Player Matchup

Set
Set
DsM Potato
Set
Level 54
God Stats
8W - 5L
1,525 SR
Queue Stats
116W - 98L
1,463 Elo+
Party 1
Susano
Susano
KingOfNerds6831
Susano
Level 59
God Stats
3W - 1L
1,280 SR
Queue Stats
126W - 121L
1,414 Elo+
Party 1
Anubis
Anubis
sansskeleton305
Anubis
Level 23
God Stats
25W - 27L
1,491 SR
Queue Stats
27W - 31L
1,312 Elo+
Party 1
Team Averages
Level 45
1,432 SR
1,396 Elo+

VS

Team Averages
Level 49
1,482 SR
1,370 Elo+
Neith
Neith
Profesor13
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Jormungandr
Jormungandr
makanaochi737
Jormungandr
Level 128
God Stats
2W - 2L
1,600 SR
Queue Stats
19W - 26L
1,322 Elo+
Party 2
Merlin
Merlin
makina_cefl
Merlin
Level 15
God Stats
1W - 3L
1,346 SR
Queue Stats
14W - 23L
1,288 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 3 / 12
11,245
937
12,544
11,271
4,817
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
11 / 1 / 10
10,497
875
12,469
10,347
3,754
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
6 / 2 / 14
9,788
816
7,392
6,670
2,761
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
1 / 11 / 4
8,452
704
1,808
10,947
2,146
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
makanaochi737
Jormungandr
11
1 / 8 / 4
8,367
697
6,746
15,330
9,166
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
12
3 / 9 / 1
9,549
796
5,213
10,138
2,600
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
14
28
Kills
5
6
Deaths
28
36
Assists
9
Player
Kills
Deaths
Assists
KDA
W
11
3
12
5.67
W
11
1
10
16
L
Neith
1
11
4
0.27
L
Jormungandr
makanaochi737
Jormungandr
1
8
4
0.38
L
Merlin
3
9
1
0.39
W
6
2
14
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,405
Damage
13,767
28,288
Taken
36,415
11,332
Mitigated
13,912
12,018
Healing
1,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,544
6,005
429
4,173
11,271
4,817
1,538
3,757
7,514
0
65,790
W
12,469
2,237
682
3,932
10,347
3,754
706
5,686
4,661
0
28,237
L
Neith
1,808
1,105
0
83
10,947
2,146
0
2,419
8,528
0
18,812
L
Jormungandr
makanaochi737
Jormungandr
6,746
663
0
1,072
15,330
9,166
0
4,224
11,106
24,024
0
L
Merlin
5,213
941
0
260
10,138
2,600
0
809
9,329
24,092
0
W
7,392
145
390
2,412
6,670
2,761
522
2,572
4,098
27,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,530
Gold Earned
26,368
152
Minions Killed
112
0
Camps Cleared
0
711,916
Distance Traveled
506,391
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,245
937
77
6
0
247,322
0
W
Susano
10,497
875
21
2
0
258,383
0
L
Neith
8,452
704
37
3
0
144,594
0
L
Jormungandr
8,367
697
36
3
0
184,431
6
L
Merlin
9,549
796
39
3
0
177,366
4
W
Anubis
9,788
816
54
5
0
206,211
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role