Player Matchup

Cthulhu
Cthulhu
Ryluk
Cthulhu
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 13L
1,172 Elo+
Party 2
Bastet
Bastet
Wittigo
Bastet
Level 114
God Stats
0W - 2L
1,329 SR
Queue Stats
9W - 8L
1,147 Elo+
Party 2
Ah Puch
Ah Puch
pakume
Ah Puch
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Party 2
Team Averages
Level 104
1,443 SR
1,273 Elo+

VS

Team Averages
Level 116
1,469 SR
1,506 Elo+
Scylla
Scylla
GimaGrom
Scylla
Level 103
God Stats
6W - 5L
1,593 SR
Queue Stats
59W - 73L
1,468 Elo+
Solo
Hachiman
Hachiman
peinaXXcalvos
Hachiman
Level 146
God Stats
4W - 2L
1,500 SR
Queue Stats
152W - 111L
1,582 Elo+
Party 1
Nike
Nike
wolfmenblack
Nike
Level 100
God Stats
10W - 3L
1,315 SR
Queue Stats
116W - 101L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ryluk
Cthulhu
11
0 / 2 / 1
9,100
607
5,692
15,040
12,573
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bastet
Wittigo
Bastet
11
0 / 3 / 1
8,247
550
5,747
12,616
5,920
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ah Puch
pakume
Ah Puch
11
1 / 3 / 0
8,490
566
10,403
9,714
2,979
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
GimaGrom
Scylla
13
1 / 0 / 5
9,305
620
8,694
6,437
2,409
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
peinaXXcalvos
Hachiman
14
5 / 0 / 3
10,404
694
12,012
10,772
3,978
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 1 / 6
9,654
644
9,884
13,476
8,892
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
1
Kills
8
8
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Scylla
GimaGrom
Scylla
1
0
5
3.5
L
Cthulhu
Ryluk
Cthulhu
0
2
1
0.25
L
Bastet
Wittigo
Bastet
0
3
1
0.17
L
Ah Puch
pakume
Ah Puch
1
3
0
0.33
W
Hachiman
peinaXXcalvos
Hachiman
5
0
3
6.5
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,842
Damage
30,590
37,370
Taken
30,685
21,472
Mitigated
15,279
6,300
Healing
13,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
GimaGrom
Scylla
8,694
552
446
2,361
6,437
2,409
620
4,467
1,970
42,664
0
L
Cthulhu
Ryluk
Cthulhu
5,692
389
1,285
1,771
15,040
12,573
0
5,120
9,740
20,355
0
L
Bastet
Wittigo
Bastet
5,747
703
0
1,136
12,616
5,920
0
2,205
10,161
0
31,638
L
Ah Puch
pakume
Ah Puch
10,403
165
0
2,108
9,714
2,979
0
1,472
8,092
42,023
0
W
Hachiman
peinaXXcalvos
Hachiman
12,012
7,963
0
6,665
10,772
3,978
1,909
4,724
6,048
0
70,016
W
9,884
1,087
0
3,949
13,476
8,892
621
6,973
6,503
0
29,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,837
Gold Earned
29,363
144
Minions Killed
222
0
Camps Cleared
0
843,059
Distance Traveled
838,167
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,305
620
52
3
0
268,383
5
L
Cthulhu
9,100
607
31
2
0
278,947
2
L
Bastet
8,247
550
36
2
0
319,855
5
L
Ah Puch
8,490
566
77
5
0
244,257
2
W
Hachiman
10,404
694
125
8
0
267,481
2
W
Nike
9,654
644
45
3
0
302,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role