Player Matchup

Artio
Artio
Chef_LaFlare
Artio
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 146L
1,054 Elo+
Solo
Chang'e
Chang'e
Grim2405
Chang'e
Level 29
God Stats
7W - 16L
1,279 SR
Queue Stats
7W - 16L
1,076 Elo+
Solo
Fenrir
Fenrir
lmic
Fenrir
Level 16
God Stats
5W - 6L
1,285 SR
Queue Stats
5W - 7L
1,077 Elo+
Solo
Team Averages
Level 21
1,355 SR
1,069 Elo+

VS

Team Averages
Level 23
1,456 SR
1,155 Elo+
Anubis
Anubis
Caleb4224
Anubis
Level 29
God Stats
33W - 33L
1,455 SR
Queue Stats
48W - 77L
1,151 Elo+
Party 1
Vamana
Vamana
Itsredhead129
Vamana
Level 23
God Stats
15W - 18L
1,462 SR
Queue Stats
26W - 30L
1,171 Elo+
Party 1
Neith
Neith
Red_Head129
Neith
Level 18
God Stats
15W - 8L
1,452 SR
Queue Stats
18W - 18L
1,142 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 4
8,203
684
3,214
15,077
9,042
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
Grim2405
Chang'e
12
5 / 7 / 3
9,614
801
7,079
13,950
7,724
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
lmic
Fenrir
11
3 / 9 / 3
8,407
701
5,578
13,715
3,916
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Caleb4224
Anubis
12
9 / 5 / 7
9,579
798
11,365
9,283
4,079
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 2 / 12
8,120
677
3,947
9,226
5,540
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
13 / 3 / 9
10,677
890
20,327
12,048
4,617
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
51
10
Kills
23
23
Deaths
10
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Anubis
Caleb4224
Anubis
9
5
7
2.5
L
2
7
4
0.57
L
Chang'e
Grim2405
Chang'e
5
7
3
0.93
W
1
2
12
3.5
W
13
3
9
5.83
L
Fenrir
lmic
Fenrir
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,871
Damage
35,639
42,742
Taken
30,557
20,682
Mitigated
14,236
8,652
Healing
9,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Caleb4224
Anubis
11,365
423
0
2,508
9,283
4,079
707
4,480
4,803
26,636
0
L
3,214
521
192
664
15,077
9,042
50
4,725
10,352
12,196
0
L
Chang'e
Grim2405
Chang'e
7,079
1,723
2,013
4,957
13,950
7,724
340
4,236
9,714
30,465
0
W
3,947
810
0
1,668
9,226
5,540
51
1,818
7,408
0
11,844
W
20,327
11,918
0
5,239
12,048
4,617
2,237
3,995
8,053
0
47,544
L
Fenrir
lmic
Fenrir
5,578
743
0
826
13,715
3,916
0
2,404
11,311
0
11,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,224
Gold Earned
28,376
69
Minions Killed
92
0
Camps Cleared
0
554,247
Distance Traveled
553,374
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,579
798
26
2
0
171,210
0
L
Artio
8,203
684
20
2
0
192,652
1
L
Chang'e
9,614
801
41
3
0
195,117
1
W
Vamana
8,120
677
14
1
0
212,111
1
W
Neith
10,677
890
52
4
0
170,053
0
L
Fenrir
8,407
701
8
1
0
166,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role