormungandr
11,851
3,040
710
1,708
13,654
11,702
168
3,860
9,794
41,494
0
L
5,267
1,628
0
4,683
15,802
12,466
0
6,164
9,638
0
19,939
L
6,451
2,783
215
822
12,012
5,456
0
5,714
6,298
44,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,116
Gold Earned
28,135
183
Minions Killed
115
0
Camps Cleared
0
868,664
Distance Traveled
589,377
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,817
588
37
2
0
216,740
0
W
Kukulkan
9,640
643
66
4
0
269,831
1
W
Medusa
12,381
825
68
5
0
327,990
3
W
Jormungandr
12,095
806
49
3
0
270,843
0
L
Chaac
9,373
625
20
1
0
187,836
0
L
Vulcan
9,945
663
58
4
0
184,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role