Player Matchup

Cthulhu
Cthulhu
NurtoUshiha
Cthulhu
Level 4
God Stats
0W - 2L
1,236 SR
Queue Stats
0W - 4L
1,109 Elo+
Solo
King Arthur
King Arthur
OG_Deadly-_-
King Arthur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,444 Elo+
Solo
Neith
Neith
Profesor13
Neith
Level 5
God Stats
0W - 2L
1,235 SR
Queue Stats
6W - 10L
1,114 Elo+
Solo
Thor
Thor
jimmyayalaayala
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,251 Elo+
Party 1
Set
Set
rodri2010
Set
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,251 Elo+
Party 1
Team Averages
Level 9
1,394 SR
1,234 Elo+

VS

Team Averages
Level 26
1,454 SR
1,393 Elo+
Jormungandr
Jormungandr
DrDblTap
Jormungandr
Level 11
God Stats
2W - 1L
1,391 SR
Queue Stats
7W - 8L
1,322 Elo+
Party 3
Anhur
Anhur
Nincompooper123
Anhur
Level 24
God Stats
5W - 6L
1,194 SR
Queue Stats
5W - 6L
1,251 Elo+
Solo
Cthulhu
Cthulhu
Runicflip_marine
Cthulhu
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 8L
1,266 Elo+
Party 3
Scylla
Scylla
Ya_binch_squirtz
Scylla
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 0L
1,656 Elo+
Party 2
Hades
Hades
johnsonboyz1981
Hades
Level 88
God Stats
11W - 4L
1,684 SR
Queue Stats
32W - 27L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
NurtoUshiha
Cthulhu
15
3 / 7 / 6
9,396
1,044
14,412
17,533
11,877
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

King Arthur
OG_Deadly-_-
King Arthur
16
8 / 7 / 2
12,188
1,354
13,093
20,093
19,138
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
16
1 / 14 / 7
9,024
1,003
6,796
17,574
5,587
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

14
1 / 8 / 4
8,750
972
2,879
12,703
4,532
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
0 / 12 / 4
8,336
926
1,884
14,207
4,542
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DrDblTap
Jormungandr
17
3 / 1 / 25
10,702
1,189
6,606
8,318
8,546
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
15 / 4 / 14
11,739
1,304
23,233
9,237
3,820
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
1 / 5 / 18
9,756
1,084
2,791
10,326
6,168
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
11 / 1 / 15
11,300
1,256
16,755
5,419
2,170
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
18 / 2 / 12
12,154
1,350
21,730
12,113
6,485
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
132
13
Kills
48
48
Deaths
13
23
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
DrDblTap
Jormungandr
3
1
25
15.5
W
15
4
14
5.5
L
Cthulhu
NurtoUshiha
Cthulhu
3
7
6
0.86
L
King Arthur
OG_Deadly-_-
King Arthur
8
7
2
1.29
L
Neith
1
14
7
0.32
W
1
5
18
2
W
11
1
15
18.5
L
1
8
4
0.38
W
18
2
12
12
L
0
12
4
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,064
Damage
71,115
82,110
Taken
45,413
45,676
Mitigated
27,189
958
Healing
8,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
DrDblTap
Jormungandr
6,606
2,173
717
1,015
8,318
8,546
0
3,046
5,092
20,234
0
W
23,233
16,714
0
0
9,237
3,820
0
2,323
6,789
0
38,227
L
Cthulhu
NurtoUshiha
Cthulhu
14,412
1,611
310
0
17,533
11,877
0
9,202
8,131
29,478
0
L
King Arthur
OG_Deadly-_-
King Arthur
13,093
3,307
0
425
20,093
19,138
0
10,842
9,067
0
30,830
L
Neith
6,796
4,409
0
223
17,574
5,587
0
11,203
6,346
0
22,097
W
2,791
168
0
0
10,326
6,168
0
3,752
6,499
8,570
0
W
16,755
2,723
0
190
5,419
2,170
0
1,111
4,233
26,920
0
L
2,879
697
0
0
12,703
4,532
0
7,740
4,888
0
10,756
W
21,730
1,808
677
6,145
12,113
6,485
0
4,180
7,862
41,753
0
L
1,884
1,081
0
0
14,207
4,542
0
8,311
5,796
0
9,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,694
Gold Earned
55,651
118
Minions Killed
166
3
Camps Cleared
4
646,428
Distance Traveled
664,002
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,702
1,189
31
3
0
126,996
2
W
Anhur
11,739
1,304
42
5
1
128,005
0
L
Cthulhu
9,396
1,044
36
4
0
136,628
0
L
King Arthur
12,188
1,354
34
4
0
173,108
0
L
Neith
9,024
1,003
22
2
0
116,003
1
W
Cthulhu
9,756
1,084
15
2
0
99,719
2
W
Scylla
11,300
1,256
23
3
3
151,019
0
L
Thor
8,750
972
14
2
0
112,674
0
W
Hades
12,154
1,350
55
6
0
158,263
0
L
Set
8,336
926
12
1
3
108,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role