Player Matchup

King Arthur
King Arthur
Carnaro
King Arthur
Level 70
God Stats
3W - 4L
1,490 SR
Queue Stats
88W - 82L
1,504 Elo+
Party 1
Ullr
Ullr
Fireg0dStevie
Ullr
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 23L
1,563 Elo+
Party 1
Merlin
Merlin
WithTwoTs
Merlin
Level 114
God Stats
3W - 2L
1,655 SR
Queue Stats
19W - 17L
1,679 Elo+
Solo
Team Averages
Level 95
1,548 SR
1,582 Elo+

VS

Team Averages
Level 81
1,724 SR
1,618 Elo+
Izanami
Izanami
Ewoste
Izanami
Level 67
God Stats
3W - 3L
1,587 SR
Queue Stats
26W - 21L
1,505 Elo+
Solo
Sylvanus
Sylvanus
KarezO
Sylvanus
Level 128
God Stats
10W - 2L
1,829 SR
Queue Stats
131W - 64L
1,676 Elo+
Party 2
Guan Yu
Guan Yu
Syntaxxxx
Guan Yu
Level 47
God Stats
5W - 1L
1,755 SR
Queue Stats
35W - 13L
1,673 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Carnaro
King Arthur
19
4 / 4 / 8
15,698
628
23,933
27,408
41,642
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
2 / 9 / 8
15,141
606
26,436
23,258
7,892
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Merlin
WithTwoTs
Merlin
18
8 / 12 / 4
15,949
638
32,018
21,580
6,601
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ewoste
Izanami
18
2 / 7 / 15
16,012
640
15,052
24,865
8,123
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
KarezO
Sylvanus
20
15 / 3 / 9
17,973
719
32,253
35,179
18,142
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Syntaxxxx
Guan Yu
20
8 / 4 / 14
18,235
729
17,841
47,227
45,100
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
63
14
Kills
25
25
Deaths
14
20
Assists
38
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Carnaro
King Arthur
4
4
8
2
W
Izanami
Ewoste
Izanami
2
7
15
1.36
L
2
9
8
0.67
W
Sylvanus
KarezO
Sylvanus
15
3
9
6.5
W
Guan Yu
Syntaxxxx
Guan Yu
8
4
14
3.75
L
Merlin
WithTwoTs
Merlin
8
12
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,387
Damage
65,146
72,246
Taken
107,271
56,135
Mitigated
71,365
9,728
Healing
65,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Carnaro
King Arthur
23,933
2,171
1,261
4,834
27,408
41,642
180
10,975
16,433
0
56,043
W
Izanami
Ewoste
Izanami
15,052
8,998
237
7,181
24,865
8,123
950
7,359
17,206
0
132,358
L
26,436
11,083
0
3,144
23,258
7,892
1,026
9,515
13,743
0
107,294
W
Sylvanus
KarezO
Sylvanus
32,253
4,266
16,915
20,559
35,179
18,142
1,451
10,898
23,670
72,055
0
W
Guan Yu
Syntaxxxx
Guan Yu
17,841
4,465
4,800
15,920
47,227
45,100
595
14,392
31,545
0
68,976
L
Merlin
WithTwoTs
Merlin
32,018
1,187
0
489
21,580
6,601
575
11,795
9,785
89,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,788
Gold Earned
52,220
300
Minions Killed
260
0
Camps Cleared
0
1,227,795
Distance Traveled
1,282,308
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
15,698
628
60
2
0
459,480
0
W
Izanami
16,012
640
150
6
0
404,499
0
L
Ullr
15,141
606
135
5
0
404,064
3
W
Sylvanus
17,973
719
55
2
0
410,337
2
W
Guan Yu
18,235
729
55
2
0
467,472
5
L
Merlin
15,949
638
105
4
0
364,251
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role