Player Matchup

Ra
Ra
DarthKlown
Ra
Level 7
God Stats
3W - 0L
1,812 SR
Queue Stats
32W - 23L
1,722 Elo+
Solo
Ne Zha
Ne Zha
Duix
Ne Zha
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,535 Elo+
Solo
Merlin
Merlin
Hermiit
Merlin
Level 24
God Stats
17W - 6L
1,689 SR
Queue Stats
79W - 64L
1,499 Elo+
Solo
Medusa
Medusa
Squeepatron
Medusa
Level 28
God Stats
3W - 4L
1,395 SR
Queue Stats
125W - 114L
1,509 Elo+
Solo
Bacchus
Bacchus
stephen50192
Bacchus
Level 17
God Stats
2W - 4L
1,546 SR
Queue Stats
49W - 59L
1,385 Elo+
Solo
Team Averages
Level 18
1,588 SR
1,530 Elo+

VS

Team Averages
Level 18
1,500 SR
1,420 Elo+
Arachne
Arachne
FireSword60
Arachne
Level 5
God Stats
1W - 3L
1,179 SR
Queue Stats
5W - 5L
1,445 Elo+
Solo
Cthulhu
Cthulhu
SenorSchlng
Cthulhu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,588 Elo+
Solo
Medusa
Medusa
iAnastaSia
Medusa
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 28L
956 Elo+
Party 1
Ao Kuang
Ao Kuang
iCoffeeTime
Ao Kuang
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 12L
1,619 Elo+
Party 1
Nu Wa
Nu Wa
lexdgaf
Nu Wa
Level 29
God Stats
46W - 39L
1,824 SR
Queue Stats
275W - 291L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 23
11,676
1,061
16,435
10,373
5,151
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
Duix
Ne Zha
17
6 / 1 / 16
11,677
1,062
10,864
15,163
15,259
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Merlin
Hermiit
Merlin
19
7 / 3 / 22
12,410
1,128
19,211
10,401
4,272
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
17
10 / 5 / 8
11,900
1,082
16,212
12,393
4,563
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
stephen50192
Bacchus
18
5 / 2 / 18
11,114
1,010
10,644
14,243
20,842
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

279

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FireSword60
Arachne
13
1 / 4 / 0
8,746
795
2,471
4,077
1,359
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
SenorSchlng
Cthulhu
15
2 / 4 / 3
10,031
912
15,160
17,219
18,014
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
iAnastaSia
Medusa
16
1 / 13 / 4
10,311
937
9,603
25,130
8,793
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
iCoffeeTime
Ao Kuang
15
6 / 6 / 3
11,143
1,013
13,763
16,136
6,484
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
lexdgaf
Nu Wa
16
2 / 6 / 4
10,601
964
16,366
17,160
6,125
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
26
33
Kills
12
12
Deaths
33
87
Assists
14
Player
Kills
Deaths
Assists
KDA
W
5
1
23
16.5
W
Ne Zha
Duix
Ne Zha
6
1
16
14
L
Arachne
FireSword60
Arachne
1
4
0
0.25
W
Merlin
Hermiit
Merlin
7
3
22
6
L
Cthulhu
SenorSchlng
Cthulhu
2
4
3
0.88
W
Medusa
10
5
8
2.8
L
Medusa
iAnastaSia
Medusa
1
13
4
0.23
L
Ao Kuang
iCoffeeTime
Ao Kuang
6
6
3
1.25
L
Nu Wa
lexdgaf
Nu Wa
2
6
4
0.67
W
Bacchus
stephen50192
Bacchus
5
2
18
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,366
Damage
57,363
62,573
Taken
79,722
50,087
Mitigated
40,775
18,370
Healing
5,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,435
2,749
5,399
5,146
10,373
5,151
0
9,103
1,270
35,089
0
W
Ne Zha
Duix
Ne Zha
10,864
4,185
0
4,602
15,163
15,259
0
11,628
3,535
0
22,673
L
Arachne
FireSword60
Arachne
2,471
1,494
0
278
4,077
1,359
0
2,177
1,900
0
4,031
W
Merlin
Hermiit
Merlin
19,211
2,203
41
1,920
10,401
4,272
0
7,471
2,930
71,869
0
L
Cthulhu
SenorSchlng
Cthulhu
15,160
562
331
0
17,219
18,014
0
13,011
4,208
33,943
0
W
Medusa
16,212
9,225
0
0
12,393
4,563
0
8,505
3,888
0
32,103
L
Medusa
iAnastaSia
Medusa
9,603
7,244
0
0
25,130
8,793
0
14,000
11,130
0
25,226
L
Ao Kuang
iCoffeeTime
Ao Kuang
13,763
3,945
0
1,427
16,136
6,484
0
8,391
7,745
17,465
0
L
Nu Wa
lexdgaf
Nu Wa
16,366
4,284
201
3,436
17,160
6,125
0
8,711
8,449
42,486
0
W
Bacchus
stephen50192
Bacchus
10,644
1,387
940
322
14,243
20,842
0
8,582
4,723
24,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,777
Gold Earned
50,832
237
Minions Killed
135
7
Camps Cleared
4
1,033,668
Distance Traveled
797,672
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,676
1,061
47
4
1
198,947
0
W
Ne Zha
11,677
1,062
23
2
0
229,953
0
L
Arachne
8,746
795
2
0
1
54,110
0
W
Merlin
12,410
1,128
102
9
0
199,091
2
L
Cthulhu
10,031
912
26
2
0
203,035
0
W
Medusa
11,900
1,082
34
3
4
186,600
0
L
Medusa
10,311
937
53
5
0
154,632
2
L
Ao Kuang
11,143
1,013
3
0
2
215,411
1
L
Nu Wa
10,601
964
51
5
1
170,484
3
W
Bacchus
11,114
1,010
31
3
2
219,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role