Player Matchup

Mercury
Mercury
Atomickiller266
Mercury
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 8L
1,270 Elo+
Solo
Tsukuyomi
Tsukuyomi
ItsCatMasterr
Tsukuyomi
Level 13
God Stats
5W - 6L
1,762 SR
Queue Stats
29W - 34L
1,508 Elo+
Solo
Fenrir
Fenrir
JimJiscuit
Fenrir
Level 13
God Stats
10W - 8L
1,384 SR
Queue Stats
21W - 25L
1,353 Elo+
Solo
Chaac
Chaac
JorvisENP
Chaac
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 11L
1,268 Elo+
Solo
Skadi
Skadi
libra22
Skadi
Level 5
God Stats
0W - 1L
1,202 SR
Queue Stats
5W - 7L
1,603 Elo+
Solo
Team Averages
Level 9
1,470 SR
1,401 Elo+

VS

Team Averages
Level 13
1,369 SR
1,378 Elo+
Rama
Rama
BOLTZDYLAN
Rama
Level 12
God Stats
5W - 3L
1,383 SR
Queue Stats
24W - 30L
1,358 Elo+
Party 1
Jormungandr
Jormungandr
DemyxTime
Jormungandr
Level 16
God Stats
7W - 14L
1,353 SR
Queue Stats
41W - 47L
1,403 Elo+
Solo
Cthulhu
Cthulhu
KingSubs813
Cthulhu
Level 14
God Stats
1W - 2L
1,287 SR
Queue Stats
18W - 21L
1,343 Elo+
Party 1
Set
Set
SirrOfTheSouth
Set
Level 4
God Stats
2W - 1L
1,241 SR
Queue Stats
3W - 1L
1,275 Elo+
Solo
Kukulkan
Kukulkan
ToastyNinja5000
Kukulkan
Level 17
God Stats
11W - 12L
1,581 SR
Queue Stats
31W - 36L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 8 / 4
13,571
798
12,562
22,911
9,901
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
ItsCatMasterr
Tsukuyomi
20
4 / 5 / 6
15,580
916
22,880
20,058
14,946
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
JimJiscuit
Fenrir
20
7 / 10 / 2
15,929
937
25,980
25,456
12,372
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chaac
JorvisENP
Chaac
20
1 / 4 / 8
14,952
880
15,431
22,919
31,355
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Skadi
libra22
Skadi
20
2 / 8 / 5
15,059
886
14,315
16,927
7,438
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

78

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 6 / 8
18,123
1,066
32,621
30,093
12,394
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jormungandr
DemyxTime
Jormungandr
20
4 / 3 / 25
18,080
1,064
27,027
30,123
47,950
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cthulhu
KingSubs813
Cthulhu
20
3 / 2 / 12
15,571
916
13,560
22,826
29,497
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
1 / 2 / 0
12,355
727
1,525
2,474
822
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Kukulkan
20
8 / 1 / 10
15,668
922
22,645
13,129
5,303
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
89
14
Kills
34
35
Deaths
14
25
Assists
55
Player
Kills
Deaths
Assists
KDA
L
0
8
4
0.25
W
18
6
8
3.67
W
Jormungandr
DemyxTime
Jormungandr
4
3
25
5.5
L
Tsukuyomi
ItsCatMasterr
Tsukuyomi
4
5
6
1.4
L
Fenrir
JimJiscuit
Fenrir
7
10
2
0.8
L
Chaac
JorvisENP
Chaac
1
4
8
1.25
W
Cthulhu
KingSubs813
Cthulhu
3
2
12
4.5
W
1
2
0
0.5
W
Kukulkan
8
1
10
13
L
Skadi
libra22
Skadi
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,168
Damage
97,378
108,271
Taken
98,645
76,012
Mitigated
95,966
8,491
Healing
7,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,562
7,600
0
250
22,911
9,901
0
14,086
7,978
0
30,554
W
32,621
26,438
0
4,616
30,093
12,394
0
0
29,943
0
50,136
W
Jormungandr
DemyxTime
Jormungandr
27,027
7,120
45
868
30,123
47,950
0
168
29,676
64,460
0
L
Tsukuyomi
ItsCatMasterr
Tsukuyomi
22,880
6,029
0
96
20,058
14,946
0
14,662
5,396
484
61,724
L
Fenrir
JimJiscuit
Fenrir
25,980
5,173
0
120
25,456
12,372
0
12,226
13,230
0
34,361
L
Chaac
JorvisENP
Chaac
15,431
4,290
0
5,635
22,919
31,355
0
14,586
8,333
0
53,915
W
Cthulhu
KingSubs813
Cthulhu
13,560
1,460
1,207
414
22,826
29,497
0
123
22,441
41,836
0
W
1,525
803
0
0
2,474
822
0
0
2,449
0
3,700
W
Kukulkan
22,645
2,006
0
457
13,129
5,303
0
28
13,051
50,405
0
L
Skadi
libra22
Skadi
14,315
9,586
0
2,390
16,927
7,438
0
7,672
9,255
0
51,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,091
Gold Earned
79,797
298
Minions Killed
298
12
Camps Cleared
6
1,584,870
Distance Traveled
1,242,825
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
13,571
798
30
2
2
344,013
0
W
Rama
18,123
1,066
47
3
0
274,052
0
W
Jormungandr
18,080
1,064
66
4
0
323,384
0
L
Tsukuyomi
15,580
916
93
5
2
351,730
0
L
Fenrir
15,929
937
10
1
3
331,094
0
L
Chaac
14,952
880
73
4
3
347,041
0
W
Cthulhu
15,571
916
100
6
5
276,886
1
W
Set
12,355
727
2
0
0
47,982
1
W
Kukulkan
15,668
922
83
5
1
320,521
0
L
Skadi
15,059
886
92
5
2
210,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role