Player Matchup

Susano
Susano
Masters
 
Susano
Masters
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Masters
DrxMage
Sol
Masters
Level 118
God Stats
8W - 4L
1,804 SR
Queue Stats
356W - 345L
2,541 MMR
Solo
Eset
Eset
Masters
GioVsTheWorld
Eset
Masters
Level 155
God Stats
39W - 38L
1,687 SR
Queue Stats
474W - 435L
2,559 MMR
Solo
Nike
Nike
Masters
Isimity
Nike
Masters
Level 157
God Stats
2W - 1L
1,575 SR
Queue Stats
82W - 67L
2,522 MMR
Solo
Hera
Hera
Masters
VoidWalker6234
Hera
Masters
Level 151
God Stats
14W - 9L
1,669 SR
Queue Stats
142W - 122L
2,543 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 147
1,647 SR
2,333 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 148
1,581 SR
2,533 MMR
Khepri
Khepri
Diamond V
Dejectified
Khepri
Diamond V
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
164W - 148L
2,476 MMR
Solo
Ra
Ra
Diamond II
Sadnessg
Ra
Diamond II
Level 127
God Stats
0W - 2L
1,662 SR
Queue Stats
61W - 79L
2,569 MMR
Solo
King Arthur
King Arthur
Masters
ToRe Taiiz
King Arthur
Masters
Level 156
God Stats
0W - 5L
1,262 SR
Queue Stats
208W - 210L
2,564 MMR
Solo
Cupid
Cupid
Diamond I
grayding201
Cupid
Diamond I
Level 154
God Stats
15W - 14L
1,673 SR
Queue Stats
497W - 456L
2,523 MMR
Solo
Ne Zha
Ne Zha
Masters
vavutasa
Ne Zha
Masters
Level 160
God Stats
2W - 4L
1,809 SR
Queue Stats
390W - 377L
2,531 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
7
1 / 0 / 1
4,277
855
406
2,426
631
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sol
5
0 / 1 / 0
3,108
622
2,260
2,140
308
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
1 / 2 / 1
3,502
700
1,727
2,308
388
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nike
Isimity
Nike
5
0 / 0 / 0
3,238
648
1,113
2,116
690
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
1 / 0 / 0
3,947
789
1,136
1,424
255
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
TsukuyomiSetCthulhuPersephoneBakasura

VS

Bans
He BoSobekKumbhakarnaYemojaHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
5
0 / 0 / 0
3,109
622
690
2,901
1,270
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

1
0 / 0 / 0
2,415
483
0
0
0
King Arthur
ToRe Taiiz
King Arthur
5
0 / 1 / 0
3,188
638
835
3,600
1,451
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
1 / 0 / 0
3,281
656
1,195
2,169
455
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ne Zha
vavutasa
Ne Zha
4
2 / 2 / 0
3,236
647
1,327
2,655
703
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
3
Kills
3
3
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
1
0
1
1.5
L
Khepri
0
0
0
0
W
Sol
0
1
0
0
W
1
2
1
0.75
W
Nike
Isimity
Nike
0
0
0
0
L
0
0
0
0
L
King Arthur
ToRe Taiiz
King Arthur
0
1
0
0
W
1
0
0
1
L
1
0
0
1
L
Ne Zha
vavutasa
Ne Zha
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,642
Damage
4,047
10,414
Taken
11,325
2,272
Mitigated
3,879
4,551
Healing
5,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
406
98
0
1,584
2,426
631
0
0
2,426
0
19,408
L
Khepri
690
15
0
500
2,901
1,270
0
1,749
1,152
8,215
0
W
Sol
2,260
1,091
0
1,123
2,140
308
0
225
1,915
12,899
0
W
1,727
493
0
250
2,308
388
0
0
2,308
8,784
0
W
Nike
Isimity
Nike
1,113
239
0
925
2,116
690
0
465
1,651
0
7,731
L
0
0
0
0
0
0
0
0
0
0
0
L
King Arthur
ToRe Taiiz
King Arthur
835
64
0
1,700
3,600
1,451
0
1,136
2,464
0
11,412
W
1,136
189
0
669
1,424
255
154
0
1,274
17,741
0
L
1,195
623
522
1,407
2,169
455
0
1,104
1,065
0
11,302
L
Ne Zha
vavutasa
Ne Zha
1,327
761
0
875
2,655
703
0
1,134
1,521
0
7,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,072
Gold Earned
15,229
140
Minions Killed
67
0
Camps Cleared
0
447,750
Distance Traveled
335,369
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
4,277
855
52
10
0
108,843
1
L
Khepri
3,109
622
5
1
0
97,963
1
W
Sol
3,108
622
21
4
0
80,544
1
W
Eset
3,502
700
14
3
0
73,667
1
W
Nike
3,238
648
15
3
0
99,821
2
L
Ra
2,415
483
0
0
0
0
0
L
King Arthur
3,188
638
25
5
0
98,127
0
W
Hera
3,947
789
38
8
0
84,875
0
L
Cupid
3,281
656
24
5
0
76,785
0
L
Ne Zha
3,236
647
13
3
0
62,494
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role