Player Matchup

Pele
Pele
CraftierData664
Pele
Level 26
God Stats
2W - 0L
1,707 SR
Queue Stats
78W - 50L
1,619 Elo+
Solo
Ares
Ares
Kademichealk
Ares
Level 14
God Stats
3W - 0L
1,751 SR
Queue Stats
24W - 9L
1,613 Elo+
Party 1
Loki
Loki
TheOnlyTrashMan
Loki
Level 157
God Stats
21W - 13L
1,583 SR
Queue Stats
71W - 87L
1,543 Elo+
Party 1
Ne Zha
Ne Zha
hiddenmistwitch
Ne Zha
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 50L
1,745 Elo+
Solo
Chiron
Chiron
poptarts_OP
Chiron
Level 22
God Stats
2W - 0L
1,818 SR
Queue Stats
22W - 5L
1,810 Elo+
Party 1
Team Averages
Level 47
1,672 SR
1,666 Elo+

VS

Team Averages
Level 23
1,539 SR
1,615 Elo+
Hera
Hera
 
Hera
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
DeepestBobcat51
Mercury
Level 29
God Stats
5W - 12L
1,432 SR
Queue Stats
143W - 136L
1,612 Elo+
Solo
Achilles
Achilles
EstyAlchemist
Achilles
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,620 Elo+
Solo
Sylvanus
Sylvanus
Nu Wa Spam
Sylvanus
Level 23
God Stats
4W - 1L
1,763 SR
Queue Stats
21W - 31L
1,534 Elo+
Solo
Sol
Sol
energetic480wax
Sol
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,807 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 1
4,402
880
237
2,997
785
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
1 / 0 / 2
3,933
787
591
2,035
879
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

7
2 / 0 / 2
4,314
863
1,596
2,080
933
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
3 / 0 / 1
4,148
830
2,024
2,344
638
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chiron
6
2 / 0 / 0
4,164
833
2,075
1,803
403
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
5
0 / 4 / 0
3,233
647
1,581
2,799
575
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

5
0 / 2 / 0
3,387
677
408
3,716
788
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Achilles
EstyAlchemist
Achilles
1
0 / 1 / 0
2,636
527
291
1,157
230
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
Nu Wa Spam
Sylvanus
5
0 / 0 / 0
3,065
613
580
1,740
1,275
Shoes

Shoes

+6%
Movement Speed

1
0 / 1 / 0
2,604
521
143
548
34

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
8
Kills
0
0
Deaths
8
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
4
0
0
W
0
0
1
0.5
L
0
2
0
0
L
Achilles
EstyAlchemist
Achilles
0
1
0
0
W
1
0
2
2
L
Sylvanus
Nu Wa Spam
Sylvanus
0
0
0
0
W
2
0
2
3
L
0
1
0
0
W
3
0
1
3.5
W
Chiron
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,523
Damage
3,003
11,259
Taken
9,960
3,638
Mitigated
2,902
4,720
Healing
1,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
1,581
470
0
50
2,799
575
0
171
2,578
11,254
0
W
237
58
0
1,689
2,997
785
0
209
2,788
0
21,942
L
408
0
0
771
3,716
788
0
125
3,537
0
10,646
L
Achilles
EstyAlchemist
Achilles
291
47
0
375
1,157
230
0
68
1,089
0
581
W
591
34
0
682
2,035
879
162
369
1,666
9,450
0
L
Sylvanus
Nu Wa Spam
Sylvanus
580
453
78
588
1,740
1,275
0
158
1,582
7,723
0
W
1,596
393
0
544
2,080
933
191
313
1,767
0
15,094
L
143
143
0
1
548
34
0
69
454
501
0
W
2,024
969
0
639
2,344
638
0
1,121
1,223
0
10,795
W
Chiron
2,075
1,312
80
1,086
1,803
403
0
292
1,461
0
17,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,961
Gold Earned
14,925
159
Minions Killed
64
0
Camps Cleared
0
554,502
Distance Traveled
360,932
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
3,233
647
21
4
0
87,161
1
W
Pele
4,402
880
48
10
0
111,491
1
L
Mercury
3,387
677
26
5
0
104,333
0
L
Achilles
2,636
527
3
1
0
64,642
0
W
Ares
3,933
787
20
4
0
111,118
0
L
Sylvanus
3,065
613
14
3
0
69,297
2
W
Loki
4,314
863
32
6
0
120,423
1
L
Sol
2,604
521
0
0
0
35,499
0
W
Ne Zha
4,148
830
25
5
0
114,749
2
W
Chiron
4,164
833
34
7
0
96,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role