Player Matchup

Pele
Pele
 
Pele
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
J_cub99
Mulan
Level 28
God Stats
35W - 24L
1,703 SR
Queue Stats
126W - 98L
1,599 Elo+
Solo
Sobek
Sobek
PestofNorthwest
Sobek
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Susanoo1411
Agni
Level 24
God Stats
2W - 1L
1,885 SR
Queue Stats
71W - 76L
1,519 Elo+
Solo
Cthulhu
Cthulhu
dedemiegas
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,644 Elo+
Solo
Team Averages
Level 20
1,618 SR
1,552 Elo+

VS

Team Averages
Level 26
1,558 SR
1,571 Elo+
Agni
Agni
EpicSirCloudy
Agni
Level 29
God Stats
4W - 5L
1,561 SR
Queue Stats
281W - 254L
1,526 Elo+
Solo
Loki
Loki
Freiberger_
Loki
Level 27
God Stats
10W - 12L
1,392 SR
Queue Stats
13W - 14L
1,551 Elo+
Solo
Mercury
Mercury
RealmGod
Mercury
Level 20
God Stats
8W - 3L
1,389 SR
Queue Stats
66W - 42L
1,547 Elo+
Solo
Chiron
Chiron
WASTEDxRUSSIAN
Chiron
Level 26
God Stats
3W - 0L
1,948 SR
Queue Stats
82W - 72L
1,640 Elo+
Solo
Yemoja
Yemoja
animegirlgf
Yemoja
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
5
1 / 1 / 0
3,411
682
1,112
3,351
686
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mulan
J_cub99
Mulan
5
1 / 1 / 0
3,440
688
2,156
1,854
832
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

5
0 / 2 / 0
3,022
604
710
2,944
1,105
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

2
0 / 0 / 0
2,697
539
108
495
90
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes

Shoes

+6%
Movement Speed

Cthulhu
dedemiegas
Cthulhu
4
0 / 5 / 0
2,989
598
336
3,756
1,181

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
4 / 0 / 0
3,956
791
1,688
1,280
307
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
1 / 0 / 0
3,310
662
839
2,761
506
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mercury
RealmGod
Mercury
4
0 / 2 / 1
2,942
588
928
2,702
498
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
2 / 0 / 1
3,755
751
1,294
2,324
620
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
5
1 / 0 / 2
3,796
759
818
952
370
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
2
Kills
8
9
Deaths
2
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
1
0
1
W
4
0
0
4
W
1
0
0
1
L
Mulan
J_cub99
Mulan
1
1
0
1
L
0
2
0
0
W
Mercury
RealmGod
Mercury
0
2
1
0.25
L
0
0
0
0
W
2
0
1
2.5
W
Yemoja
1
0
2
2
L
Cthulhu
dedemiegas
Cthulhu
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,422
Damage
5,567
12,400
Taken
10,019
3,894
Mitigated
2,301
3,440
Healing
4,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
1,112
409
0
1,630
3,351
686
0
246
3,105
0
12,847
W
1,688
471
0
631
1,280
307
0
315
965
11,242
0
W
839
229
0
1,481
2,761
506
0
0
2,642
0
8,738
L
Mulan
J_cub99
Mulan
2,156
480
0
679
1,854
832
0
0
1,854
0
9,946
L
710
31
0
881
2,944
1,105
0
714
2,230
4,882
0
W
Mercury
RealmGod
Mercury
928
565
0
269
2,702
498
0
0
2,627
0
4,474
L
108
0
0
250
495
90
0
94
401
4,707
0
W
1,294
904
167
1,222
2,324
620
0
547
1,777
0
15,812
W
Yemoja
818
494
239
250
952
370
0
292
660
6,246
0
L
Cthulhu
dedemiegas
Cthulhu
336
92
0
0
3,756
1,181
0
1,452
2,304
4,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,559
Gold Earned
17,759
80
Minions Killed
87
0
Camps Cleared
0
439,753
Distance Traveled
432,884
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
3,411
682
29
6
0
98,641
1
W
Agni
3,956
791
20
4
0
78,774
0
W
Loki
3,310
662
12
2
0
84,919
0
L
Mulan
3,440
688
26
5
0
105,640
1
L
Sobek
3,022
604
10
2
0
80,679
0
W
Mercury
2,942
588
9
2
0
104,346
1
L
Agni
2,697
539
9
2
0
53,225
0
W
Chiron
3,755
751
39
8
0
83,725
1
W
Yemoja
3,796
759
7
1
0
81,120
2
L
Cthulhu
2,989
598
6
1
0
101,568
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role