Player Matchup

Heimdallr
Heimdallr
Selestiss
Heimdallr
Level 16
God Stats
2W - 8L
1,041 SR
Queue Stats
228W - 281L
1,015 Elo+
Party 1
Set
Set
UNS4REAL
Set
Level 2
God Stats
0W - 2L
1,197 SR
Queue Stats
0W - 3L
924 Elo+
Party 1
Fenrir
Fenrir
blacw
Fenrir
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Xing Tian
Xing Tian
patt980
Xing Tian
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
rey_adonis
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
931 Elo+
Party 1
Team Averages
Level 6
1,348 SR
1,174 Elo+

VS

Team Averages
Level 23
1,436 SR
1,285 Elo+
Serqet
Serqet
FF-Bardock-FF
Serqet
Level 16
God Stats
9W - 11L
1,384 SR
Queue Stats
23W - 32L
1,248 Elo+
Solo
Neith
Neith
MrMeanBeard
Neith
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hera
Hera
mimataro380bazin
Hera
Level 26
God Stats
8W - 5L
1,196 SR
Queue Stats
13W - 12L
1,130 Elo+
Solo
Chiron
Chiron
three-notch4
Chiron
Level 28
God Stats
31W - 18L
1,599 SR
Queue Stats
150W - 154L
1,273 Elo+
Solo
Ares
Ares
thunderfingers69
Ares
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
83W - 95L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Selestiss
Heimdallr
15
2 / 8 / 5
9,575
1,064
7,396
16,131
6,132
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 13 / 5
9,044
1,005
10,220
20,851
9,383
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Fenrir
blacw
Fenrir
14
4 / 10 / 3
9,528
1,059
8,692
21,850
16,646
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xing Tian
patt980
Xing Tian
12
0 / 6 / 1
7,393
821
507
8,171
4,059
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cthulhu
rey_adonis
Cthulhu
14
2 / 11 / 3
8,655
962
6,233
21,147
9,592
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

342

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 19
10,470
1,163
9,998
7,129
2,746
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
10 / 2 / 29
11,324
1,258
14,241
7,300
3,259
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
15 / 4 / 24
11,700
1,300
23,578
10,761
4,458
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chiron
18
10 / 0 / 31
10,811
1,201
19,758
5,983
2,549
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
5 / 0 / 36
11,076
1,231
9,926
7,197
6,443
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
186
9
Kills
47
48
Deaths
9
17
Assists
139
Player
Kills
Deaths
Assists
KDA
W
7
3
19
5.5
W
10
2
29
12.25
L
Heimdallr
Selestiss
Heimdallr
2
8
5
0.56
L
1
13
5
0.27
L
Fenrir
blacw
Fenrir
4
10
3
0.55
W
15
4
24
6.75
L
Xing Tian
patt980
Xing Tian
0
6
1
0.08
L
Cthulhu
rey_adonis
Cthulhu
2
11
3
0.32
W
Chiron
10
0
31
25.5
W
5
0
36
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,048
Damage
77,501
88,150
Taken
38,370
45,812
Mitigated
19,455
3,593
Healing
7,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,998
4,461
0
649
7,129
2,746
0
604
6,525
0
19,410
W
14,241
9,698
0
1,060
7,300
3,259
0
2,102
5,139
0
22,238
L
Heimdallr
Selestiss
Heimdallr
7,396
4,520
0
20
16,131
6,132
0
5,529
9,940
0
30,962
L
10,220
3,920
0
1,904
20,851
9,383
0
9,254
11,465
0
19,382
L
Fenrir
blacw
Fenrir
8,692
1,895
0
726
21,850
16,646
0
9,415
12,435
0
18,051
W
23,578
8,555
546
2,409
10,761
4,458
0
1,610
9,151
40,952
0
L
Xing Tian
patt980
Xing Tian
507
56
0
19
8,171
4,059
0
1,594
6,577
3,646
0
L
Cthulhu
rey_adonis
Cthulhu
6,233
1,976
49
875
21,147
9,592
0
7,712
13,435
16,205
0
W
Chiron
19,758
10,462
1,695
1,581
5,983
2,549
0
1,001
4,982
0
37,665
W
9,926
1,978
0
0
7,197
6,443
0
1,423
5,774
14,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,195
Gold Earned
55,381
93
Minions Killed
149
0
Camps Cleared
3
570,210
Distance Traveled
749,242
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,470
1,163
23
3
3
166,036
0
W
Neith
11,324
1,258
23
3
0
126,550
0
L
Heimdallr
9,575
1,064
47
5
0
111,061
0
L
Set
9,044
1,005
18
2
0
109,580
1
L
Fenrir
9,528
1,059
15
2
0
131,939
0
W
Hera
11,700
1,300
32
4
0
139,542
1
L
Xing Tian
7,393
821
1
0
0
105,806
2
L
Cthulhu
8,655
962
12
1
0
111,824
0
W
Chiron
10,811
1,201
60
7
0
135,076
0
W
Ares
11,076
1,231
11
1
0
182,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role