Player Matchup

Cthulhu
Cthulhu
Sav Stoner
Cthulhu
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 59L
1,371 Elo+
Party 2
Mercury
Mercury
SenorChaos
Mercury
Level 112
God Stats
0W - 2L
1,804 SR
Queue Stats
72W - 58L
1,510 Elo+
Party 2
Hera
Hera
XxHarleyQ90xX
Hera
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 29L
1,004 Elo+
Party 2
Team Averages
Level 95
1,601 SR
1,295 Elo+

VS

Team Averages
Level 33
1,442 SR
1,221 Elo+
Skadi
Skadi
AhnungsIos
Skadi
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 16L
1,173 Elo+
Party 1
Aphrodite
Aphrodite
temp-671355
Aphrodite
Level 23
God Stats
7W - 3L
1,593 SR
Queue Stats
17W - 22L
1,224 Elo+
Party 1
Tsukuyomi
Tsukuyomi
zirrio
Tsukuyomi
Level 28
God Stats
1W - 2L
1,231 SR
Queue Stats
17W - 19L
1,267 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Sav Stoner
Cthulhu
15
3 / 6 / 3
13,440
640
16,431
25,791
30,439
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mercury
SenorChaos
Mercury
14
2 / 8 / 3
11,951
569
13,784
16,275
6,130
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 6 / 2
11,933
568
6,413
10,091
3,611
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
18
10 / 2 / 6
14,696
700
16,505
17,284
6,313
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Aphrodite
temp-671355
Aphrodite
18
2 / 1 / 14
13,447
640
7,222
14,248
7,010
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
zirrio
Tsukuyomi
17
8 / 3 / 7
13,708
653
18,109
16,446
6,635
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
6
Kills
20
20
Deaths
6
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Skadi
10
2
6
6.5
L
Cthulhu
Sav Stoner
Cthulhu
3
6
3
0.75
L
Mercury
SenorChaos
Mercury
2
8
3
0.44
L
1
6
2
0.33
W
Aphrodite
temp-671355
Aphrodite
2
1
14
9
W
Tsukuyomi
zirrio
Tsukuyomi
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,628
Damage
41,836
52,157
Taken
47,978
40,180
Mitigated
19,958
2,925
Healing
30,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
16,505
9,070
1,174
3,392
17,284
6,313
1,541
9,531
7,753
0
78,636
L
Cthulhu
Sav Stoner
Cthulhu
16,431
1,067
0
350
25,791
30,439
0
3,401
22,390
56,289
0
L
Mercury
SenorChaos
Mercury
13,784
8,725
0
2,575
16,275
6,130
0
3,017
13,258
0
61,889
L
6,413
1,335
0
0
10,091
3,611
0
952
9,139
41,332
0
W
Aphrodite
temp-671355
Aphrodite
7,222
1,400
11,493
10,177
14,248
7,010
578
6,805
7,443
41,024
0
W
Tsukuyomi
zirrio
Tsukuyomi
18,109
6,415
0
4,481
16,446
6,635
870
7,152
9,294
0
50,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,324
Gold Earned
41,851
191
Minions Killed
198
0
Camps Cleared
0
958,663
Distance Traveled
1,100,712
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
14,696
700
74
4
0
333,822
0
L
Cthulhu
13,440
640
58
3
0
345,375
5
L
Mercury
11,951
569
80
4
0
314,922
1
L
Hera
11,933
568
53
3
0
298,366
0
W
Aphrodite
13,447
640
80
4
0
379,930
3
W
Tsukuyomi
13,708
653
44
2
0
386,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role