Player Matchup

Hercules
Hercules
Lombaxes
Hercules
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
995 Elo+
Party 1
Chang'e
Chang'e
Nyashiru
Chang'e
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
951 Elo+
Party 1
Thor
Thor
prasco158
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,001 Elo+
Party 1
Team Averages
Level 21
1,500 SR
982 Elo+

VS

Team Averages
Level 43
1,392 SR
1,301 Elo+
Izanami
Izanami
Czula
Izanami
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,267 Elo+
Party 2
Geb
Geb
RiskyHUN
Geb
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,267 Elo+
Party 2
The Morrigan
The Morrigan
SilasExile
The Morrigan
Level 56
God Stats
3W - 3L
1,175 SR
Queue Stats
22W - 32L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Lombaxes
Hercules
16
5 / 10 / 6
14,107
613
11,000
30,320
23,320
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chang'e
Nyashiru
Chang'e
19
10 / 8 / 7
15,633
680
23,592
33,247
11,275
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
15
1 / 13 / 8
13,204
574
6,754
26,265
9,029
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Czula
Izanami
19
16 / 7 / 11
17,550
763
35,459
22,606
10,086
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
8 / 4 / 21
15,760
685
21,595
23,985
32,124
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
SilasExile
The Morrigan
16
7 / 6 / 16
14,836
645
22,032
13,935
5,517
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
79
16
Kills
31
31
Deaths
17
21
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Izanami
Czula
Izanami
16
7
11
3.07
L
Hercules
Lombaxes
Hercules
5
10
6
0.8
L
Chang'e
Nyashiru
Chang'e
10
8
7
1.69
W
8
4
21
4.63
W
The Morrigan
SilasExile
The Morrigan
7
6
16
2.5
L
Thor
1
13
8
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,346
Damage
79,086
89,832
Taken
60,526
43,624
Mitigated
47,727
27,350
Healing
8,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Czula
Izanami
35,459
26,418
0
8,193
22,606
10,086
3,124
8,357
14,024
0
99,982
L
Hercules
Lombaxes
Hercules
11,000
3,757
988
6,041
30,320
23,320
0
13,947
16,304
0
36,543
L
Chang'e
Nyashiru
Chang'e
23,592
2,021
5,352
13,332
33,247
11,275
86
11,519
21,728
82,197
0
W
21,595
2,990
0
0
23,985
32,124
417
9,505
13,797
39,251
0
W
The Morrigan
SilasExile
The Morrigan
22,032
6,740
0
0
13,935
5,517
583
5,449
7,927
35,954
12,372
L
Thor
6,754
1,845
0
1,637
26,265
9,029
0
10,447
15,818
0
38,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,944
Gold Earned
48,146
169
Minions Killed
156
0
Camps Cleared
0
969,284
Distance Traveled
1,062,035
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
17,550
763
107
5
0
278,029
0
L
Hercules
14,107
613
38
2
0
330,335
1
L
Chang'e
15,633
680
89
4
0
367,359
2
W
Geb
15,760
685
21
1
0
442,644
0
W
The Morrigan
14,836
645
28
1
0
341,362
1
L
Thor
13,204
574
42
2
0
271,590
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role