Player Matchup

Anhur
Anhur
Diamond II
ChefBlessed
Anhur
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Diamond II
Disrepute
Mercury
Diamond II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Diamond III
Malcaster
Guan Yu
Diamond III
Level 157
God Stats
12W - 6L
1,536 SR
Queue Stats
206W - 206L
2,263 MMR
Solo
Geb
Geb
Diamond V
OwenWaffles
Geb
Diamond V
Level 143
God Stats
46W - 52L
1,576 SR
Queue Stats
597W - 594L
2,082 MMR
Solo
Thoth
Thoth
Masters
TheBigDiff
Thoth
Masters
Level 147
God Stats
19W - 14L
1,719 SR
Queue Stats
183W - 178L
2,616 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 153
1,566 SR
1,992 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 119
1,747 SR
2,309 MMR
Achilles
Achilles
Platinum I
CarSalesmanRob
Achilles
Platinum I
Level 82
God Stats
1W - 1L
1,765 SR
Queue Stats
125W - 98L
2,015 MMR
Solo
Cthulhu
Cthulhu
Diamond II
MishaeI
Cthulhu
Diamond II
Level 118
God Stats
10W - 9L
1,722 SR
Queue Stats
323W - 318L
2,321 MMR
Solo
Olorun
Olorun
Diamond III
Shabupii
Olorun
Diamond III
Level 152
God Stats
11W - 1L
2,027 SR
Queue Stats
284W - 262L
2,303 MMR
Solo
Ullr
Ullr
Diamond III
Ushaahh
Ullr
Diamond III
Level 157
God Stats
7W - 7L
1,579 SR
Queue Stats
194W - 187L
2,247 MMR
Solo
Chang'e
Chang'e
Masters
jbryne
Chang'e
Masters
Level 88
God Stats
5W - 6L
1,640 SR
Queue Stats
315W - 275L
2,659 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,071
614
682
2,230
406
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mercury
Disrepute
Mercury
5
0 / 0 / 0
3,296
659
412
3,150
645
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Guan Yu
Malcaster
Guan Yu
5
0 / 0 / 1
3,464
693
1,879
3,141
1,378
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 0 / 0
3,056
611
796
2,651
854
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thoth
7
2 / 0 / 0
4,028
806
1,561
1,151
226
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
PersephoneRaSetNemesis

VS

Bans
TsukuyomiYemojaJing WeiRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
5
0 / 0 / 0
2,886
577
1,371
2,059
954
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
MishaeI
Cthulhu
5
0 / 1 / 0
3,136
627
1,717
3,224
1,224
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Olorun
Shabupii
Olorun
5
0 / 0 / 0
3,138
628
1,029
1,573
349
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
Ushaahh
Ullr
6
0 / 1 / 0
3,328
666
609
2,514
697
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
jbryne
Chang'e
1
0 / 0 / 0
2,409
482
0
0
0

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
2
Kills
0
0
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Achilles
0
0
0
0
W
0
0
0
0
W
Mercury
Disrepute
Mercury
0
0
0
0
W
Guan Yu
Malcaster
Guan Yu
0
0
1
0.5
L
Cthulhu
MishaeI
Cthulhu
0
1
0
0
W
0
0
0
0
L
Olorun
Shabupii
Olorun
0
0
0
0
W
Thoth
2
0
0
2
L
Ullr
Ushaahh
Ullr
0
1
0
0
L
Chang'e
jbryne
Chang'e
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,330
Damage
4,726
12,323
Taken
9,370
3,509
Mitigated
3,224
5,617
Healing
3,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
1,371
76
0
907
2,059
954
0
758
1,301
0
5,245
W
682
397
0
1,096
2,230
406
0
491
1,589
0
11,999
W
Mercury
Disrepute
Mercury
412
347
0
1,361
3,150
645
0
48
3,102
0
13,091
W
Guan Yu
Malcaster
Guan Yu
1,879
445
0
1,673
3,141
1,378
0
1,567
1,424
0
12,128
L
Cthulhu
MishaeI
Cthulhu
1,717
348
0
1,153
3,224
1,224
0
245
2,789
9,564
0
W
796
127
0
985
2,651
854
0
490
2,061
6,138
0
L
Olorun
Shabupii
Olorun
1,029
519
0
855
1,573
349
0
336
1,237
18,843
0
W
Thoth
1,561
193
0
502
1,151
226
276
0
1,151
18,651
0
L
Ullr
Ushaahh
Ullr
609
318
0
750
2,514
697
0
1,018
1,496
0
14,621
L
Chang'e
jbryne
Chang'e
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,915
Gold Earned
14,897
130
Minions Killed
98
0
Camps Cleared
0
473,903
Distance Traveled
372,257
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
2,886
577
12
2
0
108,960
2
W
Anhur
3,071
614
32
6
0
84,395
0
W
Mercury
3,296
659
29
6
0
87,585
2
W
Guan Yu
3,464
693
23
5
0
97,715
1
L
Cthulhu
3,136
627
21
4
0
69,811
1
W
Geb
3,056
611
8
2
0
108,136
3
L
Olorun
3,138
628
34
7
0
94,036
2
W
Thoth
4,028
806
38
8
0
96,072
2
L
Ullr
3,328
666
31
6
0
99,450
2
L
Chang'e
2,409
482
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role