Player Matchup

Cerberus
Cerberus
II TS II YOMO
Cerberus
Level 69
God Stats
2W - 0L
1,661 SR
Queue Stats
200W - 199L
1,417 Elo+
Party 2
Rama
Rama
II TS IITh3BuLL
Rama
Level 152
God Stats
12W - 11L
1,489 SR
Queue Stats
155W - 183L
1,431 Elo+
Party 2
Hel
Hel
xxKing-Joker7
Hel
Level 69
God Stats
11W - 7L
1,513 SR
Queue Stats
158W - 170L
1,459 Elo+
Solo
Team Averages
Level 97
1,554 SR
1,436 Elo+

VS

Team Averages
Level 59
1,494 SR
1,451 Elo+
Horus
Horus
pedrokcr2004
Horus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Janus
Janus
xN13KERD00DLEx
Janus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 30L
1,462 Elo+
Party 1
Neith
Neith
xRenegadeMonk
Neith
Level 45
God Stats
128W - 104L
1,481 SR
Queue Stats
135W - 128L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
II TS II YOMO
Cerberus
14
6 / 0 / 5
11,188
799
6,009
14,271
11,863
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 1 / 9
9,745
696
5,910
8,216
3,085
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
4 / 2 / 6
10,294
735
7,152
11,318
4,279
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 4 / 0
7,173
512
1,344
4,789
2,045
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

13
2 / 5 / 0
8,752
625
9,232
9,686
2,892
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
1 / 5 / 1
8,728
623
9,066
11,117
3,762
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
12
Kills
3
3
Deaths
14
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cerberus
II TS II YOMO
Cerberus
6
0
5
8.5
W
2
1
9
6.5
L
0
4
0
0
L
2
5
0
0.4
L
1
5
1
0.3
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,071
Damage
19,642
33,805
Taken
25,592
19,227
Mitigated
8,699
18,004
Healing
4,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
II TS II YOMO
Cerberus
6,009
632
0
2,602
14,271
11,863
566
2,887
11,384
32,502
0
W
5,910
5,590
0
1,072
8,216
3,085
2,340
3,613
4,603
0
37,564
L
1,344
767
154
164
4,789
2,045
7
1,502
3,287
0
2,728
L
9,232
152
0
1,828
9,686
2,892
0
5,638
4,048
48,758
0
L
9,066
4,572
159
2,540
11,117
3,762
0
6,093
5,024
0
32,718
W
7,152
741
6,901
7,429
11,318
4,279
640
2,772
8,546
44,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,227
Gold Earned
24,653
215
Minions Killed
108
0
Camps Cleared
0
745,771
Distance Traveled
586,238
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,188
799
77
6
0
264,601
0
W
Rama
9,745
696
70
5
0
229,582
0
L
Horus
7,173
512
1
0
0
95,498
0
L
Janus
8,752
625
73
5
0
256,023
0
L
Neith
8,728
623
34
2
0
234,717
3
W
Hel
10,294
735
68
5
0
251,588
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role