Player Matchup

Da Ji
Da Ji
C4llo
Da Ji
Level 128
God Stats
4W - 1L
1,812 SR
Queue Stats
95W - 71L
1,638 Elo+
Party 1
Chiron
Chiron
Elmask98
Chiron
Level 98
God Stats
1W - 2L
1,900 SR
Queue Stats
374W - 282L
1,627 Elo+
Party 2
Janus
Janus
Glavema
Janus
Level 129
God Stats
3W - 14L
1,299 SR
Queue Stats
143W - 128L
1,598 Elo+
Solo
Cthulhu
Cthulhu
OldCherokee
Cthulhu
Level 91
God Stats
3W - 2L
1,500 SR
Queue Stats
435W - 345L
1,648 Elo+
Party 2
Merlin
Merlin
logixiwnl
Merlin
Level 75
God Stats
2W - 2L
1,872 SR
Queue Stats
74W - 59L
1,609 Elo+
Party 1
Team Averages
Level 104
1,677 SR
1,624 Elo+

VS

Team Averages
Level 146
1,650 SR
1,624 Elo+
Sol
Sol
CoyfishWater
Sol
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 135L
1,648 Elo+
Party 3
Medusa
Medusa
KoKoBop
Medusa
Level 146
God Stats
2W - 3L
1,686 SR
Queue Stats
73W - 66L
1,639 Elo+
Party 3
Sun Wukong
Sun Wukong
PackedPanther33
Sun Wukong
Level 138
God Stats
2W - 1L
1,740 SR
Queue Stats
39W - 29L
1,651 Elo+
Solo
Anubis
Anubis
TheeUnbound
Anubis
Level 146
God Stats
78W - 50L
1,727 SR
Queue Stats
152W - 140L
1,609 Elo+
Party 3
Cthulhu
Cthulhu
Traeda
Cthulhu
Level 140
God Stats
1W - 3L
1,596 SR
Queue Stats
66W - 57L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
C4llo
Da Ji
17
0 / 5 / 9
9,885
618
12,799
15,818
7,802
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
Elmask98
Chiron
19
4 / 2 / 4
11,715
732
12,780
13,756
5,955
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Janus
Glavema
Janus
18
5 / 5 / 7
11,607
725
12,710
12,702
5,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
OldCherokee
Cthulhu
18
7 / 4 / 7
12,807
800
17,480
23,040
28,709
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
logixiwnl
Merlin
15
1 / 6 / 7
9,668
604
12,082
12,666
4,941
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 5
12,067
754
13,666
14,014
5,133
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
KoKoBop
Medusa
17
2 / 3 / 7
11,075
692
6,875
11,060
4,086
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
PackedPanther33
Sun Wukong
19
10 / 4 / 9
13,685
855
18,448
25,149
25,741
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
18
3 / 5 / 8
11,759
735
10,933
12,498
6,273
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
Traeda
Cthulhu
20
4 / 0 / 11
13,597
850
17,537
23,020
27,093
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
62
17
Kills
22
22
Deaths
17
34
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Da Ji
C4llo
Da Ji
0
5
9
0.9
W
3
5
5
1.1
L
Chiron
Elmask98
Chiron
4
2
4
3
L
Janus
Glavema
Janus
5
5
7
1.7
W
Medusa
KoKoBop
Medusa
2
3
7
1.83
L
Cthulhu
OldCherokee
Cthulhu
7
4
7
2.63
W
Sun Wukong
PackedPanther33
Sun Wukong
10
4
9
3.63
W
Anubis
3
5
8
1.4
W
Cthulhu
Traeda
Cthulhu
4
0
11
9.5
L
Merlin
logixiwnl
Merlin
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,851
Damage
67,459
77,982
Taken
85,741
52,927
Mitigated
68,326
10,479
Healing
24,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
C4llo
Da Ji
12,799
2,943
0
450
15,818
7,802
0
8,680
6,897
0
40,405
W
13,666
3,975
0
3,008
14,014
5,133
2,354
6,134
7,880
41,456
0
L
Chiron
Elmask98
Chiron
12,780
5,574
1,103
3,177
13,756
5,955
353
7,258
6,229
0
50,496
L
Janus
Glavema
Janus
12,710
950
312
1,491
12,702
5,520
1
6,969
5,583
51,889
0
W
Medusa
KoKoBop
Medusa
6,875
3,851
0
877
11,060
4,086
1,857
6,373
4,687
0
35,453
L
Cthulhu
OldCherokee
Cthulhu
17,480
825
656
2,838
23,040
28,709
16
11,784
10,761
36,180
0
W
Sun Wukong
PackedPanther33
Sun Wukong
18,448
3,335
0
9,964
25,149
25,741
1,023
13,314
11,835
0
44,438
W
Anubis
10,933
336
0
3,587
12,498
6,273
1,463
6,884
5,614
42,649
0
W
Cthulhu
Traeda
Cthulhu
17,537
645
405
7,119
23,020
27,093
363
10,042
12,978
48,751
0
L
Merlin
logixiwnl
Merlin
12,082
852
0
452
12,666
4,941
0
7,492
4,978
29,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,682
Gold Earned
62,183
346
Minions Killed
352
8
Camps Cleared
9
1,443,172
Distance Traveled
1,606,746
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,885
618
50
3
4
277,851
1
W
Sol
12,067
754
80
5
0
287,395
1
L
Chiron
11,715
732
102
6
1
312,516
4
L
Janus
11,607
725
104
7
1
332,086
2
W
Medusa
11,075
692
79
5
1
346,572
0
L
Cthulhu
12,807
800
47
3
2
258,323
3
W
Sun Wukong
13,685
855
58
4
0
321,817
0
W
Anubis
11,759
735
65
4
2
286,831
5
W
Cthulhu
13,597
850
70
4
6
364,131
1
L
Merlin
9,668
604
43
3
0
262,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role