Player Matchup

Ares
Ares
Brianzcat
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,134 Elo+
Party 2
Nox
Nox
Naahrakin98
Nox
Level 142
God Stats
15W - 9L
1,549 SR
Queue Stats
133W - 138L
1,449 Elo+
Party 2
Neith
Neith
Naahrakin98
Neith
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,134 Elo+
Party 2
Team Averages
Level 53
1,516 SR
1,239 Elo+

VS

Team Averages
Level 29
1,525 SR
1,350 Elo+
Eset
Eset
DeathAndTaxes20
Eset
Level 22
God Stats
1W - 3L
1,453 SR
Queue Stats
3W - 6L
1,424 Elo+
Party 1
Vamana
Vamana
Lacon-Childe
Vamana
Level 11
God Stats
0W - 2L
1,306 SR
Queue Stats
3W - 11L
1,202 Elo+
Solo
Tsukuyomi
Tsukuyomi
MartyGoodmeme
Tsukuyomi
Level 53
God Stats
3W - 2L
1,815 SR
Queue Stats
6W - 10L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
2 / 10 / 2
9,058
647
1,072
16,159
11,247
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
9 / 1 / 4
10,962
783
14,068
8,396
3,319
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 1 / 10
10,174
727
9,560
7,169
2,425
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 4
9,067
648
5,018
8,230
2,861
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vamana
9
2 / 8 / 1
8,261
590
3,423
12,570
9,649
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
MartyGoodmeme
Tsukuyomi
13
3 / 5 / 3
9,611
687
7,009
14,194
5,880
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
15
Kills
7
12
Deaths
16
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ares
2
10
2
0.3
L
2
3
4
1.33
L
Vamana
2
8
1
0.31
L
Tsukuyomi
MartyGoodmeme
Tsukuyomi
3
5
3
0.9
W
9
1
4
11
W
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,700
Damage
15,450
31,724
Taken
34,994
16,991
Mitigated
18,390
1,626
Healing
5,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
1,072
87
0
168
16,159
11,247
367
1,081
14,934
9,047
0
L
5,018
80
0
912
8,230
2,861
178
4,561
3,669
23,129
0
L
Vamana
3,423
1,067
0
1,053
12,570
9,649
22
5,302
7,268
0
10,278
L
Tsukuyomi
MartyGoodmeme
Tsukuyomi
7,009
1,636
0
3,343
14,194
5,880
554
5,285
8,909
0
47,256
W
14,068
991
0
606
8,396
3,319
920
2,603
5,618
49,467
0
W
9,560
2,940
0
852
7,169
2,425
1,720
1,510
5,559
0
25,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,194
Gold Earned
26,939
115
Minions Killed
113
0
Camps Cleared
0
726,874
Distance Traveled
670,136
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,058
647
11
1
0
228,583
5
L
Eset
9,067
648
39
3
0
210,571
0
L
Vamana
8,261
590
9
1
0
188,732
1
L
Tsukuyomi
9,611
687
65
5
0
270,833
0
W
Nox
10,962
783
74
5
0
245,405
2
W
Neith
10,174
727
30
2
0
252,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role